Latest Comments by Cheeseness
Valve's Linux Development Blog Goes Live
20 Jul 2012 at 3:37 am UTC
On another note, someone in my LUG pointed me towards this, which seems to be written by somebody involved with Mesa driver development.
http://www.paranormal-entertainment.com/idr/blog/posts/2012-07-19T18:54:37Z-The_zombies_cometh/ [External Link]
20 Jul 2012 at 3:37 am UTC
Quoting: "liamdawe, post: 4981, member: 1"I am also in the no .deb camp, i prefer all games to be in my /homeIt's probably best if that doesn't happen, given that Linux is meant to be a multi-user OS.
On another note, someone in my LUG pointed me towards this, which seems to be written by somebody involved with Mesa driver development.
http://www.paranormal-entertainment.com/idr/blog/posts/2012-07-19T18:54:37Z-The_zombies_cometh/ [External Link]
Valve's Linux Development Blog Goes Live
19 Jul 2012 at 12:42 am UTC
Edit: Looks like [URL='http://blogs.valvesoftware.com/linux/steamd-penguins/#li-comment-1896']it's up there[/URL] :)
I sort of gather that woth the people they've got onboard that they probably have their heads wrapped around the issues. Wouldn't hurt to send them an email though :)
19 Jul 2012 at 12:42 am UTC
Quoting: "MyGameCompany, post: 4967, member: 68"I left a comment on their blog to point them to my [URL='http://www.mygamecompany.com/articles/index.htm']Linux Game Development[/URL] articles, which talk about how to handle dependencies and packaging, but my comment never showed up. :(I'm pretty sure that comments are moderated. I didn't see mine show up until the day after I posted it.
Edit: Looks like [URL='http://blogs.valvesoftware.com/linux/steamd-penguins/#li-comment-1896']it's up there[/URL] :)
I sort of gather that woth the people they've got onboard that they probably have their heads wrapped around the issues. Wouldn't hurt to send them an email though :)
Valve's Linux Development Blog Goes Live
17 Jul 2012 at 4:26 pm UTC
17 Jul 2012 at 4:26 pm UTC
Hard to know what their plans will be for packaging. Windows and MacOS have a single binary that downloads the rest of Steam and then includes games in its own self-contained location (pretty much how Desura works). That's definitely an option, but who knows how they're planning to handle dependencies. I did shoot them an email suggesting that might be a good topic (amongst others) for a future blog post.
Valve's Linux Development Blog Goes Live
17 Jul 2012 at 9:45 am UTC
17 Jul 2012 at 9:45 am UTC
Quoting: "liamdawe, post: 4952, member: 1"Well this put a smile on my face, they must be quite far along now if they are officially announcing it.It's very hard to say. You know how Valve are with dev timeframes. I'm hoping that the blog will provide us with some interesting insights to keep us going until the client and ports of L4D2, etc. are ready.
Valve's Linux Development Blog Goes Live
17 Jul 2012 at 6:19 am UTC
It pretty much feels like it's their Source showrunner at the moment, as Half-Life has dropped off the radar a bit.
17 Jul 2012 at 6:19 am UTC
Quoting: "Kame, post: 4947, member: 102"Oh god, I hope they don't release TF2, switching to Linux was the only way I stopped playing that game!I can't see them doing a launch without TF2. I'm pretty sure that was ready for the MacOS launch as well, right?
It pretty much feels like it's their Source showrunner at the moment, as Half-Life has dropped off the radar a bit.
Valve's Linux Development Blog Goes Live
17 Jul 2012 at 1:54 am UTC
Edit: For clarification, that is a good natured jibe ^_^
17 Jul 2012 at 1:54 am UTC
Quoting: "Hamish, post: 4944, member: 6"It is interesting that you managed to beat Larabel to this. :pAnd that I managed to provide quotes and link to something other than GOL articles? :D
Edit: For clarification, that is a good natured jibe ^_^
Steam For Linux...chugging along
16 Jul 2012 at 11:59 pm UTC
16 Jul 2012 at 11:59 pm UTC
More and more supporting evidence. It's hard to divine exactly what their plans may be.
I can't see Valve taking Steam anywhere that Source can't go , and I can't really see them launching Source anywhere that Steam can't go (unless they're open sourcing the engine, which I think is probably unlikely too).
If it does see a Linux launch, Steam would have a pretty big impact, Bumadar. As I speculated during the Desura Linux launch (which sadly, wasn't quite as showy as I was hoping for), the real upshot of Steam coming to Linux would be its ability to highlight Linux as a potential gaming platform to non-Linux users and developers. Right now, a lot of developers feel that Linux is too niche and problematic to spend time on, and we already know that many users dual boot and use Windows for gaming (which I can't really understand, since I've been running pretty much every game I care about under Wine for the past 6 years). Letting these people know that Linux isn't as bad a gaming platform as they thought is what's going to make big shifts happen, I think.
My understanding was that the "Steam Box" idea (at least so far as it's been explained to me) was sort of like an open hardware spec so that vendors and individuals could build their own systems and use/sell them as Steam compatible gaming machines. If this were to happen and be Linux based, then I can't really see why that wouldn't also work on the Linux desktop.
I can't see Valve taking Steam anywhere that Source can't go , and I can't really see them launching Source anywhere that Steam can't go (unless they're open sourcing the engine, which I think is probably unlikely too).
If it does see a Linux launch, Steam would have a pretty big impact, Bumadar. As I speculated during the Desura Linux launch (which sadly, wasn't quite as showy as I was hoping for), the real upshot of Steam coming to Linux would be its ability to highlight Linux as a potential gaming platform to non-Linux users and developers. Right now, a lot of developers feel that Linux is too niche and problematic to spend time on, and we already know that many users dual boot and use Windows for gaming (which I can't really understand, since I've been running pretty much every game I care about under Wine for the past 6 years). Letting these people know that Linux isn't as bad a gaming platform as they thought is what's going to make big shifts happen, I think.
My understanding was that the "Steam Box" idea (at least so far as it's been explained to me) was sort of like an open hardware spec so that vendors and individuals could build their own systems and use/sell them as Steam compatible gaming machines. If this were to happen and be Linux based, then I can't really see why that wouldn't also work on the Linux desktop.
GamingOnLinux Reviews - Lugaru: The Rabbit's Foot
4 Jul 2012 at 10:57 pm UTC
4 Jul 2012 at 10:57 pm UTC
Fantastic review, Hamish :D
Gabe Newell confirms Steam for Linux on video
5 Jul 2012 at 9:40 pm UTC
It's hard to not be excited about this stuff. Personally, I'm over the moon.
5 Jul 2012 at 9:40 pm UTC
Quoting: "liamdawe, post: 4861, member: 1"Okay okay you guys made your point I used rubbish wording.It's all good ^_^
It's hard to not be excited about this stuff. Personally, I'm over the moon.
- GOG now using AI generated images on their store [updated]
- CachyOS founder explains why they didn't join the new Open Gaming Collective (OGC)
- The original FINAL FANTASY VII is getting a new refreshed edition
- GOG job listing for a Senior Software Engineer notes "Linux is the next major frontier"
- UK lawsuit against Valve given the go-ahead, Steam owner facing up to £656 million in damages
- > See more over 30 days here
Recently Updated
- Browsers
- grigi - I need help making SWTOR work on Linux without the default Steam …
- BlackSun - What are you playing this week? 26-01-26
- Caldathras - Game recommendation?
- buono - Will you buy the new Steam Machine?
- CatGirlKatie143 - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck