Latest Comments by Cookies
Proton Experimental Beta gets Steam Deck performance fix for ELDEN RING
2 Mar 2022 at 8:40 am UTC
I think this fixed it since there was no proton updates downloaded in steam today and yesterday was still laggy AF.
Now I get full 60FPS on max settings no problem on regular proton experimental.
2 Mar 2022 at 8:40 am UTC
Quoting: CookiesDid the bleeding edge patches hit regular experimental branch yet?Also an update from me, I used indicator-cpufreq to switch to performance mode since default was power savings mode on ubuntu.
I'm getting like 20-35fps on a rtx3080 @ 1440p with mid-high settings and lots of stutters/freezes.
I have seen freezes to like 1fps even when using mount but never crashed.
Nvidia drivers up to date (510.54) and using ubuntu 20.04lts.
GPU usage is low based on mangohud, like 40% and CPU is at like 10%.
I saw the post about setting shader cache to unlimited but theres no such setting on linux. I tried the dont clean shader cache flag but didn't so anything.
I think this fixed it since there was no proton updates downloaded in steam today and yesterday was still laggy AF.
Now I get full 60FPS on max settings no problem on regular proton experimental.
Proton Experimental Beta gets Steam Deck performance fix for ELDEN RING
1 Mar 2022 at 10:09 am UTC
1 Mar 2022 at 10:09 am UTC
Did the bleeding edge patches hit regular experimental branch yet?
I'm getting like 20-35fps on a rtx3080 @ 1440p with mid-high settings and lots of stutters/freezes.
I have seen freezes to like 1fps even when using mount but never crashed.
Nvidia drivers up to date (510.54) and using ubuntu 20.04lts.
GPU usage is low based on mangohud, like 40% and CPU is at like 10%.
I saw the post about setting shader cache to unlimited but theres no such setting on linux. I tried the dont clean shader cache flag but didn't so anything.
I'm getting like 20-35fps on a rtx3080 @ 1440p with mid-high settings and lots of stutters/freezes.
I have seen freezes to like 1fps even when using mount but never crashed.
Nvidia drivers up to date (510.54) and using ubuntu 20.04lts.
GPU usage is low based on mangohud, like 40% and CPU is at like 10%.
I saw the post about setting shader cache to unlimited but theres no such setting on linux. I tried the dont clean shader cache flag but didn't so anything.
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