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Latest Comments by itscalledreality
Sci-fi puzzle game Photon Engineer out now, made with open source
15 Apr 2023 at 6:10 pm UTC Likes: 1

Quoting: gregp1987(I'm the developer)
@Liam Dawe: Thank you for this article!

Quoting: itscalledrealityGive me a DRM-free option and I’ll buy it!
The Linux version is already DRM-free.
If you want to be "Steam-API-free", change the value "steam" by "universal" for the property "platform.type" in "{STEAM_GAME_FOLDER}/resources/game.properties" file. In this case, you will have local achievements instead of the Steam achievements and the game can be started without Steam. I know it can be constraining, and I'll check if I can release a version on Itch.io soon.
Will wait for Itch.io version, thank you for your consideration!

Side note to self: I didn’t know this was possible, I wonder how many games this will work with. I am building a game launcher client as a way to learn C++ and maybe this would be a good trick for the client to improve it’s DRM-freedom?

EVERSPACE 2 out now, devs focus on Proton for Linux - Steam Deck optimizations planned
14 Apr 2023 at 4:49 am UTC

Quoting: scaine
Quoting: itscalledreality
Quoting: scaine
Quoting: ArtenWhat childish atitude?
Insulting a well-established gaming studio because Epic's failed promises led to said studio not releasing on our platform. Childish.

Also, ignoring the extraordinary lengths that the studio went to trying to work around those failed promises.
There’s nothing childish, this is a consumer hobby. People paid money for an idea and didn’t get their purchase. Telling people they should just buy the game and be happy with it because “developers work hard” is childish fan talk.
Ah, no. Context is king. First, I didn't say "be happy with it". Criticism is valid and should be encouraged. I said insulting the devs is childish.

Second, there are plenty of devs on Kickstarter who absolutely took the piss. My point here is that RFG didn't. I'm getting tired of saying it, but read Corben's history of how we arrived here - RFG went absolutely above and beyond to make the Linux port and were shafted by Epic.
Either way the damage is done for me, I have a huge back log of games that run on Proton and I didn’t switch to Linux with the belief that Proton is good enough. It’s personally my choice to buy Linux native software. Microsoft and their control on gaming has hindered enough and I choose not to participate. Good for you all though!

EVERSPACE 2 out now, devs focus on Proton for Linux - Steam Deck optimizations planned
13 Apr 2023 at 4:44 pm UTC

Quoting: EagleDelta
Quoting: itscalledreality
Quoting: tohur
Quoting: scaine
Quoting: EagleDeltaTL;DR - WINE IS native by the actual technical definition of what an API does. If WINE isn't native, then no APIs are.
Appreciate what you're trying to say here, but I doubt anyone, at all, ever, will agree that "Wine is native". I certainly don't. Call it emulation, call it translation, whatever. But I'm not calling it native.

On the other hand, these days... I don't really care. But a lot of people out there do.
By the very definition of what WINE is it is native.. its not a emulator by any means what so ever.. thus anything that runs through WINE is running natively . emulators are not native due to them emulating actual hardware .. where as wine translates it all to Linux api calls. tbh people need to get over themselves and just admit running windows games on Linux is far more superior to running crappy half a** linux binary ports. hardly any of the actual Linux binary ports I own run out the box without issue due to software upgrades on Linux.. alot of those same games run Out the box no issue under proton
It is not about native linux ports and definitions of what is and what isn’t. It is entirely because they lied about the Linux port until after release. And people do not need to get over it. Taking a stand and not buying their game now or in the future is the right thing to do if you’re upset by the lie.

Furthermore if you think Proton is good enough then you are very wrong. Microsoft can keep pushing the playing field back and Linux will be forced to keep catching up. This is the reason it took until the 2010’s to finally get decent graphical software on Linux because of the attitude of supporting a single platform and shrugging your shoulders when FOSS alternatives aren’t good enough.

In fact I just bought the original to give it a try but now I’m going to refund it.
I have a problem with it being called "Lying". I work as a software dev, and sometimes a promise that was supposed to be fulfilled can no longer be provided due to issues outside of the control of the "promise". That's just reality. It doesn't mean people were lied to, it means that despite best efforts, the goal could not be achieved.

I'm dealing with that process right now at work, where we are doing work to see if a project that was already decided on can be achieved the way it was laid out or if plans will have to change. Lying would be them promising it and not even trying to port it. They tried to port it, ran into problems, contacted support for the tooling they need, and were told "sorry, we're not fixing those bugs". As for starting it early, there are only so many game engines out there to choose from and all of them have technical trade-offs. Some companies have the knowledge and expertise to create their own, I highly doubt RFG has the needed experience to build their own engine and deliver the game on the timeframe they did.
Right, so software developers never have to do due diligence up front when they ask for money. They just have to do a quick web search for UE4-Linux and then they can request money for a port because a list of features makes it appear so. Like I said (in another comment) it’s rampant in the industry which doesn’t make that mode of operation necessarily right because it’s popular. Glad they’re offering a refund though, at least that’s fair.

EVERSPACE 2 out now, devs focus on Proton for Linux - Steam Deck optimizations planned
13 Apr 2023 at 4:25 pm UTC

Quoting: Purple Library Guy
Quoting: itscalledreality
Quoting: Purple Library Guy
Quoting: itscalledrealityIt is not about native linux ports and definitions of what is and what isn’t. It is entirely because they lied about the Linux port until after release.
When you say "lied" you're kind of conjuring up this Snidely Whiplash Rockfish developer twirling his mustachios while snickering "I told those credulous fools I would be releasing a Linux native version of my game; little do they know I have no intention of doing so! Muahahahaha!!!!"
It seems quite unlikely that the scenario was much like this. To the contrary, it seems as if there was an effort made--indeed, a port made. It just sucked and they couldn't fix it, and they were rather late in either or both of facing that reality and conveying it to the rest of us.
And that's annoying, sure. So I mean, be upset and boycot them if you want, none of my business. But don't misrepresent them while you're doing it.
I’m not misrepresenting anyone. I don’t represent the developers I represent myself and my feelings are that they lied. Twist the lie into whatever half-truth you personally need. What was misrepresented was Linux support. I don’t care how you view the developers as nice lads in a bad situation or evil lads malicious intent. For me it’s about double speak and poor communication and inability to deliver which is quite rampant in the software industry.
One important way for communication to be poor is sloppiness, lack of precision. If you're going to complain about poor communication you should try not to practice it.
Oof okay well I’ll start with blocking you and your insulting behavior. Now that you don’t have to communicate with me you can spend more time defending and playing this game. I see it’s a top seller on Steam so the loss of my time and money should be nothing.

EVERSPACE 2 out now, devs focus on Proton for Linux - Steam Deck optimizations planned
13 Apr 2023 at 4:17 pm UTC Likes: 1

Quoting: Purple Library Guy
Quoting: itscalledrealityIt is not about native linux ports and definitions of what is and what isn’t. It is entirely because they lied about the Linux port until after release.
When you say "lied" you're kind of conjuring up this Snidely Whiplash Rockfish developer twirling his mustachios while snickering "I told those credulous fools I would be releasing a Linux native version of my game; little do they know I have no intention of doing so! Muahahahaha!!!!"
It seems quite unlikely that the scenario was much like this. To the contrary, it seems as if there was an effort made--indeed, a port made. It just sucked and they couldn't fix it, and they were rather late in either or both of facing that reality and conveying it to the rest of us.
And that's annoying, sure. So I mean, be upset and boycot them if you want, none of my business. But don't misrepresent them while you're doing it.
I’m not misrepresenting anyone. I don’t represent the developers I represent myself and my feelings are that they lied. Twist the lie into whatever half-truth you personally need. What was misrepresented was Linux support. I don’t care how you view the developers as nice lads in a bad situation or evil lads with malicious intent. For me it’s about double speak and poor communication and inability to deliver which is quite rampant in the software industry.

Sci-fi puzzle game Photon Engineer out now, made with open source
13 Apr 2023 at 3:31 pm UTC Likes: 1

Give me a DRM-free option and I’ll buy it!

EVERSPACE 2 out now, devs focus on Proton for Linux - Steam Deck optimizations planned
13 Apr 2023 at 3:24 pm UTC Likes: 1

Quoting: scaine
Quoting: ArtenWhat childish atitude?
Insulting a well-established gaming studio because Epic's failed promises led to said studio not releasing on our platform. Childish.

Also, ignoring the extraordinary lengths that the studio went to trying to work around those failed promises.
There’s nothing childish, this is a consumer hobby. People paid money for an idea and didn’t get their purchase. Telling people they should just buy the game and be happy with it because “developers work hard” is childish fan talk.

EVERSPACE 2 out now, devs focus on Proton for Linux - Steam Deck optimizations planned
13 Apr 2023 at 8:02 am UTC Likes: 1

Quoting: Rooster
Quoting: itscalledrealityIn fact I just bought the original to give it a try but now I’m going to refund it.
I understand people not buying Everspace 2 due to it not being native. But refunding Everspace 1 which has a native port because Everspace 2 doesn't is a head-scratching decision to me. Are you trying to punish the devs for not delivering on their promise for Everspace 2 being native? Because I can assure you, they will not make the connection. In fact, people refunding Everspace 1 will make it even less likely that Everspace 3 will be native. On the other hand, more Linux users buying Everspace 1 now instead of Everspace 2 like you did, is what might make them at least consider it. I really can't understand your decision here.
I want to give them $0, and will not be buying anything else from this company. I'm reversing the deal I made with them just as they did. I don't care if they figure it out.

EVERSPACE 2 out now, devs focus on Proton for Linux - Steam Deck optimizations planned
13 Apr 2023 at 4:58 am UTC Likes: 1

Quoting: tohur
Quoting: scaine
Quoting: EagleDeltaTL;DR - WINE IS native by the actual technical definition of what an API does. If WINE isn't native, then no APIs are.
Appreciate what you're trying to say here, but I doubt anyone, at all, ever, will agree that "Wine is native". I certainly don't. Call it emulation, call it translation, whatever. But I'm not calling it native.

On the other hand, these days... I don't really care. But a lot of people out there do.
By the very definition of what WINE is it is native.. its not a emulator by any means what so ever.. thus anything that runs through WINE is running natively . emulators are not native due to them emulating actual hardware .. where as wine translates it all to Linux api calls. tbh people need to get over themselves and just admit running windows games on Linux is far more superior to running crappy half a** linux binary ports. hardly any of the actual Linux binary ports I own run out the box without issue due to software upgrades on Linux.. alot of those same games run Out the box no issue under proton
It is not about native linux ports and definitions of what is and what isn’t. It is entirely because they lied about the Linux port until after release. And people do not need to get over it. Taking a stand and not buying their game now or in the future is the right thing to do if you’re upset by the lie.

Furthermore if you think Proton is good enough then you are very wrong. Microsoft can keep pushing the playing field back and Linux will be forced to keep catching up. This is the reason it took until the 2010’s to finally get decent graphical software on Linux because of the attitude of supporting a single platform and shrugging your shoulders when FOSS alternatives aren’t good enough.

In fact I just bought the original to give it a try but now I’m going to refund it.

KDE Connect is getting some upgrades for easy file-transfers
13 Apr 2023 at 4:47 am UTC Likes: 1

Quoting: EikeFile transfer ist okish for me at the moment - device discovery is not even that. More like hot and miss. And it's still a favourite of mine. Looking forward for the improvements!
Device discovery has been a joke. When I had problems and asked why I had to readd my phone after each restart the IRC channel told me it must be how my network was configured, which was clearly just an opt out of knowing anything (typical IRC). Glad this will finally be fixed (ideally).