Latest Comments by STiAT
Valve Developed Own Vulkan Driver For Intel, They Demo Dota 2 On Source 2
6 Mar 2015 at 8:23 am UTC
6 Mar 2015 at 8:23 am UTC
Quoting: blackout24Both, NVidia and ATI told like half a year ago that they're implementing the Vulkan-API (back then OGL-Next) while it's designed in their drivers already. NVidia even went a step further, saying that they'll have a "day-1" release as soon as the API is stable for "all supported platforms", which I'd guess includes Linux.Quoting: sarmadThe slide says "Vulcan supported ACROSS THE BOARD on Steam Machines". I assume this means both AMD and nVidia have Vulcan drivers for Linux in development.They demoed NVIDIA drivers during the talk and the later Vulkan sessions on Windows. Since the only thing different between NVIDIA drivers across platforms is a small shim to abstract the OS it would probably work in a few weeks. The Imagination Technology guys (two of them) wrote their Vulkan driver for PowerVR in just two months.
Vulkan Really Is The Official Name Of The Next Generation OpenGL Initiative
5 Mar 2015 at 8:29 pm UTC
5 Mar 2015 at 8:29 pm UTC
@Shmerl you're mistaken by that one. The important part is, that the command buffers (objects/materials) are done in seperate threads. Mantle we don't know - they never told us for sure, but I guess they did it the same way as Vulcan now (Vulcan is highly inspired by Mantle), but I'm sure that DX12 has a command queue as well, out of msdn blogs:
The only serial process necessary is the final submission of command lists to the GPU via the command queue, which is a highly efficient process.
The only serial process necessary is the final submission of command lists to the GPU via the command queue, which is a highly efficient process.
Lots Of Big Games Confirmed For SteamOS, Torchlight II Now Out, Payday 2, Mordor And More Coming Too
5 Mar 2015 at 4:56 pm UTC
5 Mar 2015 at 4:56 pm UTC
For TW3 port I could think on CDPR moving their Engine (maybe next-gen) to Vulkan, and within that TW3 could come as port.
Lots Of Big Games Confirmed For SteamOS, Torchlight II Now Out, Payday 2, Mordor And More Coming Too
5 Mar 2015 at 10:02 am UTC
5 Mar 2015 at 10:02 am UTC
After reviewing the games, ... only four games I don't own already and want:
TW III, Shadow of Mordor, Grid, Cities Skylines. Eventually Batman too, but I'm still undecided about that one.
TW III, Shadow of Mordor, Grid, Cities Skylines. Eventually Batman too, but I'm still undecided about that one.
Lots Of Big Games Confirmed For SteamOS, Torchlight II Now Out, Payday 2, Mordor And More Coming Too
5 Mar 2015 at 9:39 am UTC Likes: 1
5 Mar 2015 at 9:39 am UTC Likes: 1
- The Witcher III
YES!
YES!
Zotac Announces A Proper Steam Machine With SteamOS (Updated)
4 Mar 2015 at 4:22 pm UTC
4 Mar 2015 at 4:22 pm UTC
Quoting: KeyrockJudging by the name, this is likely going to be packing a GTX 970. That's a good choice. Lawsuit aside, the 970 is a damn good GPU. I'll be curious what the price tag will look like.I was thinking of getting a 970 (EVGA GeForce GTX 970 SC 1972) for my X51 gaming rick (people report they could upgrade to it).
Zotac Announces A Proper Steam Machine With SteamOS (Updated)
4 Mar 2015 at 1:38 pm UTC
4 Mar 2015 at 1:38 pm UTC
Since my birthday is past already, I'll look into getting myself a Steam Machine as Christmas present this year :D.
Source Engine 2, Steam Link And More Announced At GDC
4 Mar 2015 at 12:25 pm UTC
4 Mar 2015 at 12:25 pm UTC
Ha, I was thinking already which mini-box I'd buy to uplink my gaming rig to my TV (I still prefer a lot of games in front of my PC).
Steam Link seems to be what I really wanted, and 50USD sounds ... acceptable. 100mbit seemed "fast enough" last time I tried.
Steam Link seems to be what I really wanted, and 50USD sounds ... acceptable. 100mbit seemed "fast enough" last time I tried.
Vulkan Really Is The Official Name Of The Next Generation OpenGL Initiative
3 Mar 2015 at 11:54 am UTC
3 Mar 2015 at 11:54 am UTC
Quoting: GuestNVidia very likely will. They're internally doing a similar thing in their drivers anyway.Quoting: jamesc359I'd be (pleasantly) surprised if they really did support hardware back that far.To be fair, that's just the requirements for Vulkan. I don't think anyone expects the hardware manufacturers to actually go back very far in their hardware lineup with actual driver support.
Mesa might, but they're not a hardware manufacturer.
Unreal Engine Is Now Free, Including Access To The Source Code
3 Mar 2015 at 11:52 am UTC
3 Mar 2015 at 11:52 am UTC
What the heck... now I really have to take a closer look at UE4 again. Hopefully the Editor Port is really coming too.
And with that, UE4 will be a bet by a lot of indie developers. 5% in the end, and not having to come up with financing for engine licenses during the development is a huge pro.
It's still 5 % on gross revenue, so 30 % Steam (or any distributor) will take, 5 % for the engine, so you'll only see 65 % of the revenue.
And with that, UE4 will be a bet by a lot of indie developers. 5% in the end, and not having to come up with financing for engine licenses during the development is a huge pro.
It's still 5 % on gross revenue, so 30 % Steam (or any distributor) will take, 5 % for the engine, so you'll only see 65 % of the revenue.
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