Latest Comments by STiAT
How To Build A Budget Steam Machine
17 Aug 2014 at 7:06 pm UTC
17 Aug 2014 at 7:06 pm UTC
The machine isn't the issue about the thing valve is planning - I'm really more curious about the controller and what the pricing will be - and if it will be available without the machines. I really do plan to put one of them in my living room after release (and I'll probably build the machine myself because I doubt that anyone of that vendors gets the grasp of what I want :D).
A Very Important Announcement For You
17 Aug 2014 at 6:59 pm UTC
17 Aug 2014 at 6:59 pm UTC
I understand that decision very well. I had to drop out of my open source development projects a few years back due to personal reasons, which left behind a whole distribution with unusable stuff. But I had to do that decision for my own sake.
Sometimes it's important to look first at your life, family and serious business for you before going back. Even though, in my case I never went back (but there is a replacement / better solution in development now after 4 years, and I know because I lately started to look and analyze this solution, maybe I go back providing patches and fixes for it).
I like the site, and I think the staff and people are great and are putting a lot of hard work into this, the articles usually well researched, and as a supporter I have no intention to drop the support for the page any time soon just over this issue (except if the site dies, ofc :D).
Sometimes it's important to look first at your life, family and serious business for you before going back. Even though, in my case I never went back (but there is a replacement / better solution in development now after 4 years, and I know because I lately started to look and analyze this solution, maybe I go back providing patches and fixes for it).
I like the site, and I think the staff and people are great and are putting a lot of hard work into this, the articles usually well researched, and as a supporter I have no intention to drop the support for the page any time soon just over this issue (except if the site dies, ofc :D).
Cities Skylines, A City Builder Announced From Paradox & It's Coming To Linux
17 Aug 2014 at 3:57 pm UTC
17 Aug 2014 at 3:57 pm UTC
Quoting: KristianLike the trailer said this isn't being developed by Paradox, only published by them. The development studio is the one behind the Cities in Motion games.Even that being true, it's mostly the publisher pulling the strings on weather a platform is to be supported or not, because they're the financial background of the development studios - the publishers fund the development. So either Paradox is sure that linux gaming has a future and see a strategical reason, their ports are cheap enough so it results in a profit (so their engine and tools would have to be pretty good - don't know what City In Motion / this game use), or it's for marketing and press reasons - which I personally wouldn't underestimate.
A Very Important Announcement For You
17 Aug 2014 at 11:45 am UTC
17 Aug 2014 at 11:45 am UTC
All the best Liam, especially for private and family stuff.
There was some discussion on this site before about what's still critism and what's not, and even there we tended to disagree about what's critism and where it't the line to not being critism anymore. Even there in the discussion we had a lot of disagreements about it :D.
There was some discussion on this site before about what's still critism and what's not, and even there we tended to disagree about what's critism and where it't the line to not being critism anymore. Even there in the discussion we had a lot of disagreements about it :D.
Cities Skylines, A City Builder Announced From Paradox & It's Coming To Linux
16 Aug 2014 at 12:09 pm UTC
16 Aug 2014 at 12:09 pm UTC
Gotta' love the trailer.
"Share online..."
"Play offlnie..."
Can't wait to buy this. Downside: Have to wait for 2015 :D.
"Share online..."
"Play offlnie..."
Can't wait to buy this. Downside: Have to wait for 2015 :D.
A New The Witcher 2 Linux Beta Appears, Improved Performance
11 Aug 2014 at 8:40 pm UTC
11 Aug 2014 at 8:40 pm UTC
Quoting: BillNyeTheBlackGuyInteresting, but I guess perception of people is different too what is "fine" and what is not :).Quoting: STiAT@Beamboom well, it does play pretty acceptable if you do have a good graphics card. The 7xx versions of NVidia seem to be pretty okay, on lower cards you really get low fps.Runs fine on my 660ti gtx.
A New The Witcher 2 Linux Beta Appears, Improved Performance
11 Aug 2014 at 7:09 pm UTC Likes: 1
11 Aug 2014 at 7:09 pm UTC Likes: 1
Quoting: GuestWhile performance has improved, and the mouse responsiveness is better (well, the screen update to processed mouse events...that was always the frame buffering delay), but it's still not quite playable for me. Still, large gains compared to what it was like when released, so there's hope for one day enjoying it.Still beta - let's keep our hopes up :).
A New The Witcher 2 Linux Beta Appears, Improved Performance
11 Aug 2014 at 7:05 pm UTC
http://steamcommunity.com/workshop/filedetails/discussion/244996887/540738050890916116/ [External Link]
Tried to play it?
11 Aug 2014 at 7:05 pm UTC
Quoting: GoCorinthiansReally interesting you see it in your linux games. In April they stated the Engine does not support it.Quoting: liamdawereally strange...dev said that ue3 isnt compatible with linux...but i downloaded a file of 1gb in steam linux...Quoting: GoCorinthiansYou mean http://store.steampowered.com/app/296070/ [External Link] which is windows only? Why would I write about that...?Quoting: liamdaweliam off-topic.Quoting: GoCorinthiansmight be playable by the end of the year? lmao...im playing it maxsettings(ubber off) from beggining and now at dragon tower fight(dark mode) no problem at all, only after closing the game I get always a crash...apart that not problem at all.You need to remember what works for you does not always for others. There was massive complaints about it when it came out, and that's the reason they keep doing big performance patches.
Mind Path to thalamus is avaiable in linux steam...no article until about it...maybe its out yesterday...
http://steamcommunity.com/workshop/filedetails/discussion/244996887/540738050890916116/ [External Link]
Tried to play it?
A New The Witcher 2 Linux Beta Appears, Improved Performance
11 Aug 2014 at 7:00 pm UTC Likes: 2
I do very well understand that some hardware may do not have real issues, but eON needs to push their performance if they want future ports, and TW2 is a good showcase. So it's a good deal for all of us. If they port later games which need more details and using more complex shaders, even newer hardware may would get overwhelmed soon, so it's good they do improve now rather than on later games.
11 Aug 2014 at 7:00 pm UTC Likes: 2
Quoting: liamdaweAnd the results are good as I see it. They improve their product, and we get a more playable TW2. People sometimes forget that some of the PCs may be a few years old (as mine), which should run TW2 without problems (I bought this PC for TW2), but can't.Quoting: GoCorinthiansmight be playable by the end of the year? lmao...im playing it maxsettings(ubber off) from beggining and now at dragon tower fight(dark mode) no problem at all, only after closing the game I get always a crash...apart that not problem at all.You need to remember what works for you does not always for others. There was massive complaints about it when it came out, and that's the reason they keep doing big performance patches.
I do very well understand that some hardware may do not have real issues, but eON needs to push their performance if they want future ports, and TW2 is a good showcase. So it's a good deal for all of us. If they port later games which need more details and using more complex shaders, even newer hardware may would get overwhelmed soon, so it's good they do improve now rather than on later games.
A New The Witcher 2 Linux Beta Appears, Improved Performance
11 Aug 2014 at 6:44 pm UTC
11 Aug 2014 at 6:44 pm UTC
PS: Maybe we can ask eON to give us a native FPS display to test it? Shouldn't be too much effort for them. Created issue #41 for it .. as I judge they take feedback serious, so maybe there is a chance.
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