Latest Comments by edo
FoodBall, a mix of car combat and Football comes to Linux later this year
28 Jan 2020 at 5:24 pm UTC
28 Jan 2020 at 5:24 pm UTC
I dont really want to play this, sorry
Have an Intel processor? Enjoy two more vulnerabilities
28 Jan 2020 at 5:00 pm UTC
28 Jan 2020 at 5:00 pm UTC
why would I enjoy that?
I can see next kernel release been slower cause of the fix of this
I can see next kernel release been slower cause of the fix of this
Assault Android Cactus just had a big free update, continuing my love of this twin-stick shooter
11 Jan 2020 at 4:24 am UTC
11 Jan 2020 at 4:24 am UTC
campaign+ is the same base campaign but harder
Frictional Games (SOMA, Amnesia) begin teasing something new
6 Jan 2020 at 4:24 pm UTC
6 Jan 2020 at 4:24 pm UTC
I played it a bit of SOMA and I did not liked it. I dont enjoy walls of lore text, and this is that kind of game. I hope their new game wont be like soma, and instead to tell their story in a less boring way
Free and open source racer SuperTuxKart 1.1 is out with tons of improvements
6 Jan 2020 at 4:20 pm UTC
6 Jan 2020 at 4:20 pm UTC
I wonder how difficult would it be to create levels for it, does it have an in game editor?
if this arrives to steam I hope it will have workshop support
if this arrives to steam I hope it will have workshop support
The latest Black Mesa update makes it much smoother on Linux
26 Dec 2019 at 8:39 pm UTC
26 Dec 2019 at 8:39 pm UTC
Valve also allowed "hunt down the freeman", don't forget that 😂
The second Release Candidate is out for Wine 5.0
23 Dec 2019 at 4:51 pm UTC
23 Dec 2019 at 4:51 pm UTC
I would not be surprised proton is waiting for wine 5 to be properly released to update their fork
DXVK 1.5 released with D9VK merged in for D3D9 support, plus a statement on DXVK's future
16 Dec 2019 at 3:43 pm UTC Likes: 3
16 Dec 2019 at 3:43 pm UTC Likes: 3
Quoting: PatolaDoes it being in maintenance mode means there will be no D3D12 support?dx12 to vulkan is already been worked on by wine devs, and already part of proton
DXVK 1.5 released with D9VK merged in for D3D9 support, plus a statement on DXVK's future
16 Dec 2019 at 3:20 pm UTC Likes: 1
16 Dec 2019 at 3:20 pm UTC Likes: 1
Basically what he wants is to have a better tool to debug issues
D9VK is no more as it merges with DXVK, making DXVK a D3D 9/10/11 to Vulkan layer
16 Dec 2019 at 3:07 pm UTC
16 Dec 2019 at 3:07 pm UTC
Quoting: HoriHe did say he was going to include d9vk and some vulkan extensions before the maintance modeQuoting: Liam DawePretty ironic how this mountain of a code change just got merged into that same project.Quoting: Sir_DiealotIsn't DXVK that project that just went into maintenance mode because it's not feasible to develop it further?No, that was other sites making a mountain out of a little GitHub comment rant. Don't read into it.
Eh, what can you do? Fake news is one of the bigger problems in the modern day.
- The "video game preservation service" Myrient is shutting down in March
- Discord delay global rollout of age verification to improve transparency and add more options
- Steam Next Fest - February 2026 is live with tons of demos
- Firefox 148.0 arrives with AI controls
- FINAL FANTASY VII arrives on GOG with a new edition live on Steam too
- > See more over 30 days here
- steam overlay performance monitor - issues
- Xpander - Nacon under financial troubles... no new WRC game (?)
- Xpander - Establishing root of ownership for Steam account
- Nonjuffo - Total Noob general questions about gaming and squeezing every oun…
- GustyGhost - Looking for Linux MMORPG sandbox players (Open Source–friendly …
- Jarmer - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck