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Latest Comments by omer666
Street Fighter V will release on Linux & SteamOS this Spring time
16 Feb 2016 at 1:52 pm UTC

Quoting: neowiz73looks like the reviews so far indicate SF5 being a real flop. seems like nothing works even on windows... kind of reminds me of the latest Batman game. Game companies releasing way to early and then on top of that charge full MSRP for subpar quality plus release DLCs for the full game. the state of gaming in the AAA market is nutts to put it lightly.
I'll just have to wait for the super mega - all included deal for $30 after everything is fixed :P
Seriously though, no arcade mode? no trial mode... then the online multiplayer network is having lots of issues. ( that is absolutely no way to release a game) Capcom is about as bad as EA at this point.
Yes, a real disappointment.
Hopefully, the Linux/SteamOS launch will be the game's "real" launch ;)

[Edit]: "The ‘cinematic’ story mode (presumably something along the lines of recent Mortal Kombat games) won’t be here until June. Basic features, such as spectator mode for multiplayer lobbies and a suite of character-specific combo challenges—both of which were in Street Fighter IV at launch all those years ago—won’t be available until March. What remains is by turns intoxicating and infuriating, a marvellous fighting game wrapped up in a truly miserable framework—especially for the single player."
Source: http://www.pcgamer.com/street-fighter-v-is-a-long-disappointing-way-from-being-finished/ [External Link]
See? By the time it reaches Linux it's feature-full and as polished as an SNK title :D

Street Fighter V will release on Linux & SteamOS this Spring time
15 Feb 2016 at 8:54 pm UTC

Quoting: adolsonwhen Valve is directly involved
Valve are well known for taking their time and delaying things as well.

Quoting: hidekinI have a hori real arcade pro 3 SA , it's awesome for fighting games ;-)
Great choice, maybe the best arcade controller around nowadays, but quite pricey ^_^

Street Fighter V will release on Linux & SteamOS this Spring time
15 Feb 2016 at 7:21 pm UTC

Quoting: chimpy
Quoting: omer666
Quoting: BillNyeTheBlackGuy
Quoting: omer666P.S. : I tried some KOF not long ago on a Steam Controller and it was the worst vs fighting experience I had since the XBox 360 and its crappy cross. To be fair, I think it's the only thing this controller can't handle. I think it's time for getting an X-Arcade...
Set the left touch pad as touch. I had no problem doing moves like Clark's running three or Geese's raging storm after that. The dpad is still better though.
I did this as well, but as a vs fighter player, I need much more physical response than this. If you know about a great gamepad in that respect, I'm taking any serious suggestion. But in the end, I know I'll be getting an arcade stick. I'm looking at X-Arcade but at some cheaper Sanwa-based solutions as well.
Not a serious suggestion, but i remember the last gamepad with a truly great dpad was the Sega Genesis 6 button arcade controller. Street Fighter 2 was awesome with that controller.
Yes, there was an official SEGA Saturn USB controller some years ago but nowadays it is pretty much overpriced.
See: http://www.ebay.fr/itm/OFFICIAL-USB-SATURN-PADS-WHITE-JAPANESE-CONTROLLER-CONTROL-STREET-FIGHTER-PAD-/281891190048?hash=item41a2063520:g:VMAAAOSwCQNWeAyG [External Link]

For that price I'd rather pick an X-Arcade any day. Oh and I doubt the cheap copies we find all over the internet are worth the expense...

Street Fighter V will release on Linux & SteamOS this Spring time
15 Feb 2016 at 6:26 pm UTC

Quoting: BillNyeTheBlackGuy
Quoting: omer666P.S. : I tried some KOF not long ago on a Steam Controller and it was the worst vs fighting experience I had since the XBox 360 and its crappy cross. To be fair, I think it's the only thing this controller can't handle. I think it's time for getting an X-Arcade...
Set the left touch pad as touch. I had no problem doing moves like Clark's running three or Geese's raging storm after that. The dpad is still better though.
I did this as well, but as a vs fighter player, I need much more physical response than this. If you know about a great gamepad in that respect, I'm taking any serious suggestion. But in the end, I know I'll be getting an arcade stick. I'm looking at X-Arcade but at some cheaper Sanwa-based solutions as well.

Dying Light hotfix released, should fix major texture issue on Linux, no co-op fixes yet
15 Feb 2016 at 12:52 pm UTC

Quoting: Keyrock
Quoting: omer666Looks like your low-res texture bug is nothing compared to the low-res textures I had before the patch. Also I can't see anything wrong in your first screen...
The grass. Some of the grass (the tall grass) is shockingly low res compared to the rest of the foliage. Is it supposed to look like that? I don't remember it looking like that, granted I'm not usually staring at it when ripping through a field at 60 mph.
Ok now I see. Well it definitely looks wrong but it is not the same bug we're dealing with. You must look for 3Dfx-era low-res textures that spread for several square metres and will remind you of the first Unreal on a real low-end rig.
[Edit] The fix corrects the bug in my case. I still stumbled upon some low quality textures, but it seems once the cache is populated, the problem is gone.
Also, for those having performance issue, it seems that the update re-enables VSync by default. Once it's disabled again, it runs like a charm, really. I play this on a GTX 660.

Dying Light hotfix released, should fix major texture issue on Linux, no co-op fixes yet
15 Feb 2016 at 12:07 pm UTC

Looks like your low-res texture bug is nothing compared to the low-res textures I had before the patch. Also I can't see anything wrong in your first screen...

Being out for the weekend, I didn't have the chance to try the patch out, will give some feedback as soon as I get home...

Street Fighter V will release on Linux & SteamOS this Spring time
15 Feb 2016 at 11:56 am UTC

Damn, looks like DLC fest... I guess we shall wait for a sale to get the season pass, which will be around $30 full price... Really annoying when you consider the $50 price for the base game.

https://www.rockpapershotgun.com/2016/02/12/street-fighter-v-update-schedule/ [External Link]

Street Fighter V will release on Linux & SteamOS this Spring time
15 Feb 2016 at 11:07 am UTC

According to what we saw on videos and the first impressions from the greatest sources around - including Fighters Generation - Street Fighter V plays pretty much like Street Fighter III Third Strike, and that's a real good thing. Also they decided to drop their politics of releasing several versions of the same game just for a new character or new super moves. Whether it means it will be DLC heavy, we don't know.

Also I would love to have an announcement about the latest KOF installment but maybe I'm asking for too much. Having both series on Linux/SteamOS would be a dream come true. At least we had an SNK Humble Bundle recently so we know the doors aren't shut for us. Or at least getting 98/2002 Ultimate Match editions ported over... SNK, please...

P.S. : I tried some KOF not long ago on a Steam Controller and it was the worst vs fighting experience I had since the XBox 360 and its crappy cross. To be fair, I think it's the only thing this controller can't handle. I think it's time for getting an X-Arcade...

Dying Light: The Following - Enhanced Edition now available for Linux, texture issues
10 Feb 2016 at 5:26 am UTC Likes: 1

Quoting: Guest
Quoting: KeyrockPlayed it for a couple hours after work, no graphical glitches and performance seemed fine. I haven't played the base game since The Following came out, so I can't compare with past performance, but in The Following I was generally getting upper 50s to lower 70s FPS, never once saw it dip below 50, that's at 1440p with everything at maximum, draw distance included, except motion blur and film grain turned off (not for performance reasons, I just hate both effects). Hopefully they get this bug sorted out so people not lucky like myself can play the game without glitches.

Running over zombies with the buggy is super fun. That's the one thing about Dead Island (overall a vastly inferior game IMHO) I missed in Dying Light.
You never got the texture issue because you left the game at "high quality" graphics settings, and didn't change it before playing the game, as per my previous post explaining how to re-create and prevent the issue.

That solves that mystery, phew, I can sleep well tonight, lol...
I didn't change any setting whatsoever and I had the bug nevertheless. I'm going to try clearing both caches, though.

Dying Light: The Following - Enhanced Edition now available for Linux, texture issues
9 Feb 2016 at 8:20 pm UTC

I updated the game, launched it and met the bug right away. The difference is that it always happens with the same texture on my system, which is grass texture near the Tower. I really hope they correct this as it is very distracting, the rest of the game being so detailed...