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Latest Comments by RavenWings
KDE Plasma will continue having an X11 session, as Kubuntu switches to Wayland by default
30 Jun 2025 at 7:04 pm UTC Likes: 1

@Brokatt: Heya, thanks for clarifying it a bit. That way the possible contradiction makes sense. Still gotta find out if I can keep using X11 with Kubuntu after the update though.

As for the problems, it was all kind of different things. A very good example was the last odyssey of trying to get certain games to run properly in 16:9 on my 32:9 screen. Many new-ish games (for example the System Shock Remake and Nobody wants to Die) behaved very strange with the resolution settings. Obvious solution for me was to run them via Gamescope in my preferred resolution. But in Fullscreen and Windowed-Fullscreen modes, Gamescope always kept the game on the left half of the screen (I want them centered). I tried a lot of possible solutions with forced positioning until I found out unlike X11, Wayland seems to just ignore them. I then tried to solve it with the Window-Behaviour-Tools (awesome tools btw.. as a Windows native from 3.11 to Win10, I could only dream of something like that), but could only get to a halfway acceptable workaround... basicly making windowed Gamescope look like borderless, but I either had to switch my taskbar to auto-hide or make the window always-on-top, so Alt+Tabbing wasnt possible anymore... both stuff I´d hate.
After a while I simply tried X11 just to notice that I don´t even need gamescope anymore because all the games where behaving just as I wanted while also solving most other problems I still had on my todo list and make most of the workarounds for problems I already solved unnecessary.

I can imagine most of the problems I encountered stem from me using a 32:9 screen and a rather new GPU (RX9070) and there are probably better solutions than the ones I worked out, but for me it was over a month of problem-whack-a-mole with solutions often leading to new problems that I could've spared myself by just using X11 from the start. I believe Wayland will be the future and it will be a good one, but for now I really want to stick with X11 until Wayland works better for my setup and preferences.

Since you asked, some other problems I encountered off the top of my head (I had solved some of them and for the other I was glad I no longer have to bother):
- Search within in the Steam-client (STRG+F) didn´t work properly (seemed to be some window-focus problem).
- Videos from Firefox's picture-in-picture mode didn´t stay on top
- Everything in the app "KolourPaint" looked ugly/oversharp.
- Some rare seconds-long graphics bugs with wrong colors, flipped image etc. that seemed more like typical effects of a damaged-cable or port (completely gone with X11, but they're back when I switch to Wayland).
- Like in my example above, I encountered other possible solutions for some problems that would've worked with X11 only to later find out the problem itself doesn´t even exist in X11, so the solution would work but isn´t needed anymore.
- I still have some wonkyness here and there with focus-behaviour of some windows/apps that I have to hunt down, but it feels like its down to only a third of what it was before. This is very subjective and might have to do with other stuff or just my imagination or some changes in my own usage behaviour, not sure.

KDE Plasma will continue having an X11 session, as Kubuntu switches to Wayland by default
29 Jun 2025 at 5:23 pm UTC Likes: 1

What does "Kubuntu will be Wayland by default" exactly mean? I'm pretty sure it already was set to Wayland by default when I installed Kubuntu ~2 Month ago. Ran into countless problems that got solved by switching to X11. Will I still be able to use X11?

The excerpt from Nate Grahams blog seems pretty clear on that, does that automaticly translate to everything that uses KDE (including Kubuntu)? I really hope so, but then I don´t understand what actually changes.

Cheers
A confused Linux noob :wink:

The 3dSen emulator turning NES games into 3D voxel dioramas 1.0 is out now - we have keys to give away
27 Jun 2025 at 8:50 pm UTC Likes: 2

Damn, I need this for SNES! And when I say need, I mean NEED! :grin:

Favourite NES game? Zelda 1 and Mario Bros. 3 I guess.

Ubuntu 25.10 goes all-in with Wayland, dropping support for GNOME on Xorg
12 Jun 2025 at 11:15 am UTC Likes: 2

I just recently switched from Windows to Linux (Kubuntu) and my personal experience: I kept running into countless problems with gaming. I was able to solve some, found half-baked workarounds for many others and gave up on the rest when I realised that simply switching to X11 solves all of them at once.

Im sure Wayland has many upsides and will have a bright future, but for now its X11 for me.

System Shock 2: 25th Anniversary Remaster arrives June 26
21 Mar 2025 at 7:59 pm UTC

Looks like a well very well done remaster. I´d certainly prefered a remake in the quality (and visual style) of the SS1-Remaster, but I take it.

System Shock 2 shares my personal "Best Game Ever"-throne with a few other titles. I hope there will be mods that can improve the last few hours of the original. Those were already rather weak back then and have aged even worse.

Steam update adds Game Notes to the web, demo installs on profile game list, 8BitDo Micro support
11 Mar 2025 at 8:53 pm UTC Likes: 4

Yeah, exactly. The switcher :grin:

There are multiple possible uses for that. For me its mostly Gems of War, where I like to start the game to quickly to collect my hourly bonus and close it again or, from time to time, even keep having it run in the background just to push some gems around during wait/loading times of other games (Elder Scrolls Online would be a frequent example there). There are also games that just take ages to start (Assassins Creed Valhalla) and you might like to keep them running in the background while playing a short round of a less demanding game (Emulators, Indies) without having to go through the whole startup process again. Other usecases could be apps for stuff like music streaming or voice chat that are usefull to keep running in the background.

Steam update adds Game Notes to the web, demo installs on profile game list, 8BitDo Micro support
11 Mar 2025 at 3:11 pm UTC Likes: 1

@Liam: Sadly not in this case. I´m not talking about the menu you get when there are multiple options to launch one game (because of stuff like DX9 or DX10 versions, seperate config tools etc..), but when you try to launch a game while there already is another game running in the background. If I´m understanding it correctly, this is what the patch notes are referring to.

Steam update adds Game Notes to the web, demo installs on profile game list, 8BitDo Micro support
11 Mar 2025 at 10:38 am UTC

Honestly, I was hoping to see a "never ask me again when starting this game"-option in the multiple-game-launch dialog. Maybe next time.

The Wipeout-like racer BallisticNG gets Steam Deck Verified
26 Feb 2025 at 1:40 pm UTC Likes: 3

Man, this game is so good! I started playing last year. Was aware of it long before, but always a bit unsure about the graphics... turned out they bothered me for exactly 2 seconds xD I´ve thrown some prodigy and old wipeout tracks in the games music folder and been racing like its 2097 ever since. Pure bliss.

Been playing on my Steam Deck and didn´t even notice it wasn´t verified. Guess they made some menu-stuff smoother now or something.

Edit: If someone´s interested, you can get the deluxe edition right now as part of Fanatical´s "Build your own Pedal to the Metal Bundle" (not sure if I´m allowed to post the link?). Lowest tier would be three games for 6€. Even if you dont like any of the other games, thats a great price just to get this one. Runs for another 7 days.

Marvel's Spider-Man 2 is now Steam Deck Verified
21 Feb 2025 at 8:21 pm UTC

Thanks for the input, guys. Even though it turned out to be three very different takes... not sure what to expect now xD

I´m pretty amazed on a technical level how well the first two games run and look. Smooth transitions from high-speed roof-level gameplay to walking on crowded, highly detailed streets with rarely any noticable pop-ins, and then again in and out of indoor-locations... high-detail cutscenes filled with complex lighting and effects... but at no point did I have the urge to cheer on my deck (come on boy, you can do it... I now you can!) like I sometimes feel with other demanding games.

...and I dont know what coding-magic went into realising all those fine patterns of clothings, Spider-Mans eyes etc. almost without any moireing (is that a word?) even on the Deck´s low resolution.

The games seem to be incredibly well optimised and its really sad if the new one falls short there.