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Latest Comments by Nezchan
Another Friday Livestream with Samsai at 5 PM UTC!
6 Apr 2018 at 4:00 pm UTC

I watched HexDSL play Minit yesterday, it's brilliant!

Crusader Kings II is free to keep if you grab in the next two days
5 Apr 2018 at 8:19 pm UTC

I already got it in the recent Paradox bundle, so oh well. I imagine a few others did too.

KeeperRL is a surprisingly engrossing mix of dungeon building, exploration and roguelike with a recent update
5 Apr 2018 at 4:15 pm UTC Likes: 1

Quoting: razing32
Quoting: KelsGiven my continued obsession with Brogue, this might make a nice alternative to try out. I've always been a bit curious about it.
New addiction on the horizon ? :)
There is only room for one in my heart, but I wouldn't say no to a little piece on the side. :whistle:

KeeperRL is a surprisingly engrossing mix of dungeon building, exploration and roguelike with a recent update
5 Apr 2018 at 2:41 pm UTC

Given my continued obsession with Brogue, this might make a nice alternative to try out. I've always been a bit curious about it.

The Witcher 3 didn't come to Linux likely as a result of the user-backlash from The Witcher 2
5 Apr 2018 at 2:36 pm UTC Likes: 2

Quoting: Ehvis
Quoting: KelsRemember that not everyone in the Linux community is on GoG. Not everyone speaks up. It's generally assumed that if one person expresses interest, they represent several others who simply don't speak up or use that platform.
One percent is still one percent. If a business can use its people to do something more and get a larger return, then they'll do that and forget about the one percent. If you want to be a strict 'no tux, no bux'er, you'll have to accept that you'll miss out on some stuff.
I don't have unlimited (or even very much) cash and I can't play everything even if I did. I also don't expect every game to be on every system. I don't buy an Xbox and expect to play Mario Kart. That's ridiculous.

But that doesn't address the fact that you're ignoring real numbers and focusing on pessimistic percentages. If a quarter-million people buy a $60 USD game, that's not peanuts. Even on a very deep sale you're still talking millions. If you're telling me it's sensible for a game company to leave millions on the table, then I'm sure not gonna hire you to be my business manager.

And that's not even getting into the concept of developing and largely untapped markets.

The Witcher 3 didn't come to Linux likely as a result of the user-backlash from The Witcher 2
5 Apr 2018 at 1:55 pm UTC Likes: 1

Quoting: Guest
Quoting: lucifertdarkWE are potential customers, WE are willing to give them money for their work, even now. 15,000 signatures is 15,000 guaranteed customers, how many more people are out there who didn't sign the petition?

I don't care who said what or who did what to who, I want that game on Linux, I bought Witcher 1 & 2, but Witcher 3 is never going to be bought by me UNLESS it comes to Linux first.
You completely missed Kallion's point didnt you?

Also 15,000 signatures is NOT 15,000 customers. Ballot stuffing.

Linux is LESS THAN ONE PERCENT of sales. They don't NEED your sales... and if supporting you is too much hassle, they would rather just write you off. So you can scream "No Tux no Bux" all you like, but that is not going to get you anywhere. Linux simply is not a big enough market for that policy to work.
One percent of the cited 25 million is still a quarter million, far beyond your speculation of ballot stuffing.

Remember that not everyone in the Linux community is on GoG. Not everyone speaks up. It's generally assumed that if one person expresses interest, they represent several others who simply don't speak up or use that platform.

Humble Indie Bundle 19 adds in Action Henk and JYDGE if you pay more than the average
3 Apr 2018 at 8:59 pm UTC

Awesome! That confirms there's nothing I'll really miss if I choose the $1 tier. :D

Open source RPG game engine Flare had the big 1.0 release recently along with a campaign to play
2 Apr 2018 at 2:37 pm UTC

Quoting: robvv
Quoting: KelsHow do I do this, given that 1.01 starts in a new folder? Do I copy something? I have no idea how saves are kept, so it's unclear what I need to do if I want to avoid replaying the whole game again up to that point.
Saves are in ~/.local/share/flare.
Oh, so it doesn't matter which instance of Flare I'm running, it'll default to the same save file. Handy!

Open source RPG game engine Flare had the big 1.0 release recently along with a campaign to play
1 Apr 2018 at 8:10 pm UTC

Quoting: dorkster
Quoting: Kels
Quoting: dorkster
Quoting: KelsIt's a pretty fun game honestly, but I got up to the puzzle with the 8 switches and I have no idea how to get past it but tedious trial and error so I gave up. There aren't much in the line of hints that I can see, and nothing to indicate when you get the puzzle partly right so you know you're on the right track.
A lot of people had problems with this puzzle, so I redesigned it for the next upcoming version, 1.01. The new puzzle better follows the logic for the previous switch puzzles in that area. The new version should go up sometime this weekend.
That sounds good. Will I need to replay the game up to that point with the new version, or what?
You won't need to restart in order to see the new puzzle.
How do I do this, given that 1.01 starts in a new folder? Do I copy something? I have no idea how saves are kept, so it's unclear what I need to do if I want to avoid replaying the whole game again up to that point.

Horror adventure The Long Reach released recently with Linux support, sadly with Unity input bugs
31 Mar 2018 at 8:06 pm UTC

Quoting: LinasUnfortunately it is stuff like this that gives Linux a bad reputation among game developers. Works fine on Windows, export to Linux and get all sorts of input, rendering, and performance issues. Except it is not Linux that's broken, but Unity.
On the other hand, Linux users are known for offering better feedback, detailed bug reports and suggestions for fixes than Windows and Mac users. They tend to know where the common bugs hide with regard to our systems and can tell devs encountering them for the first time where to look. So it balances out to a degree.