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Latest Comments by Nezchan
Confessions of a Brogue junkie
27 Mar 2018 at 8:31 pm UTC

Quoting: starfarer
Quoting: Kels
Quoting: starfarerFor me the de facto standard for a roguelike is Dungeon Crawl: Stone Soup. Does anyone know how Brogue compares to DCSS?
The controls are a heck of a lot easier to remember, and the level maps are smaller. As mentioned in the article there's no levelling or skill progression, so it's more complex in DCSS while there's more focus on using items in Brogue. A lot of the mechanics are the same though, with the usual permadeath, walking into something to attack, and so forth.
Thanks.

Do you know how many levels there are and about the replay value? What I love about DCSS is how many different characters and classes there are. There is a ton of replay value. Of course they have had a lot of time to develop and fine-tune this game. To be honest, I only got away with the orb one single time so far, as a Gargoyle Fighter of Okawaru, after playing hundreds and hundreds of games for the past... ten years? After I finally escaped for the first time last year I felt great. I still have to morgue file etc.

I'm always interested in new roguelikes but this is what I measure them against. :) Since Brogue is free I should probably just give it a try, though.
Brogue has 26 levels, and to me at least a tonne of replay value. The wide variety of approaches afforded by scrolls of enchantment and the synergy of the different items makes the experience pretty varied. The furthest I've gotten is in that high scores screenshot, level 19, and I felt pretty accomplished for getting that far. I can't imagine how getting away with the Amulet would feel, it's like a distant goal.

Confessions of a Brogue junkie
27 Mar 2018 at 1:26 pm UTC Likes: 1

Quoting: starfarerFor me the de facto standard for a roguelike is Dungeon Crawl: Stone Soup. Does anyone know how Brogue compares to DCSS?
The controls are a heck of a lot easier to remember, and the level maps are smaller. As mentioned in the article there's no levelling or skill progression, so it's more complex in DCSS while there's more focus on using items in Brogue. A lot of the mechanics are the same though, with the usual permadeath, walking into something to attack, and so forth.

Confessions of a Brogue junkie
26 Mar 2018 at 8:09 pm UTC

Quoting: ShmerlSpeaking of old games. This reminded me of Mordor: The Depths of Dejenol. Quite basic dungeon crawler with minimal graphics, but what a fun game back in the day. It runs nice in Wine (you need to run some midi synth for music).
The interface for that looks really cool, and kinda dominates the visuals. It'd be interesting to see what a modern dev would do with that sort of concept.

Confessions of a Brogue junkie
26 Mar 2018 at 8:08 pm UTC

Quoting: stretch611Long Live NetHack [External Link]!!! After 30+ years, it is up to version 3.6.

I have spent a few hours there... never got the Amulet of Yondor. (or even close)

That being said, I might go and try Brogue... that or just rediscover Nethack again...
There are a bunch of places you can play the original Rogue online. I haven't looked for Nethack, but it wouldn't surprise me a bit if the same was true.

Confessions of a Brogue junkie
26 Mar 2018 at 8:07 pm UTC

Quoting: Patola
Quoting: KelsPsst...I'm the author of this article and not HexDSL. But in lieu of a trailer for the game, I thought his video was the best quick overview around.
Sorry. At the time I got so absorbed by the video I took little notice of the text. But your article is an excellent explanation of the feelings expressed by HexDSL.
We've got pretty much the same point of view, I think. Although I looked up the video after the article was mostly written, so it's less explaining and more the both of us coming to the same conclusions independently.

Confessions of a Brogue junkie
25 Mar 2018 at 10:43 pm UTC Likes: 4

Psst...I'm the author of this article and not HexDSL. But in lieu of a trailer for the game, I thought his video was the best quick overview around.

Get the second mission in HITMAN completely free to keep right now
21 Mar 2018 at 8:15 pm UTC Likes: 1

No, you fools! It's spring forward, fall pack!

Abstract adventure game Kingdom Ka is a visual treat
19 Mar 2018 at 12:46 pm UTC

A late addition to the above, the developer informs me that the soundtrack is available on Soundcloud [External Link], for anyone who wants it.

MMO 'Project: Gorgon' released in Early Access with day-1 Linux support
13 Mar 2018 at 10:01 pm UTC

Regarding graphics, from the Steam page:

In addition, the full version will have improved graphics, additional character customization, and be much more optimized for performance.
So they recognize it's not a beauty to look at right now and plan to work on that.