Latest Comments by japzone
KDE are raising funds for the Kdenlive video editor
23 Sep 2022 at 1:38 am UTC Likes: 1
23 Sep 2022 at 1:38 am UTC Likes: 1
I currently use Davinci Resolve, but I'd love if KdenLive could get even better so I donated. I wish them the best of luck.
Humble Store has a big Summer Sale live, lots on offer for Steam Deck & Linux
27 Aug 2022 at 1:25 pm UTC Likes: 1
It'll probably take a while for control of store listings and other things to be fully transferred over.
27 Aug 2022 at 1:25 pm UTC Likes: 1
Quoting: sobkasDidn't Square Enix sold their rights to The Embrace Group?The transaction wasn't complete until yesterday, August 26th. [External Link]
It'll probably take a while for control of store listings and other things to be fully transferred over.
No need to wait on Valve, the Steam Deck Docking Station from JSAUX is great
2 Aug 2022 at 10:47 pm UTC Likes: 6
The strength of DP-Alt mode though is that it doesn't have licensing costs, and because of how DP works, adapters for converting to other standards (like HDMI) are easy to make. Hence DP-Alt mode wins with most OEMs, since it is cheap and easy to use. But this leaves out HDMI CEC as a consequence.
There are workarounds though.
First off, you'll need the hardware that injects CEC into the HDMI signal. Pulse Eight sells one [External Link], and then you have to use their companion libCEC software [External Link] to control it. Kodi natively supports libCEC, but it might take some custom work to get libCEC to do things when you use Deck UI on the Steam Deck. Not sure, since I've never used the software myself.
Also, depending on how the DP-Alt mode to HDMI adapter/hub you have treats the CEC connection on its output, you may need a modified HDMI cable [External Link] that blocks off anything from your adapter/hub which might cause interference with the injector.
2 Aug 2022 at 10:47 pm UTC Likes: 6
Quoting: pmk1cI‘d really like to have a docking station with HDMI-CEC Support, so it can start and stop my TV when (dis)connecting like every TV console does. I guess this needs support from the Deck AND the station, but I‘m not sure. Has anyone more info on that? Or is the JSAUX maybe even capable of doing stuff like that?This piqued my interest, so I did some digging. The main issue is that the Steam Deck uses DP-Alt mode, not HDMI-Alt mode. The latter natively supports HDMI CEC(for obvious reasons), but DP-Alt mode doesn't.
The strength of DP-Alt mode though is that it doesn't have licensing costs, and because of how DP works, adapters for converting to other standards (like HDMI) are easy to make. Hence DP-Alt mode wins with most OEMs, since it is cheap and easy to use. But this leaves out HDMI CEC as a consequence.
There are workarounds though.
First off, you'll need the hardware that injects CEC into the HDMI signal. Pulse Eight sells one [External Link], and then you have to use their companion libCEC software [External Link] to control it. Kodi natively supports libCEC, but it might take some custom work to get libCEC to do things when you use Deck UI on the Steam Deck. Not sure, since I've never used the software myself.
Also, depending on how the DP-Alt mode to HDMI adapter/hub you have treats the CEC connection on its output, you may need a modified HDMI cable [External Link] that blocks off anything from your adapter/hub which might cause interference with the injector.
43 of the Top 50 most highly-reviewed Steam games are Steam Deck Playable
15 Jul 2022 at 4:53 am UTC
15 Jul 2022 at 4:53 am UTC
Quoting: ElectricPrismThis talk of VR makes me curious. It would make a great Linux video to learn if someone using a dGPU over USB could theoretically run VR.That would require TB3/4 or USB4, which have PCIe access. Unfortunately, the SD only has USB 3.2 which lacks such a connection. The only way to use an eGPU on the SD would be via an M.2 adapter, which you can find videos of people testing on YouTube. The problem with this is that it requires opening up the SD, and removing the SSD. So not only is it not convenient, you have to get an OS installed into a MicroSD card or USB drive. Not a practical solution for most use cases.
Obviously the software stack is fine for it.
It's silly and a ridiculous use-case that would never be practical in its current iteration but I do wonder.
SteamOS 3.3 Beta out, plus a Steam Deck Client update
3 Jul 2022 at 4:37 am UTC Likes: 1
3 Jul 2022 at 4:37 am UTC Likes: 1
Quoting: NerdNoiseRadioLast I saw, this is a limitation of AMD's current GPU Linux driver. So we need AMD, and the rest of the open-source driver team, to get ray tracing support finished. Not much Valve can do on their own.Quoting: Purple Library GuyIsn't ray tracing kind of a hog that would bring something like the Steam Deck to a grinding near-halt?Well, it certainly would increase the system load, that's for sure! But having the option to enable it / disable it on a per-game basis would be pretty massive! The Digital Foundry guys tested it (in Windows, of course), and it certainly made an impact, but if memory serves, it wasn't one that brought the system to its knees. I don't remember it being one that couldn't be offset by other settings, or by perhaps leaning more heavily into FSR to compensate.
Now, I'm certainly NOT suggesting a scenario where RT would be mandatory - permanently turned on for all users for all games all the time. Of course not. But I certainly would love to see the [user-selectable] option given for those of us who are more "eye candy junkies" than "frame rate purists" - especially considering the hardware for it is already there. :-)
Anyway, does anybody know anything about when we Linux -committed can expect to enjoy the option? :-)
Proton Experimental sees fixes for Persona 4 Golden, Final Fantasy XIV, Black Ops II
1 Jul 2022 at 1:01 am UTC
1 Jul 2022 at 1:01 am UTC
[quote=STiAT]
But honestly, there are so many Third-party docks/hubs that work fine that I haven't even missed the official dock. I got a cheap $30 hub on Amazon that has USB-PD pass-through, 3 USB-A, HDMI, and Ethernet. Works perfectly.
I still want a switch like steam deck with docking for my TV though. Sadly they seem to have cancelled the docking plan.Cancelled? I hadn't heard of that, just that the dock had been delayed. There are still software quirks they need to work out, but they're making progress. The per-game forced resolution option is cool, though the ability to change the default option would be nice.
But honestly, there are so many Third-party docks/hubs that work fine that I haven't even missed the official dock. I got a cheap $30 hub on Amazon that has USB-PD pass-through, 3 USB-A, HDMI, and Ethernet. Works perfectly.
Valve designer warns people not to put 2242 M.2 drives in their Steam Deck
27 Jun 2022 at 2:40 pm UTC Likes: 2
27 Jun 2022 at 2:40 pm UTC Likes: 2
Quoting: EWGLastly, for anyone else who is looking to upgrade beyond the given option of 512GB. There is a 2TB m.2 2230 option available. Give it another year or two and I'm sure there will be even great capacities. We'll see.They started shipping 2TB to manufacturers, but they don't sell them to consumers annoyingly. So we have to wait for them to trickle into secondary markets, which will take a while and also drive up the price. 1TB are pretty easy to find though, and aren't that expensive these days.
Here's an article from January which links to Micros official page discussing it.
https://www.overclock3d.net/news/storage/micron_has_launched_the_world_s_first_2tb_m_2_2230_ssd/1 [External Link]
Let me know if you actually find one available for purchase. lol.
The upcoming Steam Deck Dock got an upgrade, now called a 'Docking Station'
22 Apr 2022 at 1:53 pm UTC Likes: 1
Currently the only viable eGPU method on the Steam Deck involves using an adapter to plug a GPU into the M.2 SSD slot inside the device.
22 Apr 2022 at 1:53 pm UTC Likes: 1
Quoting: fagnerlnWould be nice if the dock had a more powerful GPU (eGPU?) that the deck switches to it when it's docked.Not possible since the Steam Deck only has USB 3.2 Gen 2 which, not only doesn't have enough bandwidth for an eGPU, it doesn't have the needed PCIe access. You'd need USB4/Thunderbolt 3+ if you want an eGPU over USB-C.
Currently the only viable eGPU method on the Steam Deck involves using an adapter to plug a GPU into the M.2 SSD slot inside the device.
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