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Latest Comments by STiAT
Strategy game 'Cossacks 3' will have a Linux beta on Friday and I have a key for one lucky person
30 Mar 2017 at 10:32 am UTC

I think I'll wait for the release and buy it. They deserve my money for the port - because I'm really looking forward to this title.

Ubuntu now has a more official PPA to get Mesa updates
27 Mar 2017 at 7:10 pm UTC

Nice. About time.

But I'll keep going with Solus for now. I like the distro, it's reasonably up to date, Budgie is actually the first desktop to draw me away from KDE without missing anything (rather the opposite: I'm missing the issues I so often had with pulse in KDE :D). Though, I should work on fixing qt pathing finally which I promised :D.

Chivalry: Medieval Warfare is free to own forever on Steam for one day
27 Mar 2017 at 7:05 pm UTC

Added. Will try it one day, but not today ;-).

Didn't know the old one had linux support, but since it's not my kind of game (MMO) I probably wouldn't have bought it anyway.

Looks like the open source Vulkan driver 'radv' for AMD conforms nicely
20 Mar 2017 at 10:36 am UTC

Quoting: JajcusPlease note that not every 'Not supported' means that anything is missing. A Vulkan driver needs only to support what is in the hardware (e.g. only the supported image formats) and only what makes sense for the platform (I don't think that 'win32' extensions would ever be supported in radvd).

'Failed: 0' is the most important part of the conformance tests results.
Indeed, it would be interesting what's actually "not implemented" and what "won't be implemented". Actually, that games already run using radv is a sign that it probably isn't that far from completion.

Serious Sam HD: The First Encounter should get the Fusion update with Linux & Vulkan on Monday or Tuesday
20 Mar 2017 at 10:31 am UTC

Quoting: wolfyrionwell lets hope they will NOT create another version of the game

Serious Sam HD: The First Encounter for Mac & Linux
I highly doubt that, it's not what Croteam has been doing and I highly doubt it's what Croteam will be doing. They brought Linux support for everything always with the base game, cross-platform was always free for all of their games. That they sell extra features as VR support etc. is in my eyes understandable (I wouldn't be buying VR support because I ain't got VR and I'm simply not interested at all in VR).

What I guess they'll be doing:
Put out a beta build to be installed as they did with The Talos Principle for us to choose in Steam options if you have the original game.

Star Citizen to use Vulkan instead of DirectX 12 and drop DirectX 11 eventually
20 Mar 2017 at 10:23 am UTC Likes: 4

As I expected. One of the core concerns of developers will be the Windows 7&8 support to favor Vulkan over DX12. Taking Steam surveys, they're at roughly 39 % together (64bit only), which is probably not an audience of potential customers you want to miss.

I didn't mention Linux? Right, because a Linux port because of Vulkan is more likely to happen than before because porting will be easier, but we're still a small enough audience to be ignored by publishers / developers anyway :D.

Though, I like that prominent developers and projects voice for Vulkan, because I really hope that the open API this time makes the reace over the proprietary DX12. Even though, I still think a major interest by developers for Vulkan is still because of Android, it could help Vulkan to succeed as a graphics API.

Looks like the open source Vulkan driver 'radv' for AMD conforms nicely
20 Mar 2017 at 10:08 am UTC Likes: 1

Wow, more than 50 % already passing. Didn't know they got along that well in the past month.

NVIDIA might have more open drivers in future on Linux
17 Mar 2017 at 10:48 am UTC Likes: 1

That's very interesting, but won't help a lot short-term for the open drivers.

I'm sticking with AMD now anyway. The pace they're at improving the mesa drivers is great. Yea, true, mostly for newer cards, but that's actually even true for entry-level cards as my RX460.

It's sad though that some games still don't run. Thinking on grand ages medieval in example ... loved that game.

OpenGL threaded GL dispatch is now in Mesa-git, should improve a few games performance
17 Mar 2017 at 10:43 am UTC

Quoting: lordheavyit can be easily tested with mesa_glthread=true %command% under steam
That's a cool thing, since even in the launchers / shell script launching the games that can be added if the game requires it and does not have it's own threading model.