Latest Comments by STiAT
Nvidia release another new Vulkan beta driver with Linux support
7 Mar 2016 at 9:55 am UTC
7 Mar 2016 at 9:55 am UTC
I'm getting more and more confident that they're serious about pushing Vulkan.
I really like their efforts.
I really like their efforts.
Microsoft's latest tactics show Gabe Newell of Valve was right to worry
2 Mar 2016 at 1:43 pm UTC
2 Mar 2016 at 1:43 pm UTC
Well... it could be a reaction on the other ones going for cross-playing (PS4 with streaming, Steam with buy once play everywhere).
But it's for sure they'll make their moves. Step by step, until there is no turning back.
But it's for sure they'll make their moves. Step by step, until there is no turning back.
What game would you most like to see on Linux this year?
29 Feb 2016 at 3:18 pm UTC Likes: 1
29 Feb 2016 at 3:18 pm UTC Likes: 1
Skyrim, Witcher 3, Far Cry Primal, WoW
Valve will be at GDC talking about Practical Development for Vulkan
28 Feb 2016 at 11:20 pm UTC
28 Feb 2016 at 11:20 pm UTC
Quoting: vulturecolor me blind here, but what is Unity guy doing here talking about practical use?Unity did an Android Vulkan talk a few month back. It was a pretty good one despite the technical issues they obviously had with screening the android device :D. And my guess is a lot of game devs for mobile are looking into Vulkan as Google named it their future API (for "more performance for their games by the engine"). Actually, Unity were one of the first actively trying Vulkan. They didn't announce anything official (to my knowledge) yet, but they're certainly brewing something. Otherwhise they wouldn't have been able to show a live Vulkan a few month ago.
as far as it was told not so long ago, they haven't even started it. Epic on the other hand is demoing working Vulkan in Unreal for S7
Valve will be at GDC talking about Practical Development for Vulkan
26 Feb 2016 at 10:52 pm UTC Likes: 1
26 Feb 2016 at 10:52 pm UTC Likes: 1
Dean Sekulic | Old Programmer, Croteam
Old programmer? I thought he was doing Engine & Tools for The Talos Principle. And he ain't that old :D... did Dean leave Croteam or is that yet another Croteam-Like joke and it's meant "Senior Programmer" :D.
I'm sure he will laugh about that :D.
Those three guys are for sure a good pick for a talk like this. Looking forward to it. Hoped for some words of Epic about this topic too.... but hey, they probably won't have time to let every engine developer talk about it :D.
Old programmer? I thought he was doing Engine & Tools for The Talos Principle. And he ain't that old :D... did Dean leave Croteam or is that yet another Croteam-Like joke and it's meant "Senior Programmer" :D.
I'm sure he will laugh about that :D.
Those three guys are for sure a good pick for a talk like this. Looking forward to it. Hoped for some words of Epic about this topic too.... but hey, they probably won't have time to let every engine developer talk about it :D.
Steam Client Beta updated, fixes issues with lots of games on newer distributions
26 Feb 2016 at 10:02 am UTC
26 Feb 2016 at 10:02 am UTC
Yea, I could reflash the original firmware. Though, it did brick my controller anyway (doing it again, it bricks again). Something is wrong there.
Already in contact with steam support about the issue. Seems not to be a general issue, could be related to my setup or controller too (tried on debian & arch with kernel 4.3.0, both bricked it).
They said worst-case if they can't reproduce I've to return my controller and get a new one to check if it was a HW-Issue. Doubt that though, worked perfectly well before :D.
Already in contact with steam support about the issue. Seems not to be a general issue, could be related to my setup or controller too (tried on debian & arch with kernel 4.3.0, both bricked it).
They said worst-case if they can't reproduce I've to return my controller and get a new one to check if it was a HW-Issue. Doubt that though, worked perfectly well before :D.
Steam Client Beta updated, fixes issues with lots of games on newer distributions
25 Feb 2016 at 9:49 am UTC
25 Feb 2016 at 9:49 am UTC
Take care, this one bricked my steam controller...
Nvidia Vulkan Driver updated
24 Feb 2016 at 1:50 pm UTC
24 Feb 2016 at 1:50 pm UTC
And the performance dance begins :D. Let's see how far drivers and engines can push 3D performance with vulkan in 2016. I'm really looking forward to see performance growing in the (yet to be released) games using Vulkan.
And I really really do hope that Ashes of Singularity will do their engine in Vulkan for Linux (if they port it).
And I really really do hope that Ashes of Singularity will do their engine in Vulkan for Linux (if they port it).
SteamOS beta update brings in a new Nvidia driver with Vulkan support
20 Feb 2016 at 10:53 am UTC
20 Feb 2016 at 10:53 am UTC
Important is that those engine devs are headed for Vulkan. That they support Vulkan and Linux adds the possibility for us that some game devs will actually support Linux in Future.
Drivers and Engines will need a lot of work in the coming year to get Vulkan as fast as DX12 or even DX11. We knew that it isn't the day 1 solution to everything. But it's a start.
Drivers and Engines will need a lot of work in the coming year to get Vulkan as fast as DX12 or even DX11. We knew that it isn't the day 1 solution to everything. But it's a start.
Cities: Skylines - Snowfall released
18 Feb 2016 at 4:59 pm UTC
18 Feb 2016 at 4:59 pm UTC
Quoting: TheBossI think the only downside is that Snow isn't on a general weather rotation, it's only on maps that support it right?Yea, that pretty much sucks. I'd have liked it to have it on the regular weather rotation rather than only in "snow"-Maps.
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