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Latest Comments by tuubi
Reminder: Update your PC info for the next round of statistics updates
25 March 2017 at 4:45 pm UTC

Quoting: tmtvlI should get myself a gaming rig, but it's hard to find Linux machines with a decent AMD GPU. I can't put one together myself, 'cause I always mess up putting the CPU on the motherboard and end up wrecking everything.
Can you get one without a dedicated gpu? Then you'd only need to install the gpu yourself.

Reminder: Update your PC info for the next round of statistics updates
25 March 2017 at 11:13 am UTC Likes: 4

Quoting: tommystig21It would be cool to have an option for a second or third PC, like myself i have my desktop system with solus and another different desktop with steamOS, not counting various laptops.
AFAICT the point of the survey is to gather data about our primary Linux gaming machines. Just pick the Linux setup you mostly play your games on. The others are not important in this context. Feel free to brag about them in the forums though. :)

Turns out The Swindle has a Linux beta, a short review
24 March 2017 at 11:47 am UTC Likes: 1

Quoting: ArehandoroFrom the creators of "Ben there, Dan that"? Sold!
Seriously? And here I was wondering if I should wishlist the game or not due to the generated levels. Silly me, of course I will!

AMD have announced 'Anvil', an MIT-licensed wrapper library for Vulkan
24 March 2017 at 11:22 am UTC Likes: 10

Quoting: giamicDoes this mean that programming with Vulkan + anvil will reintroduce some of the overhead that one abandons when dropping openGL?
Not really. Anvil is not a higher level API that completely abstracts away Vulkan, but basically a set of tools and helpers that make debugging easier and reduce the need to write your own boilerplate. Using AMD's Anvil or Nvidia's VkHLF or indeed any of the available helper libraries will still allow you to thread your workloads effectively and do all kinds of things OpenGL makes difficult.

Also keep in mind that it's entirely possible to write Vulkan code that performs worse than OpenGL. Vulkan is hard. These libraries make it more accessible.


EDIT: I tried to resist fixing that minor typo but I'm weak.

Wednesday Madness, a quick look at some good Linux gaming deals
23 March 2017 at 11:58 pm UTC Likes: 2

Quoting: AlveKattI like to buy from the Humble Store though, because they give 5% to EFF. Are they better in this respect?
They are. They even list Feral Interactive as a publisher unlike Bundle Stars.

Rocket League gets Easter goodies and a new game mode in free update
23 March 2017 at 1:41 pm UTC

Quoting: BeamboomI've not experienced any crashes as far as I can recall, btw. On Ubuntu 64bit/Nvidia latest.
The crashes do seem quite random and some people experience them more than others even on similar hardware, but AFAICT they happen almost exclusively in between matches. For me the only way to make the game crash during a match used to be to disconnect a usb controller, but I haven't tested that in a while.

Wine Staging 2.4 released
23 March 2017 at 11:07 am UTC

Guys? This is a wine topic. I know this is a volatile subject around here and I appreciate the joke but isn't the spoiler thing just a bit unnecessary?

Rocket League gets Easter goodies and a new game mode in free update
23 March 2017 at 9:45 am UTC

I played a few rounds after the update last night with a couple of fellow GOL users, and so far it seemed to at least perform better than before. Hard to say if the crashes have been fixed yet.

Dropshot was cool, but it's all about accuracy and control. Not for fumbling noobs like me.


Quoting: Guest
Quoting: operaHope they will finally fix the annoying game crashes on Linux!
Based on your PC info, perhaps this is an Nvidia problem?
Nah. I've seen it crash on AMD, Nvidia and Intel. Must be something else.

Serious Sam Fusion 2017 (beta) for The First Encounter is now available, with Linux support
21 March 2017 at 10:10 am UTC Likes: 1

Quoting: dubigrasuVulkan is with about 30 FPS faster than OpenGL, but eventually I switched back to OpenGL since vsync on Vulkan doesn't really work.
The current build of Talos is fine and tearless for me on Vulkan with Nvidia's full composition pipeline enabled and the in-game frame limiter set to 60. I didn't really miss vsync. Assuming SS Fusion runs on the same engine, does this not work for you?

Some thoughts on Hard West
19 March 2017 at 12:46 pm UTC

Don't forget good old High Noon on the C-64. I loved the music, and the way the undertaker calmly drags downed outlaws into his establishment by their legs. And then there's Outlaws, starring the riding sheriff with the chin. Not to be confused with Outlaw the top-down shooter which I never played.