Latest Comments by tuubi
Rise of the Tomb Raider is now officially available on Linux, here’s a look at it with benchmarks
20 Apr 2018 at 12:07 pm UTC
20 Apr 2018 at 12:07 pm UTC
Quoting: GuestEDIT : all this post is pointless. The real reason is VSYNC is forced when forcing compo pipeline.I got highs above 120 in my benchmark with full composition pipeline turned on, so can't be forced V-Sync at least for me. Performance is affected but not that much.
Rise of the Tomb Raider is now officially available on Linux, here’s a look at it with benchmarks
20 Apr 2018 at 9:26 am UTC
20 Apr 2018 at 9:26 am UTC
Quoting: GuestThe question: is the gameplay and story good enough to pay that much for this game?The story, I'd say doubtful judging by the previous game. (I bought this one last night but didn't have time to even start it yet.) Matter of taste of course. But the gameplay and production quality should easily be worth at least the current sale price.
(sorry to burst your happy bubbles guys, but that is the truth)
Rise of the Tomb Raider is now officially available on Linux, here’s a look at it with benchmarks
20 Apr 2018 at 5:23 am UTC
20 Apr 2018 at 5:23 am UTC
Quoting: ShmerlCan anyone analyze the binary please. Is it using D3D11 → Vulkan translation, or D3D12 → Vulkan?Have you considered asking Feral? They've been communicative in the past. Or maybe Liam would ask them for an interview/report on how their porting process has evolved for these latest Vulkan titles? :)
We've scheduled two more Rocket League tournaments, here's the details
20 Apr 2018 at 4:51 am UTC
20 Apr 2018 at 4:51 am UTC
Quoting: MichaelTunnellUpdate . . . the tournament is activating right now not on April 20thWell, it's been the 20th for a few hours already on this side of the pond. Maybe that's what caused the mixup? :)
still time to play if you are some how reading the comments at the moment. :)
Rise of the Tomb Raider is now officially available on Linux, here’s a look at it with benchmarks
19 Apr 2018 at 9:02 pm UTC
19 Apr 2018 at 9:02 pm UTC
Quoting: JahimselfI think composition pipeline is no more available on nvidia-settings (at least on my setup), you have to tweak the X configuration manually which I'm not familiar with, as I don't know what it could do in case of updates.It works just the same on IPS panels, and you can find the setting by clicking "Advanced..." under X Server Display Configuration.
I also use an IPS panel so without v-sync tearing is too obvious in any game, I don't know if composition pipeline will work in my case.
Rise of the Tomb Raider is now officially available on Linux, here’s a look at it with benchmarks
19 Apr 2018 at 8:02 pm UTC
19 Apr 2018 at 8:02 pm UTC
Quoting: Jahimself-Vsync works very strangely and screw up the game even more than without it. It only sync to 30fps or 45 fps in my case, while it runs above 60fps all the time without it, but with a lot of screen tearing.Bummer about the V-Sync, but you're on Nvidia, can't you enable Full Composition Pipeline to fix tearing?
Rise of the Tomb Raider is now officially available on Linux, here’s a look at it with benchmarks
19 Apr 2018 at 7:56 pm UTC
19 Apr 2018 at 7:56 pm UTC
I was prepared to wait for a few months, but the sneaky bastards set the sale price to almost exactly match the balance of my PayPal account. I guess they really wanted my cash.
Rise of the Tomb Raider is now officially available on Linux, here’s a look at it with benchmarks
19 Apr 2018 at 11:50 am UTC Likes: 1
Of course you'll get more low-cost, smaller effort games on any open platform due to the simple fact that these AAA-level games take reams of cash and large teams to make.
19 Apr 2018 at 11:50 am UTC Likes: 1
Quoting: EikeWe had too many pixel indie games in the last months in my humble opinion.Is there such a thing as too many games available? :)
Of course you'll get more low-cost, smaller effort games on any open platform due to the simple fact that these AAA-level games take reams of cash and large teams to make.
Rise of the Tomb Raider for Linux to release tomorrow, April 19th
19 Apr 2018 at 5:52 am UTC Likes: 1
But sure, let's veer off topic: Yes, the console world operates like it has done since the seventies. One of the reasons I never owned a console. I don't like the idea of a gaming appliance with a limited life cycle. Of course it makes sense for corporations to do business this way if they can get away with it. And I do understand why some people enjoy and buy consoles too.
But that has nothing to do with the current discussion. Consoles and PC operating systems are clearly different, and despite attempts like UWP, they're likely to stay that way. Locking down a PC makes it a console, and that means it's not much of a PC anymore.
19 Apr 2018 at 5:52 am UTC Likes: 1
Quoting: Comandante ÑoñardoIf you switch to PS4, you need to buy the games again... Why? Because is a different platform...You said nothing to counter my arguments. Just as a reminder: you think Steamplay harms Linux porters like Feral and I pointed out that it might not be such an obvious conclusion.
The PC itself is not a platform; the operative system is the platform: Windows is a platform.. and Linux is a platform.. And OSX too..
Different platforms, different licences.
As I said. Steamplay was OK years ago, when the arrival of the Steam machines and the early days of Steam for Linux as a help for the incursion.... In fact, Steamplay was useful for me in 2015, when I continued playing Deadfall Adventures from Windows XP..
But is the year 2018..
But sure, let's veer off topic: Yes, the console world operates like it has done since the seventies. One of the reasons I never owned a console. I don't like the idea of a gaming appliance with a limited life cycle. Of course it makes sense for corporations to do business this way if they can get away with it. And I do understand why some people enjoy and buy consoles too.
But that has nothing to do with the current discussion. Consoles and PC operating systems are clearly different, and despite attempts like UWP, they're likely to stay that way. Locking down a PC makes it a console, and that means it's not much of a PC anymore.
Rise of the Tomb Raider for Linux to release tomorrow, April 19th
18 Apr 2018 at 7:50 pm UTC Likes: 6
Would these roadblocks hurt the porters' sales less than what they would win by possibly getting a few Linux-using cheapskates to ignore a key reseller or something? Assuming some of those people wouldn't just buy the much cheaper Windows key anyway and dual boot to play it.
It's in any porting company's best interests to make sure their target platform is attractive to customers, and things like Steamplay might actually be useful here. Every new Linux gamer is a potential customer.
18 Apr 2018 at 7:50 pm UTC Likes: 6
Quoting: Comandante ÑoñardoOn other topic:You seem quite sure of this. But how much less appealing would it be for a gamer to switch to Linux from Windows if they had to buy again all of their Linux-supporting AAA games ported by companies like Aspyr and Feral, especially if the Linux ports were more expensive? And if it's not relatively painless for them to switch, how likely is it that they'd be here to buy the next game that gets ported?
Feral, if You take your self seriously and if You really have the publishing rights of these games for Linux and Mac, GET RID of STEAMPLAY..
Linux and Mac versions of Windows games must have a different store page and a different price when the Linux/Mac publisher is different than the windows publisher.
Would these roadblocks hurt the porters' sales less than what they would win by possibly getting a few Linux-using cheapskates to ignore a key reseller or something? Assuming some of those people wouldn't just buy the much cheaper Windows key anyway and dual boot to play it.
It's in any porting company's best interests to make sure their target platform is attractive to customers, and things like Steamplay might actually be useful here. Every new Linux gamer is a potential customer.
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