Latest Comments by omer666
Dying Light hotfix released, should fix major texture issue on Linux, no co-op fixes yet
15 Feb 2016 at 12:52 pm UTC
[Edit] The fix corrects the bug in my case. I still stumbled upon some low quality textures, but it seems once the cache is populated, the problem is gone.
Also, for those having performance issue, it seems that the update re-enables VSync by default. Once it's disabled again, it runs like a charm, really. I play this on a GTX 660.
15 Feb 2016 at 12:52 pm UTC
Quoting: KeyrockOk now I see. Well it definitely looks wrong but it is not the same bug we're dealing with. You must look for 3Dfx-era low-res textures that spread for several square metres and will remind you of the first Unreal on a real low-end rig.Quoting: omer666Looks like your low-res texture bug is nothing compared to the low-res textures I had before the patch. Also I can't see anything wrong in your first screen...The grass. Some of the grass (the tall grass) is shockingly low res compared to the rest of the foliage. Is it supposed to look like that? I don't remember it looking like that, granted I'm not usually staring at it when ripping through a field at 60 mph.
[Edit] The fix corrects the bug in my case. I still stumbled upon some low quality textures, but it seems once the cache is populated, the problem is gone.
Also, for those having performance issue, it seems that the update re-enables VSync by default. Once it's disabled again, it runs like a charm, really. I play this on a GTX 660.
Dying Light hotfix released, should fix major texture issue on Linux, no co-op fixes yet
15 Feb 2016 at 12:07 pm UTC
15 Feb 2016 at 12:07 pm UTC
Looks like your low-res texture bug is nothing compared to the low-res textures I had before the patch. Also I can't see anything wrong in your first screen...
Being out for the weekend, I didn't have the chance to try the patch out, will give some feedback as soon as I get home...
Being out for the weekend, I didn't have the chance to try the patch out, will give some feedback as soon as I get home...
Street Fighter V will release on Linux & SteamOS this Spring time
15 Feb 2016 at 11:56 am UTC
15 Feb 2016 at 11:56 am UTC
Damn, looks like DLC fest... I guess we shall wait for a sale to get the season pass, which will be around $30 full price... Really annoying when you consider the $50 price for the base game.
https://www.rockpapershotgun.com/2016/02/12/street-fighter-v-update-schedule/ [External Link]
https://www.rockpapershotgun.com/2016/02/12/street-fighter-v-update-schedule/ [External Link]
Street Fighter V will release on Linux & SteamOS this Spring time
15 Feb 2016 at 11:07 am UTC
15 Feb 2016 at 11:07 am UTC
According to what we saw on videos and the first impressions from the greatest sources around - including Fighters Generation - Street Fighter V plays pretty much like Street Fighter III Third Strike, and that's a real good thing. Also they decided to drop their politics of releasing several versions of the same game just for a new character or new super moves. Whether it means it will be DLC heavy, we don't know.
Also I would love to have an announcement about the latest KOF installment but maybe I'm asking for too much. Having both series on Linux/SteamOS would be a dream come true. At least we had an SNK Humble Bundle recently so we know the doors aren't shut for us. Or at least getting 98/2002 Ultimate Match editions ported over... SNK, please...
P.S. : I tried some KOF not long ago on a Steam Controller and it was the worst vs fighting experience I had since the XBox 360 and its crappy cross. To be fair, I think it's the only thing this controller can't handle. I think it's time for getting an X-Arcade...
Also I would love to have an announcement about the latest KOF installment but maybe I'm asking for too much. Having both series on Linux/SteamOS would be a dream come true. At least we had an SNK Humble Bundle recently so we know the doors aren't shut for us. Or at least getting 98/2002 Ultimate Match editions ported over... SNK, please...
P.S. : I tried some KOF not long ago on a Steam Controller and it was the worst vs fighting experience I had since the XBox 360 and its crappy cross. To be fair, I think it's the only thing this controller can't handle. I think it's time for getting an X-Arcade...
Dying Light: The Following - Enhanced Edition now available for Linux, texture issues
10 Feb 2016 at 5:26 am UTC Likes: 1
10 Feb 2016 at 5:26 am UTC Likes: 1
Quoting: GuestI didn't change any setting whatsoever and I had the bug nevertheless. I'm going to try clearing both caches, though.Quoting: KeyrockPlayed it for a couple hours after work, no graphical glitches and performance seemed fine. I haven't played the base game since The Following came out, so I can't compare with past performance, but in The Following I was generally getting upper 50s to lower 70s FPS, never once saw it dip below 50, that's at 1440p with everything at maximum, draw distance included, except motion blur and film grain turned off (not for performance reasons, I just hate both effects). Hopefully they get this bug sorted out so people not lucky like myself can play the game without glitches.You never got the texture issue because you left the game at "high quality" graphics settings, and didn't change it before playing the game, as per my previous post explaining how to re-create and prevent the issue.
Running over zombies with the buggy is super fun. That's the one thing about Dead Island (overall a vastly inferior game IMHO) I missed in Dying Light.
That solves that mystery, phew, I can sleep well tonight, lol...
Dying Light: The Following - Enhanced Edition now available for Linux, texture issues
9 Feb 2016 at 8:20 pm UTC
9 Feb 2016 at 8:20 pm UTC
I updated the game, launched it and met the bug right away. The difference is that it always happens with the same texture on my system, which is grass texture near the Tower. I really hope they correct this as it is very distracting, the rest of the game being so detailed...
Killing Floor 2 still planned for SteamOS & Linux, lacking the manpower for it right now
5 Feb 2016 at 8:02 am UTC
5 Feb 2016 at 8:02 am UTC
Just remember their Linux support for the 1st KF... Pretty miserable. I'm not buying a single TripWire game any time soon.
The Vanishing of Ethan Carter Linux & SteamOS port has been put on hold
1 Feb 2016 at 8:12 pm UTC
1 Feb 2016 at 8:12 pm UTC
Isn't The Vanishing of E.C an UE 3 game?
Company of Heroes 2 updated and performs better, The Western Front Armies expansion released
29 Jan 2016 at 9:09 pm UTC
29 Jan 2016 at 9:09 pm UTC
I am alone having issues with quitting the game? It prevents me from closing Steam or launching the game again, it's pretty annoying...
Company of Heroes 2 updated and performs better, The Western Front Armies expansion released
28 Jan 2016 at 6:40 pm UTC
28 Jan 2016 at 6:40 pm UTC
The game refuses to quit on my rig, don't know why. I can't kill the process either, and I am forced to kill X.
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