Latest Comments by Teal
What have you been playing recently and what do you think about it?
10 Mar 2017 at 6:56 pm UTC
10 Mar 2017 at 6:56 pm UTC
Night In The Woods.
It resonates a lot with how I feel these days. It's a lot like Undertale.
It resonates a lot with how I feel these days. It's a lot like Undertale.
Valve have announced 'Steam Audio' an SDK of advanced audio tools, it will support Linux
23 Feb 2017 at 9:16 pm UTC Likes: 4
https://www.impulsonic.com/ [External Link]
E: Actually, no, they do own it apparently - Valve acquired that company a month ago. That still kind of explains the license isn't completely sorted out yet.
I am still not aware of any case when Valve would provide something for free and without strings attached only to change it later. Steamworks and everything else have been a clear deal right off the bat.
23 Feb 2017 at 9:16 pm UTC Likes: 4
Quoting: GuestI dislike anyone trying to make games reliant on closed source libraries. Even if it's an independent lib for now, I'm sure Valve will want it tied into Steam as well. I have similar problems with SteamWorks too. Guess it'd be ok as optional, but I'd rather them pushing something FOSS.They can't just make it FOSS because they haven't developed it themselves in the first place.
https://www.impulsonic.com/ [External Link]
E: Actually, no, they do own it apparently - Valve acquired that company a month ago. That still kind of explains the license isn't completely sorted out yet.
I am still not aware of any case when Valve would provide something for free and without strings attached only to change it later. Steamworks and everything else have been a clear deal right off the bat.
Valve have announced 'Steam Audio' an SDK of advanced audio tools, it will support Linux
23 Feb 2017 at 8:23 pm UTC Likes: 6
23 Feb 2017 at 8:23 pm UTC Likes: 6
Quoting: ShmerlWill it work as an independent library in the actual games, or it's tied to Steam?It's an independent library.
Valve have announced 'Steam Audio' an SDK of advanced audio tools, it will support Linux
23 Feb 2017 at 8:23 pm UTC Likes: 2
23 Feb 2017 at 8:23 pm UTC Likes: 2
This is completely fantastic and we needed this for ages.
AMD officially announce Ryzen 7 CPUs for launch on March 2nd
22 Feb 2017 at 10:32 pm UTC
22 Feb 2017 at 10:32 pm UTC
I would be glad if anybody finds any information on support of AMD-Vi.
Feral Interactive have released the HITMAN system requirements for Linux, NVIDIA & AMD supported
9 Feb 2017 at 11:09 am UTC
9 Feb 2017 at 11:09 am UTC
Welp, my good ol' GTX760 apparently won't cut the mustard then.
Sad. Low energy.
Sad. Low energy.
Crypt of the NecroDancer: AMPLIFIED DLC now available in Early Access
1 Feb 2017 at 11:37 am UTC
1 Feb 2017 at 11:37 am UTC
Hell YEAH I have over 140 hours clocked on this damn game, good reason to revisit it.
Microsoft announces new DirectX Shader Compiler that's open source
24 Jan 2017 at 10:56 am UTC Likes: 2
24 Jan 2017 at 10:56 am UTC Likes: 2
NVidia go and do open source your GPU drivers NOW
Microsoft announces new DirectX Shader Compiler that's open source
24 Jan 2017 at 10:54 am UTC
24 Jan 2017 at 10:54 am UTC
Damn, that's some good news.
I bet it's mostly to make HLSL compete with SPIR-V a bit better, but if competition leads to open sourcing things, that's to great benefit of everyone!
I bet it's mostly to make HLSL compete with SPIR-V a bit better, but if competition leads to open sourcing things, that's to great benefit of everyone!
War Thunder officially released with a huge update and a sale on premium accounts
22 Dec 2016 at 9:26 am UTC Likes: 2
You can play the game on Steam - have you tried looking for some community based control schemes there?
Let me point out that even though the game is on PS4, it's generally considered better to plug a keyboard and mouse even into that.
So, yeah, it's not a very controller friendly kind of a game to begin with.
22 Dec 2016 at 9:26 am UTC Likes: 2
Quoting: lijuI have played some hours with Steam Controller under SteamOS. Game run flawlessly although I could not fly planes well as controller was missing some keys. Is controller fully and natively supported now as game went out of beta?I have the Steam Controller but I haven't tried playing using it, however, like pretty much every simulator, the game requires a LOT of buttons. I am not quite sure you can fit every function on to the controller outside of binding a lot of combos, so I don't think the game attempts to implement a "full" control scheme for it, as it's up to you what you gonna sacrifice.
You can play the game on Steam - have you tried looking for some community based control schemes there?
Let me point out that even though the game is on PS4, it's generally considered better to plug a keyboard and mouse even into that.
So, yeah, it's not a very controller friendly kind of a game to begin with.
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