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Latest Comments by STiAT
Looks like Republique is no longer getting a Linux port
30 December 2015 at 4:25 pm UTC Likes: 1

Well, it could be as well that the middleware is already licensed, and they have skills with it and therefore want to use it in their new game as well.

It's easy to say they should have planned better, on the other hand the switch of a middleware has side-effects, as licesnse costs, training costs or impact to productivity.

Though, it's sad they first announce and later have to do the step back and de-announce it.

For the japan / not japanese middleware, that's completely irrelevant. There is dozens of middleware pieces out there not compatible with Linux, not only from Japan but from Europe, US, Australia, Canada and others. We're the little kid on the block - we have to face it. In Japan, in this case, they're conservative in investment politics. As conservative as EA, Activision/Blizzard and other Japa.. ooops ;-).

For this particular game I'm a bit sad, since it certainly looked like a game I could have enjoyed. But hey, other games will take their spot.

Khronos gives an official update on Vulkan
19 December 2015 at 10:08 pm UTC

Quoting: pete910Guys, there's a reason why it's late. It's been stalled! Same as dx12 take up. Remember all the hype for dx12. Now next to nothing.

All of a sudden Nvidia are throwing cash at no end of AAA devs to sponsor them. Seen any tout dx12 as the main thing? Anyone think that odd?

Well see both Vulkan and DX12 games on mass on or around NV's next releases . ;)

I know of several games to come to work with DX12 who did not take a look at Vulkan yet.

I dont see NVidia throwing cash at AAA devs, there is no source for that. What they do, they are in a major quality circle for their vulkan support with the major engine devs. There sometimes developers leak infos on the forums. But it is well known that unity and UE4 and Valve/Source2 are major players there. Though, Unity only for Android, but how hard can it possibly be?

Khronos gives an official update on Vulkan
19 December 2015 at 10:02 pm UTC

Quoting: tuubi
Quoting: XzylI'm insulted this site never tests nvidia with the open drivers they're getting really good. Linux is about choice and openness and these Windows refugee clowns love to thump their e-peens about >60 fps or a 10~20 fps difference above it...
Yes. Choice is good. Yet you feel personally insulted when people choose to use Linux in ways you don't support. Go figure...

Go refugees!

Not long ago, on this very site, there has been a test.

I have regular freezes on the desktop/kwin with the open drivers, thats why I dont give them a chance yet.

Khronos gives an official update on Vulkan
19 December 2015 at 2:17 pm UTC

For the Vulkan-Release. I certainly don't see it happening in January - at least not very likely, but my bet still lies in Q1/2016.

Khronos gives an official update on Vulkan
19 December 2015 at 2:13 pm UTC Likes: 1

Well, we're seeing a more and more shift to open source, even in drivers and game engines for the reason that they started to adopt different business models (share of the revenue of a game instead of a fixed license cost, and very low monthly payment as the $10 for UE4).

As long as we don't see a working business model for Games, we won't see them open source any time soon, because creating them is not cheap.

I understand that people want to make a living out of their work. In Linux, RedHat shows how that works. A lot of kernel developers come by hardware producing companies as well. Of course, we've a good share of volunteers, but there is a good amount of people making a living of this.

I personally see no business model you could run for opensource games which reliably works (yet), but maybe some smart person will come up with something. The kickstarter / early access thing is one way to go, but you still have the risk what you could do when you need more cash? Today, the game developers are bridging that with funds from investors to finish their product, and get the money in of the extra-sales after release.

For me, it's not so important if something is OpenSource or not. Yes, I develop OpenSource out of ideology. For me is important that those products use open standards for my data, so I can easily replace them once some better product comes along.

Khronos gives an official update on Vulkan
19 December 2015 at 1:49 am UTC Likes: 1

Yet another delay. Shouldn't be too hard, since graphics engine engineers (if they want) certainly already have access to Vulkan and beta drivers, and have had for quite some time.

I'm looking forward, and wonder how fast graphics drivers will support it. I think the engines will be pretty fast adopting it, since it's what they've been waiting for pretty some time now. With being Windows, Android and Linux I hope there will be some interest in it, even though, the killer feature would be Sony supporting it too, and Apple jumping their shadows allowing it. Just that I need a company to allow an API is somehow .. strange :D.

Anyway, I don't see the delay as a deal breaker. Though, I hoped for a big-bang release before christmas. But companies are only (if even) 50 % operative anyway over the christmas season, so december, january ... who cares :D.

Looks like Feral Interactive are porting Medieval II: Total War to Linux (updated)
17 December 2015 at 8:08 pm UTC

Sad it was a mistake - it's a nice RTS game.

GRID Autosport released for Linux & SteamOS, port report, video and review included
11 December 2015 at 7:06 pm UTC

Ok, got the game... how to get my wheel and pedals working. Going to be a loong night :-).

Sunken, an impressive looking action RPG with roguelike elements planned for Linux
9 December 2015 at 10:55 am UTC

Looks interesting, have to keep that one on my radar.