Latest Comments by Eike
Review: Forward To The Sky Now On Linux
12 Feb 2015 at 8:28 pm UTC
12 Feb 2015 at 8:28 pm UTC
There's a demo on Steam for this:
http://store.steampowered.com/app/333250/?snr=1_7_7_230_150_1 [External Link]
But didn't make me wanna buy it...
http://store.steampowered.com/app/333250/?snr=1_7_7_230_150_1 [External Link]
But didn't make me wanna buy it...
XCOM: Enemy Unknown, With The Enemy Within Expansion Reviewed On Linux
12 Feb 2015 at 2:24 pm UTC
12 Feb 2015 at 2:24 pm UTC
I already had played Enemy Unknown for about 70 hours under Windows, but when it came out for Linux, I spent about the same amount of time with Enemy Within. Didn't even use any mod.
Do get it.
Do get it.
Steam Hardware Survey For January 2015
10 Feb 2015 at 3:30 pm UTC Likes: 1
10 Feb 2015 at 3:30 pm UTC Likes: 1
Quoting: pbOf course they *know* the real numbers, which however doesn't mean they want, or even can, share them with the world.E. g. if they are publishing a client update in the beginning of the month, the downloaded updates at the end of the month should yield a decent "survey" of active users...
Kingdom Come: Deliverance, A CryEngine Game Linux Version Still Happening, Not Due Until After Windows
4 Feb 2015 at 7:53 pm UTC Likes: 2
4 Feb 2015 at 7:53 pm UTC Likes: 2
Quoting: vultureit is really sad when developer cannot name the platforms they develop for correctly.I'd call that minor annoyance, and for sure it's way less sad than not having a Linux version at all.
[...]
it is even bigger fiasco when they make error when naming their primary platform
Kingdom Come: Deliverance, A CryEngine Game Linux Version Still Happening, Not Due Until After Windows
4 Feb 2015 at 7:06 pm UTC
4 Feb 2015 at 7:06 pm UTC
Quoting: IlyaThis is one of the most underreported games I know about. It looks amazing and looks like it will be amazing (very different things, first one is about visuals and the other about gameplay experience), yet very few people know about it and there are either few articles or they have largely gone unnoticed.Has been featured several times in my favorite German paper(!) games magazine!
The Witcher 2 Has A New Beta For Linux, The Improvements Are Staggering
3 Feb 2015 at 3:39 pm UTC
The last but one update was a very small one with big impact, by the way. So perhaps, the last one was as well.
3 Feb 2015 at 3:39 pm UTC
Quoting: wojtek88How can I determine if I use correct version of the Witcher 2? I've already had linux_public_beta selected in betas tab, there is no other beta that I can select and there was no big update downloaded by steam. Is there somewhere any information about game version?In the properties, there's a build number: RMB, properties, local files. Mine shows: 503570.
The last but one update was a very small one with big impact, by the way. So perhaps, the last one was as well.
The OpenGL Successor Is Due To Be Unveiled At GDC
3 Feb 2015 at 12:33 pm UTC Likes: 2
3 Feb 2015 at 12:33 pm UTC Likes: 2
Quoting: ImantsFor me it depends what they port :). But to steam machines to be successful it needs help from big developers like EA, Ubisoft ore Blizzard because many still buy they're games.Agree! Even if you don't want a single game from them, it would great news for all of us if they are porting them!
Linux Port Of Platformer 'Giana Sisters' Brought In-House, Sequel Might Get Same-Day Release
3 Feb 2015 at 11:25 am UTC
3 Feb 2015 at 11:25 am UTC
Quoting: GuestI'm also one of those that 'got' it via Humble Indie Bundle 11, so I sort of wonder whether the deal to get it 'later' still is valid after this change of porters.....Of course. We bought it, we'll get it.
The OpenGL Successor Is Due To Be Unveiled At GDC
3 Feb 2015 at 11:12 am UTC
3 Feb 2015 at 11:12 am UTC
Quoting: SoltrummanIt's a bit interesting that Valve's strategy for Steam OS, as far as i can tell, is quite different from what Sony and Microsoft are doing. Instead of exclusives and hype they seem to aim make it effortless to port games to Steam OS and then working with partners to gradually grow the platform. I hope we will hear more about Valve's "Plan" from GDC aswell.I still have tough times to imagine that companies can work like this: Building up a solid technological base and a base of one thousand games over several years with very little hype compared to other companies.
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