Latest Comments by STiAT
Zotac Announces A Proper Steam Machine With SteamOS (Updated)
4 Mar 2015 at 1:38 pm UTC
4 Mar 2015 at 1:38 pm UTC
Since my birthday is past already, I'll look into getting myself a Steam Machine as Christmas present this year :D.
Source Engine 2, Steam Link And More Announced At GDC
4 Mar 2015 at 12:25 pm UTC
4 Mar 2015 at 12:25 pm UTC
Ha, I was thinking already which mini-box I'd buy to uplink my gaming rig to my TV (I still prefer a lot of games in front of my PC).
Steam Link seems to be what I really wanted, and 50USD sounds ... acceptable. 100mbit seemed "fast enough" last time I tried.
Steam Link seems to be what I really wanted, and 50USD sounds ... acceptable. 100mbit seemed "fast enough" last time I tried.
Vulkan Really Is The Official Name Of The Next Generation OpenGL Initiative
3 Mar 2015 at 11:54 am UTC
3 Mar 2015 at 11:54 am UTC
Quoting: GuestNVidia very likely will. They're internally doing a similar thing in their drivers anyway.Quoting: jamesc359I'd be (pleasantly) surprised if they really did support hardware back that far.To be fair, that's just the requirements for Vulkan. I don't think anyone expects the hardware manufacturers to actually go back very far in their hardware lineup with actual driver support.
Mesa might, but they're not a hardware manufacturer.
Unreal Engine Is Now Free, Including Access To The Source Code
3 Mar 2015 at 11:52 am UTC
3 Mar 2015 at 11:52 am UTC
What the heck... now I really have to take a closer look at UE4 again. Hopefully the Editor Port is really coming too.
And with that, UE4 will be a bet by a lot of indie developers. 5% in the end, and not having to come up with financing for engine licenses during the development is a huge pro.
It's still 5 % on gross revenue, so 30 % Steam (or any distributor) will take, 5 % for the engine, so you'll only see 65 % of the revenue.
And with that, UE4 will be a bet by a lot of indie developers. 5% in the end, and not having to come up with financing for engine licenses during the development is a huge pro.
It's still 5 % on gross revenue, so 30 % Steam (or any distributor) will take, 5 % for the engine, so you'll only see 65 % of the revenue.
New Linux Gaming Survey For March
2 Mar 2015 at 9:59 am UTC
2 Mar 2015 at 9:59 am UTC
Nice survey, this one is actually very interesting. Loads of KDE and Debian-Based users around.
Dungeons 2 From Kalypso Media Due Out For Linux In April, First Game-play Shown
26 Feb 2015 at 7:56 am UTC
26 Feb 2015 at 7:56 am UTC
Oh good - next game I want. Expensive month coming :/.
Pre-orders for Cities: Skylines Stand At Nearly 2% For Linux Gamers
26 Feb 2015 at 7:55 am UTC
26 Feb 2015 at 7:55 am UTC
Going to pre-order Mar 01.
Mechs & Mercs: Black Talons, A Real Time Strategy Game, We Take A Gander
25 Feb 2015 at 1:01 pm UTC
25 Feb 2015 at 1:01 pm UTC
For a game that seemed so promising, I was left severely underwhelmed by the experience.Sad, was really hoping this could be the first nice RTS title :(.
Speculation: Shadow Of Mordor Appears In A Seemingly Linux Focused App Bundle On SteamDB
24 Feb 2015 at 4:24 pm UTC
24 Feb 2015 at 4:24 pm UTC
Not a very big fan of LotR, but I guess from a RPG-Aspect I could like that game, so if it hits Linux, it'll be a buy for me.
Editorial: Linux Gaming Will Be Fine Even Without Steam Machines Succeeding
22 Feb 2015 at 6:55 pm UTC Likes: 1
22 Feb 2015 at 6:55 pm UTC Likes: 1
Steam Machines may fail "for now", I wouldn't be surprised about that. But on the long-run, with the engines supporting it etc, we'll definitely see a even increased number of games supporting it. And if it's not too much effort anymore like porting whole engines, why would a developer miss out even one percent of sales (which can be a pretty huge number and hard cash too). Then there will be a market for steam machines running SteamOS too, before that I don't have much hope for it. And yes, not being able to play older titles may have a huge impact as well, but we'll see what and if Valve thinks to do something about it.
But what is there is be SteamOS as reference platform for developing and testing. Seriously, they may be able to test and support a handful of distros, but it is simply impossible to do for [all]. Having SteamOS as reference platform is definitely a benefit, and I certainly hope Valve keeps up that effort for the sake of the developers.
But what is there is be SteamOS as reference platform for developing and testing. Seriously, they may be able to test and support a handful of distros, but it is simply impossible to do for [all]. Having SteamOS as reference platform is definitely a benefit, and I certainly hope Valve keeps up that effort for the sake of the developers.
- AMD say the Steam Machine is "on track" for an early 2026 release
- GOG did an AMA and here's some highlights - like how they'll continue using generative AI
- Epic Games Store saw a 57% increase in purchases for third-party PC games in 2025
- Discord is about to require age verification for everyone
- Google's Project Genie experiment allows creating interactive worlds with generative AI
- > See more over 30 days here
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