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Latest Comments by tuubi
Tacoma From The 'Gone Home' Developers Is Looking Good
20 July 2015 at 2:09 pm UTC

CybaCowboy
BillNyeTheBlackGuyWill it be as bad as their last game?

Are you high?
Hey, be nice, even if his turn of phrase was quite trollish. I didn't think much of Gone Home either. It's entertainment, and not everyone finds the same stuff entertaining. Either the story appeals to you or not.

Tacoma seems more interesting to me though.

Alien: Isolation Looks Like It's Coming To Linux, Oh God, Don't Make Me Play It
18 July 2015 at 7:15 pm UTC Likes: 1

skryDammit, what an awful system but I guess it makes some sense in a capitalist way. It would be nice to have a confirmation if this is indeed the case. Anyway, double buy it is then.
You could just ask for a refund as the game doesn't work on your system (yet). No need to buy twice, unless you absolutely want to.

The Flock Will Only Be Playable For A Limited Time, Releasing For Linux This Year
17 July 2015 at 8:44 pm UTC

stssI get it that this isn't your personal preference, but to call the idea to increase the games suspense and create a sense of ephemerality a "stupid idea" is pretty narrow minded if you ask me, and I find it pretty funny how everyone who has gone to insult the idea has chosen to do so on the grounds of intelligence when it seems to me that it is _you_ who isn't considering it from other points of view.
No, I did consider this from other points of view. I understand why you'd want your survival game to actually be about survival, even if I'm not a fan of the genre. I also see why you'd want games to be challenging. These goals themselves are not what people are calling stupid, as you seem to imply. An implementation of an idea is not the same as the idea itself. IMHO the way Vogelsap's gone about it seems more like a cooler-than-thou arts project than a genuine attempt to make a better survival game. Very indie though. Daft, but original.

The Flock Will Only Be Playable For A Limited Time, Releasing For Linux This Year
17 July 2015 at 6:10 pm UTC

DrMcCoy
stssPersonally I hope this sort of thing does become popular
If it does, you can bet your life that you'll find me in demonstrations against it.
Happily it will never come to that. The concept is too idiotic to last.

Opinion: Can Linux Be A Viable Gaming Platform? Thoughts From A Sympathetic Game Developer
7 July 2015 at 9:08 pm UTC

nifkerIf I would write a program/game and put it in public I would never hold the source code back.
And that's fine. As long as you don't expect game studios and other producers of digital art or entertainment (including games) to give up their right to sell their stuff. Even RMS isn't that radical.

Sure, there's some middle ground that would be interesting to explore, like game studios freeing up their code (without the art assets) for non-commercial use or somesuch - which would incidentally also facilitate volunteer code contributions in the form of bug fixes - but that's just a pleasant dream for now.

Low Linux Sales Of Democracy 3 Leads to Jonathan Blow, Developer Of Braid Commenting On Linux
6 July 2015 at 12:39 pm UTC

mr-eggIts lazy of Nvidia from a consumer perspective and should not be tolerated but we do because their drivers are amazing, they should really be bringing the windows installer and features to Linux now in 2015
As you've been told by others, a new Windows-type graphical installer wouldn't actually fix anything.

If NVIDIA (and AMD) wanted to do this the right way, they'd simply provide their own, official repositories with the latest driver packages for whatever distributions and package managers they want to support. They'd have no problem convincing distros like Ubuntu to either enable these repos for their users or alternatively pull the packages into their own repositories. And I'm pretty sure this would be even easier than trying to create a single installer that works everywhere. IMHO the whole universal Linux installer concept is flawed.

Happy Birthday To GamingOnLinux, Six Years In The Making
5 July 2015 at 10:23 am UTC

Congrats and a hearty thank you to Liam and the rest of the staff for being awesome.

Unity Editor For Linux In Progress, Experimental Build Could Come Soon
30 June 2015 at 8:08 am UTC

BeamboomRegarding Case sensitivity: Isn't osX case sensitive? Since its Unix and stuff? And there is a mac editor already, so... Huh?
I think their HSF+ file system is still configured to be case insensitive by default. For historical reasons I guess. Or maybe Apple doesn't consider case sensitivity to be "hip" enough. Isn't that how they decide everything?

The Big Three Build Engine Games On GOG
24 June 2015 at 8:30 am UTC

CybaCowboyBut the way, it's interesting to note that GOG.com have two versions of Shadow Warrior - the "classic" (original) version and a seemingly graphically polished "2013" version (the "classic" version is not available for Linux-based operating systems in Steam - not too sure how this differs from the "redux" version I have in Steam)!
The 2013 remake isn't really the same game as the original. There's been so much talk of the remake (and it's upcoming sequel) on GOL that you should already know this.

In his review Hamish already mentions the Steam-exclusive Redux, which indeed seems to be a polished native version of the original.

Alienware Show Off Their SteamOS Steam Machine, Looking Very Positive, More Games To Come
23 June 2015 at 9:10 am UTC

EikeThey're supposed to stand in the living room, so they should fit there optically, no?
Took a second to figure out what you meant by fitting optically, but obviously the currently announced steam machines are all going for the console aesthetic. I'd bet you'll see builds with standard components in something like a media pc case to go with the rest of your entertainment and hi-fi gadgets. I'm pretty sure though that you'll never see a steam machine in a hulking monster of a tower case like the Define R4 humming (or, well, being silent) beside my TV stand unless you build it yourself.

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