Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by adamhm
Wine 2.12 released with performance improvements for async I/O and more
9 July 2017 at 5:39 pm UTC

Quoting: mrdeathjrIn this wine version max payne 1 stay more stable (in last test game crash if dont have GLSL=disabled in wine registry)

Max Payne 2 stay more stable too (in last test game crash if dont have GLSL=disabled in wine registry)

And fix skin light too

I've fully played through both of those games in Wine before on my old system (i7-2600k, GTX 750Ti with proprietary drivers, Wine Staging with CSMT enabled) without any apparent stability issues (I also used ThirteenAG's widescreen fixes the last time I played them)... Max Payne had some odd stuttering in certain areas though and I had to disable the "Pixel Shader Skins" option in MP2 to work around the lighting issue. Aside from that both were pretty much install + play.

Saints Row 2 is currently free on Steam, other Saints Row titles on sale
6 May 2017 at 1:25 pm UTC Likes: 1

Seems it needs native d3dx9_39. Looks like this library works for 2.0 as well, but it feels like it runs slightly better in Wine Staging 2.7 (running the game with showfps seems to suggest it gains a few fps or so)

[edit] And the wrapper is now updated

Saints Row 2 is currently free on Steam, other Saints Row titles on sale
29 April 2017 at 7:20 pm UTC Likes: 1

Quoting: dubigrasuDefinitely an improvement, disabling GLSL hadn't much effect, but removing the cap did worked.

Disabling GLSL felt like it helped a bit here, although it was subtle enough that I kept having to go back & forth to compare so I could've been imagining it :p Quite a big difference between GOG's hack being enabled/disabled though.

In other news, I've released a big update for my Wine wrapper. I added support for the Gentlemen of the Row mod and converted GotR's .bat file installer into a Bash script for easier integration, with GUI menus using Zenity :) When used with my wrapper it can automatically install the mod too so it's immediately ready to play, no need to move files about when it's done.

The GotR script is available separately for use with the Steam version & works much like the original when used that way.

Saints Row 2 is currently free on Steam, other Saints Row titles on sale
28 April 2017 at 8:44 pm UTC

Quoting: dubigrasu<snip>

Interesting. Some suggestions to try with Wine:

- If you're running the GOG version they applied a hack to lock the framerate, this seems to have an impact on responsiveness & performance and the game seems to run better with it disabled, although a bit more glitchy (I've updated my wrapper script to include the option to disable/re-enable the hack as desired).

- If you're using an Nvidia card try setting UseGLSL to disabled (if you're using an AMD GPU it'll likely just cause the game to crash instantly).

Saints Row 2 is currently free on Steam, other Saints Row titles on sale
21 April 2017 at 4:27 pm UTC

Try different radio stations - I found that some of them played nothing but the interludes between tracks in the official Linux release (could try running it through the Steam Runtime if you're not already?). Never had any sound issues in Wine here though, differences could be due to system configuration.

(also it looks like AO was responsible for some of the graphical glitches I was encountering in the official release)

Saints Row 2 is currently free on Steam, other Saints Row titles on sale
21 April 2017 at 3:00 pm UTC Likes: 1

Quoting: dubigrasuThey are practically equal in performance, I'd wish to see it working "much better" with Wine.
To be exact, I have right now both versions installed on my drive and I can see the graphical artifacts less present on Wine (those black textures I mentioned before) but also no AO present on Wine (yes, sorry I'm repeating myself).
The most annoying thing, stutter, is also the same unfortunately.

Performance wise both will be about the same, owing to the poor state of the Windows version of the game (the game has a lot of graphical glitches even on Windows BTW - I compared with running the game on a Windows install). Still, I found that in Wine it stuttered a bit less (and wasn't stuttering like crazy during cutscenes), has fewer graphical glitches, stuff like radio music playback actually works etc.

Wine 2.6 released and it finally brings in the multi-threaded command stream for Direct3D
14 April 2017 at 8:20 pm UTC

I see this when CSMT is enabled:

err:winediag:wined3d_dll_init Setting multithreaded command stream to 0x1.