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Latest Comments by hell0
Valve faces a £656 million lawsuit in the UK for 'overcharging 14 million PC gamers'
12 Jun 2024 at 8:23 pm UTC Likes: 5

Quoting: eldakingWell, about point 1 it is what Liam said, people often misunderstand what it means (it is for steam keys, not for the same game in a different store), and while people might choose to price similarly to avoid retaliations it is not something Steam has ever said, and there is no evidence of it.
Even if you only consider steam keys, how is humble bundle still a thing? They shovel piles of heavily discounted steam keys through the door every month. Does bundling games together or having a sale make it ok? If so isn't the point moot, since a competitor could just run sales and bundles endlessly?

Sally is a life sim about community and belonging aboard a magic flying ship
12 Jun 2024 at 8:12 pm UTC

Be warned that the demo does not save your progress. Particularly irritating as some prompts get stuck on screen and would require a restart to clear.

Game does look fairly interesting for what little I tried though.

It Takes Two now Steam Deck Verified, EA App launcher no longer required
29 May 2024 at 7:17 pm UTC

Quoting: Liam Dawe
Quoting: ToricJust recently finished it, and yah, the EA launcher canceled game night on more than one occasion.
I have someone desperate to play it with me, and I kept on saying no for that reason. Now I guess I have no excuse heh.
It's honestly a pretty fun and well put together game. A mix of platforming and puzzles, with real asymmetric coop (as in you have to cooperate to progress and it's not just both pressing identical buttons on either side of a fence). The story isn't too bad either, albeit a bit cliché. Worth a play!

Zelda 64: Recompiled, the Majora's Mask PC port v1.1 brings various upgrades
28 May 2024 at 7:48 pm UTC

Quoting: whizse
Quoting: LachuI remember about Alky: Exe file recompiler to native Linux binaries. Alky been illegal after court process.
This Alky [External Link]?

There's no word of of any court process or lawsuit in the (very candid) post-mortem and links to the source code.
Thanks, a quick search turned up nothing of note and I was wondering what Lachu was talking about. Usually when things ends up in court there is a bit more noise.

The huge life-sim Life by You from Paradox hits Early Access on June 4
1 May 2024 at 6:43 pm UTC

Tell stories through conversations: Every real-language conversation is generated based on your human’s unique situation. You can even craft your own conversations in-game.
Big claims right there. I can only imagine it being based on either premade logic blocks or LLM, neither of which would produce enjoyable results in my opinion.

Open source Minecraft mod platform Modrinth goes indie, returns funds to investors
23 Apr 2024 at 8:29 pm UTC

Quoting: triphora
Quoting: hell0It's a shame 7 (ish, inferring from the blog post) people got fired as a result of this. Hope they've been given sufficient time to find a backup plan.
You can send a private message to me if you want more information on that. Let's just say it was substandard.

Quoting: hell0Also, does anyone know how the "get 1200k, return 800k" part works? Sounds like investors just wrote off 400k out of good will.
The remaining 400k is now a special form of non-voting equity in the company. It is effectively worthless unless the company decides to go public, in which case it will be converted into voting shares.
Thank you for the clarifications. The whole situation sounded a bit more murky than "let's not be rabid capitalists, rejoice!", and it indeed is.

Open source Minecraft mod platform Modrinth goes indie, returns funds to investors
6 Apr 2024 at 7:38 pm UTC

Quoting: Crasben
Quoting: hell0Also, does anyone know how the "get 1200k, return 800k" part works? Sounds like investors just wrote off 400k out of good will.
It says in the comment from the founder of Modrinth that they've returned $800k in remaining investor capital. So they already had returned the 400k before the return of 800k
I read remaining as "what's left after we used the money during a year", but you might be right and it would make more sense.

Open source Minecraft mod platform Modrinth goes indie, returns funds to investors
5 Apr 2024 at 4:07 pm UTC Likes: 1

It's a shame 7 (ish, inferring from the blog post) people got fired as a result of this. Hope they've been given sufficient time to find a backup plan.

Also, does anyone know how the "get 1200k, return 800k" part works? Sounds like investors just wrote off 400k out of good will.

EA anticheat arrives for Battlefield V in April, will break it on Linux / Steam Deck
28 Mar 2024 at 11:11 pm UTC Likes: 7

Quoting: damarrinIs creating a good server-side anticheat solution even possible?
Story time, I used to run some private servers for fun. In case you don't know, private servers are emulators/leaked binaries which let you run servers for games which you are not meant to, WoW for example.

In one of the games I hosted, there were dungeons you had to go through to get your gear. In typical game code fashion, the server checked pretty much nothing. As a result, there was a popular cheat for this game which let you fly or go through walls. Of course using this cheat you could complete dungeons within minutes getting unfair advantages or even crashing the economy.

Sadly the code for this server was not fully available, hardening the server directly was not an option. However the server would log players' positions every few seconds. So I wrote a small program which would stream the log and constantly calculate the speed at which players were moving and check whether the coordinates were within normal values. When a player was producing suspicious data, I would check what they were actually doing. Within a few weeks of adding this system and refining it, cheaters would get banned within a couple minutes by the moderators.

Of course my small server was not a massively popular FPS, but I was a teenager with no access to the server code nor extensive programming knowledge. I believe companies likes EA or Valve would be perfectly capable of producing really good server-side anti-cheats.

EA anticheat arrives for Battlefield V in April, will break it on Linux / Steam Deck
27 Mar 2024 at 7:50 pm UTC Likes: 4

Quoting: udekmp69
Quoting: KimyrielleMaybe one day the developers of shooters will figure out how to design cheat-resilience into the game itself, instead of trying to take control over their customers systems, which won't ever work.
I think they need to stop focusing on client-side and develop a decent server-side solution.
Now that's something "AI" (aka neural networks) could be useful for, rather than spitting out humongous piles of somewhat believable texts or images.