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Latest Comments by tuubi
DXVK, the Vulkan compatibility layer for Direct3D 11 and Wine has a fresh release reducing CPU overhead
18 Apr 2018 at 2:15 pm UTC

Quoting: Ehvis
Quoting: tuubiLinux is no harder than Windows.
In many cases it's even easier.

What's harder is people trying to run bleeding edge development code. But that stuff is not supposed to be easy.
I'd say that's usually easier on Linux than Windows as well. :)

DXVK, the Vulkan compatibility layer for Direct3D 11 and Wine has a fresh release reducing CPU overhead
18 Apr 2018 at 1:22 pm UTC Likes: 1

Quoting: Whitewolfe80You are right if someone is coming from windows linux seems very complicated bc as you say they are used to double clicking and just pressing next when prompted. The closest linux gets to that are deb files but that is pretty much for basic productivity software rarely games.
No, the closest Linux gets is installers of course. In fact I'd assume most new Linux gamers install their games through Steam nowadays, just as they did on Windows. For the rest, I think GOG has mojosetup-based graphical installers for all of their Linux releases, and itch has a client and so on. Which means you're still pretty much spreading FUD.

Remember, "Linux isn't like Windows" isn't the same as "Linux is complicated". That would make MacOS just as complicated, and ChromeOS as well. For basic users Linux is no harder than Windows. Of course, getting used to something new always takes time, especially if it's something non-trivial like an operating system. Even if you're switching to something better.

DXVK, the Vulkan compatibility layer for Direct3D 11 and Wine has a fresh release reducing CPU overhead
16 Apr 2018 at 5:25 pm UTC Likes: 2

Quoting: PompesdeskyMaybe you're in there for so long that you don't see why people claim some things are hard to do in Linux ^_^
Linux itself doesn't make Wine hard to use or DXVK difficult to install, so please think before you assign the blame. And it's still slightly easier to run Windows games on Linux than vice versa, isn't it? :P

We've scheduled two more Rocket League tournaments, here's the details
16 Apr 2018 at 4:42 am UTC

Quoting: 14I'm going to try to make the 20th. I might be able to do both.

By the way, how do we find the tournament? Just search for linux?
Search for GamingOnLinux if the naming scheme is the same as before. Although Linux might be close enough. I doubt there are a ton of linux specific tournaments listed.

AMD has announced 'Radeon-Rays' an open source ray tracing SDK using Vulkan
16 Apr 2018 at 4:33 am UTC Likes: 1

Quoting: etonbearsIf a GPU manufacturer wanted to provide a custom graphics API ( like Vulkan ) they would write a UWP device app ( which has special permissions ) and the graphics API would be implemented against this device access app as a static library to be bound into any client UWP app ( UWP apps can't bind libraries dynamically other than the windows libraries ).
There's no whitelisting or enforced driver signing by Microsoft? I'd be very surprised. UWP is all about control after all. They want to be Apple so hard it hurts.

Shovel Knight sells 2 million copies, Linux sales account for 1.1% of Steam sales
12 Apr 2018 at 8:27 pm UTC

Quoting: frakswebut i got it for free, as usually is the case with steamplay games,linux/wintel/mac in one go.is there a way on steam to choose only one system?
You can choose which platforms to show on your store front page in your account preferences, and you can filter your games per platform in your library. Is either of those what you mean?

NVIDIA 396.18 beta driver is out with a new Vulkan SPIR-V compiler to reduce shader compilation time
11 Apr 2018 at 4:35 pm UTC

Quoting: ImnotarobotThe 390 driver that comes with Ubuntu is horrible. I can't stop the tearing no matter what i do.
It works with 340, but that is old. I think it does not even support Vulkan.
I've had no trouble at all with the 390 series. But you're not the first one to complain here so there must be something to it.

If tearing is your only problem, you could try enabling the Full Composition Pipeline in the Nvidia settings software. This does come with a small performance penalty, but totally worth it in my opinion.

EDIT: Leopard was quicker.

The action-RPG Moonlighter is going to release on May 29th
11 Apr 2018 at 12:07 pm UTC

Quoting: TheSHEEEPThere has been such a crazy number of 2D action RPGs like this in the last months, it really feels like this specific niche is completely oversaturated.
Maybe it feels like that to someone who's not fond of the genre? I for one can't think of that many good 2D ARPGs on or coming to Linux.

Mesa 18.0 released, further advancing Linux graphics drivers
11 Apr 2018 at 11:53 am UTC

Quoting: strunkenbold
Quoting: GuestSometimes it makes sense if people tried to make sense.

AMD _do_ employ people to fix Mesa.
Valve do as well.
That's not the point. Of course those devs fix bugs from time to time.
But they usually add missing features to Mesa. Their main task is not to ensure product quality.
This is a job someone else has to do but currently there is no one in AMDs team.
Intel team has someone like that,I really don't understand why it is so hard to believe AMD needs someone too.
What are you even talking about?

Of course AMD has people working on driver quality. It's easy to see if you bother checking the mesa git log [External Link]. New features get more news exposure than less exciting bug fixes, but that doesn't mean they're the only thing being worked on or even the main focus of AMD developers.