Latest Comments by tuubi
Vulkan-based translation layer for Direct3D 7 on Linux, D7VK has a 1.0 release out now
13 Dec 2025 at 7:41 pm UTC Likes: 2
13 Dec 2025 at 7:41 pm UTC Likes: 2
Quoting: Beta VersionThanks for the correction. But that doesn't really mean "retro DX7 games require fairly new hardware", unless they don't work at all with plain old WineD3D.Quoting: tuubiDX12 and Vulkan are contemporary standards with the same fundamental approach (both basically built on top of the design of AMD's Mantle), while DX7 was designed for old, fixed function hardware.It has nothing to do with this case. DX7 could be implemented even on Vulkan 1.0. It's just that the dev of D7VK based his work on the latest DXVK, not the one that required Vulkan 1.1. This leads to a stupid situation where retro DX7 games require fairly new hardware. Even newer than required for DX9/DX11/DX12 games when you use Proton-Sarek.
Vulkan-based translation layer for Direct3D 7 on Linux, D7VK has a 1.0 release out now
13 Dec 2025 at 4:14 pm UTC Likes: 3
I'm not saying it doesn't suck if you're still on older hardware like RDNA1/Polaris or the GTX 1000 series, but at least the requirement does make sense in this case. I'm sure it would be possible to implement less efficient "shims" in the translation layer for the required functionality, but I doubt it's high on their agenda.
13 Dec 2025 at 4:14 pm UTC Likes: 3
Quoting: Beta VersionDX7->Vulkan translation layer requires Vulkan 1.3, while you can play DX12 games on Vulkan 1.1 hardware. It's just so stupid.DX12 and Vulkan are contemporary standards with the same fundamental approach (both basically built on top of the design of AMD's Mantle), while DX7 was designed for old, fixed function hardware. In fact, DirectX 8 was the first major transition towards programmable pipelines. Makes sense that some extensions might be required to facilitate a reasonable mapping of that old tech on top of a modern graphics API.
I'm not saying it doesn't suck if you're still on older hardware like RDNA1/Polaris or the GTX 1000 series, but at least the requirement does make sense in this case. I'm sure it would be possible to implement less efficient "shims" in the translation layer for the required functionality, but I doubt it's high on their agenda.
Check out the demo for Chipmatic an upcoming mining and automation game
4 Dec 2025 at 3:56 pm UTC Likes: 2
Still, could be fun.
4 Dec 2025 at 3:56 pm UTC Likes: 2
Quoting: JarmerOMG could this possibly be the steamworld dig 3 we have never gotten? COULD IT BE? trying the demo nowBased on the trailer, I think the answer to that is probably "no". This is quite different. No platforming, no combat, no NPCs or story as far as I can see. Although the highlight list does hint at some lore to be found.
Still, could be fun.
Linux players on Steam hit an all-time high for November 2025
2 Dec 2025 at 9:26 am UTC Likes: 12
2 Dec 2025 at 9:26 am UTC Likes: 12
I am not sure if it matters any more.Of course it matters! I get to use Linux and play games. And there are thousands of native games out there. Not many big-budget ones, but I can live with that. I don't buy AAA anyway, unless it's old and cheap as chips.
There are practically no Linux games out there.
A lot of franchises that had linux(bad ones at that) ports - became windows only with proton.
I suppose it only matters for proton, there is more initiative to make proton better as result.
Raspberry Pi prices are rising due to RAM costs, plus a new 1GB Raspberry Pi 5 now available
1 Dec 2025 at 5:22 pm UTC Likes: 3
1 Dec 2025 at 5:22 pm UTC Likes: 3
I got my 32GB kit of 6000MHz CL30 for about 135€ a year ago, now the exact same kit in the same store is 468€. Absolute madness. I'm glad I won't need to upgrade for a long while.
According to Epic CEO Tim Sweeney - game stores don't need an AI label as it will be everywhere
28 Nov 2025 at 9:03 am UTC Likes: 3
28 Nov 2025 at 9:03 am UTC Likes: 3
Quoting: MayeulCThe irony. An AI tag being relevant for art exhibits, but not videogames? Are videogames not art, then? It is telling how Tim thinks about games. But then, id software games do not have a particularly high artistic value (subjectively, of course).Just FYI: Sweeney is the Epic / Unreal guy, not ID.
KDE Plasma going all-in on Wayland and will drop the X11 session completely
27 Nov 2025 at 9:30 pm UTC Likes: 3
In any case, there are real (and compelling) reasons to migrate to Wayland, like HDR. No need to come up with imaginary ones.
27 Nov 2025 at 9:30 pm UTC Likes: 3
Quoting: scaineBut I wouldn't go back to X11 because a) no 120Hz supportWayland definitely is the way to go, but what do you mean no 120Hz? I'm running an Xfce (X11) desktop at 120Hz right now, on AMD hardware similar to yours. Is that some weird KDE limitation on X11?
In any case, there are real (and compelling) reasons to migrate to Wayland, like HDR. No need to come up with imaginary ones.
AMD FSR Redstone arrives December 10 with a teaser
24 Nov 2025 at 12:43 pm UTC
24 Nov 2025 at 12:43 pm UTC
Quoting: rustynailAt 100% resolution, i.e. no upscaling, that doesn't sound like a problem. Unless the traditional anti aliasing methods perform better or support more hardware.I have never and will never use any form of frame generation or upscalingThis is annoying and weird, but it seems it's impossible not to use upscaling now in one way or another because in modern games all of the old antialiasing methods have been removed and unless you enable something like FSR (even if you render at 100% resolution) you're going to get pixellated garbage on the screen, especially in complicated parts of the image like foliage and hair
OpenMW 0.50.0 for Morrowind is out with more enhancements and better gamepad support
23 Nov 2025 at 5:44 pm UTC Likes: 1
Hopefully you'll find time to do it before Mint 23 comes out in half a year or so. :wink:
23 Nov 2025 at 5:44 pm UTC Likes: 1
It might seem surprising to you, but I only have computer access to the Internet one or two evenings a week. No access at home. I have to prioritize my needs based on that. If it ain't broke, I don't fix it.Sounds like a perfectly valid reason. Not that you need one. I was simply curious.
Hopefully you'll find time to do it before Mint 23 comes out in half a year or so. :wink:
Baldur's Gate 3 gets more Steam Deck improvements in Hotfix 35 with their native version
23 Nov 2025 at 8:16 am UTC Likes: 8
All you need is someone motivated enough to implement (or copy) the Pressure Vessel and Steam Linux Runtime launcher bits for the purpose of running native games. (With a downloader and selector for the available runtime versions preferably, so that Steam isn't required at all.)
23 Nov 2025 at 8:16 am UTC Likes: 8
Quoting: ScottCarammellUnfortunately it *does* require the Steam Linux runtime to function it appears, working as sort of a pseudo-DRM, so it's not quite DRM-free as the Windows and Mac versions are. Still, better than nothing.Hard to call it DRM when the Steam Linux runtimes are open source [External Link], and all it takes is some developer effort to make the runtimes available in any Linux game launcher, completely legally. In fact, that's what UMU [External Link] already does.
All you need is someone motivated enough to implement (or copy) the Pressure Vessel and Steam Linux Runtime launcher bits for the purpose of running native games. (With a downloader and selector for the available runtime versions preferably, so that Steam isn't required at all.)
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