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Latest Comments by tuubi
The Long Dark Survival Game Launches An Experimental Branch For Linux
29 Oct 2015 at 6:30 pm UTC

Quoting: Xpandertoo bad its singleplayer only :(
Really? I guess I am interested after all. ;) IMHO the multiplayer survival space is getting a bit crowded, zombies or no.

Project Maiden Review, Plus Interview With Developer Kevin Cole
29 Oct 2015 at 2:02 pm UTC Likes: 1

Great article. Sad to see you "go", but c'est la vie. Been there.

The game doesn't seem to recognize my Logitech gamepad though. Anyone else having problems with gamepad support?

Batman: Arkham Knight Will Be Available On Linux And SteamOS In Spring 2016
29 Oct 2015 at 11:26 am UTC Likes: 1

Quoting: Maelrane
Quoting: tuubi
Quoting: MaelraneI wonder whether this game will support AMD on Linux. I mean, it runs on both consoles...
It doesn't run on OpenGL or AMD's Linux drivers on consoles. The lack of AMD support in Feral's ports isn't due to AMD's hardware being insufficient in any way. It's all about the software.
Interesting, as many have no problem with AMD, so I blame Feral and the FUD.

For example: CoH2: AMD not supported, runs like a charm on my old HD6950 with Mesa. I think they simply do not care at all. I guess they think the margin isn't worth the extra effort.
As Feral has made clear, even if their games do in fact work on many AMD setups, they don't have the confidence to proclaim official support for AMD hardware (yet) due to many known problem cases. Nobody stops you from playing the games on unsupported hardware, but you do so on your own risk and should expect problems. Of course, the various store return policies are respected, which alleviates the risk. All this could very well be down to Feral's code as you say, or it might be due to AMD's drivers, who knows. And yes, there's tons of FUD going around, but I don't see Feral spreading it.

Batman: Arkham Knight Will Be Available On Linux And SteamOS In Spring 2016
29 Oct 2015 at 9:53 am UTC

Quoting: MaelraneI wonder whether this game will support AMD on Linux. I mean, it runs on both consoles...
It doesn't run on OpenGL or AMD's Linux drivers on consoles. The lack of AMD support in Feral's ports isn't due to AMD's hardware being insufficient in any way. It's all about the software.

Developers Of Ashes Of The Singularity State Linux Will Come After Vulkan Arrives
27 Oct 2015 at 12:55 pm UTC

Quoting: ricki42So since Vulkan isn't out yet but they are involved in creating Vulkan, have they already started porting to Vulkan using what tools are currently available, or will they start after the official release when everything's in place?
Valve at least has been implementing a Vulkan backend in their Source 2 engine and has already demoed Dota 2 on the API. I see no reason to believe the other members are simply twiddling their thumbs either. Epic's Unreal Engine 4 probably doesn't yet include any (public) code for Vulkan, but who knows what they're doing behind the scenes. And Unity 3D should be very eager to implement Vulkan support, to make their mobile builds more efficient if nothing else. These companies and quite a few others have had full access to the spec and tooling during their development (under NDA until release of course), but we can only speculate on what they've been doing with them.

Developers Of Ashes Of The Singularity State Linux Will Come After Vulkan Arrives
27 Oct 2015 at 11:55 am UTC

Quoting: burnallAnd when will be Vulkan officially released?
The last I've heard is "towards the end of this year". Seems like we're mostly waiting for tools and documentation--the stuff OpenGL has been seriously lacking in--as the spec is mostly "frozen" for release already and relevant members are hard at work on their implementations. But I'm not a Khronos member myself, so this is all hearsay.

Larian Rep Responds To Criticism Over The Linux Delay Of Divinity: Original Sin
26 Oct 2015 at 7:26 pm UTC

Quoting: pete910Fixed that fix of a fix for you :P
Nah, you didn't. Thanks anyway. ;)

Larian Rep Responds To Criticism Over The Linux Delay Of Divinity: Original Sin
26 Oct 2015 at 7:48 am UTC

Quoting: adolson
Quoting: fraghopperTo clarify, Vulkan is Mantle, fixed to fit architectures other than AMD's gcn along with other changes. OpenGL will live on and evolve as a higher level graphics API, as Vulkan is not for everyone.
Fixed that for you.
Fixed that fix for you.

Larian Rep Responds To Criticism Over The Linux Delay Of Divinity: Original Sin
25 Oct 2015 at 8:15 am UTC

Quoting: Farmboy0Never attribute to malice that which is adequately explained by stupidity. [External Link]
Never attribute to stupidity that which is adequately explained by indifference. I believe Linux support was simply so far down Larian's list of "Important Things To Plan For" that it utterly failed to feature in said plans. And Linux keeps being pushed to the bottom of the list as new, financially more profitable opportunities arise.

There's A Possibility Of Just Cause 3 Coming To SteamOS/Linux
23 Oct 2015 at 8:22 pm UTC Likes: 1

Quoting: silverphilYes but Mad max [External Link] which is officially confirmed for linux is also developed by Avalanche Studios, though the difference there is the publisher, so there is still a chance!
The games also share their in-house Avalanche Engine 3.0, so porting one of the games would most likely mean less work for the other one.