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Latest Comments by omer666
Turok: Dinosaur Hunter looks like it will come to SteamOS & Linux
19 Dec 2015 at 3:42 pm UTC Likes: 1

So much great news these days, can't wait to play all those incredible titles. The guys at Night Dive are doing really great, and though the Linux versions of System Shock and Turok are not released yet, I just can't hide my eagerness.

Street Fighter V confirmed to be coming for Linux & SteamOS
17 Dec 2015 at 8:32 pm UTC Likes: 2

Look at my avatar. Now you know what I think.

Humble NEOGEO 25th Anniversary Bundle, almost all games available for Linux
13 Dec 2015 at 11:37 am UTC

Did anyone try playing those games with a gamepad? Mine refuses to work...

Unity 5.3 released, hello modern OpenGL system for Linux gaming
9 Dec 2015 at 5:36 am UTC

Quoting: mr-egg
Quoting: GuestThere is also the fact that WebGL is an officially supported build target.
Thats actually really good. Would that open up possibilities for games like Quake Live ?
Quake Live uses the complete original Quake 3 engine, just with a Web interface replacing the server browser - which in itself is a great move considering how bad was q3's server browser. It is not a WebGL port and it is totally unrelated to Unity.

Also in fact the game actually has had a Linux port at release, they just decided to discontinue it. As a long-time id fan - I bought the first Quake on launch and I own almost everything they ever released - I felt betrayed.

GRID Autosport releasing for SteamOS & Linux on December 10th
3 Dec 2015 at 1:05 pm UTC Likes: 2

Quoting: MGOidLets hope that it will not need OpenGL 4.3 as minimal requirement, like the other recent Feral ports, so people using opensourse drivers can play it from day one.
Quite the contrary: let's hope it does. In many ports, there were graphical differences between Windows & Linux versions because they didn't use OpenGL 4.x ...

Let's hope some day Intel & AMD catch up with nVidia.

Rocket League should be on Linux before the end of December
30 Nov 2015 at 10:28 pm UTC Likes: 1

Quoting: melkemindI don't get why we shouldn't hold developers to high standards just because we're using Linux. That's a like a beautiful desperate woman settling for an old drunk guy who hits her because she's so afraid he'll leave. She deserves better, and so do we. ^_^
I don't think the image is adapted to the situation, unless you consider porting AAA games to Linux with altered performance is like hitting us in the face...

Rocket League should be on Linux before the end of December
30 Nov 2015 at 11:48 am UTC

Quoting: maodzedun
Quoting: omer666When you know that the vast majority of them wouldn't even spot the difference between the port and the original without an FPS counter...
Except for all people with lower and or older hardware. Why are all deniers acting like everybody has a 970 or better GPU. I've a pair of 290x - trust me, I notice the performance difference quite well. I'm pretty sure anybody with a 2 gig 960 would be like WTF when his game starts running at 40 instead of 60+ frames.
I've got a GTX 660 and I get steady 50 to 60FPS with everything maxed out on 1080p... I don't know how are things going with an older card, but I consider it's performance on my rig to be good enough.

Rocket League should be on Linux before the end of December
29 Nov 2015 at 5:18 pm UTC Likes: 1

Quoting: BonsI am getting more and more the feeling that the porting of new games to Linux is getting slower and slower.
and more ports are getting canceled.
...and at the same time port quality is becoming a more important concern for both developers and users. We know some ports that were completely unplayable at launch, but now Linux users are paying more attention to performance and framerate than ever before. It is also true for reviewers, who keep looking at raw performance as an indicator of the potential interest of SteamOS, even if it is far from being meaningful to the end user.

Thus, extensively testing a game for an emerging market means it takes much more time to port and test it, and it could explain why it is taking developers quite more time to port games as the target audience is getting more and more difficult to satisfy. Honestly, on another site I won't name (cough cough) I saw countless negative reactions to the Linux port of Alien Isolation, stating Feral was doing an awful optimisation job, framerate was not good enough compared to Windows, bla bla bla. When you know that the vast majority of them wouldn't even spot the difference between the port and the original without an FPS counter...

The Zotac Steam Machine ZBOX NEN SN970 impressed OC3D in their review
28 Nov 2015 at 3:33 pm UTC Likes: 3

Quoting: miroNevertheless, things are way better than they used to be, say 2 years ago. When the only linux titles were sim city 3000 and a handful others.
3 years ago, even SimCity 3000 was not available anymore to Linux gamers! Back then, when I heard Valve was willing to push Linux forward, I decided to get a fuel-loaded Core i7 instead of my usual low-end PC + console combo. Never did I regret this decision, ever.

As to console exclusives, it is not that true anymore. Apart from HD remakes of Uncharted and The Last of Us on the Sony side of things, 1 or 2 Nintendo licences a year (true story) -- and almost nothing on Microsoft's part (Forza), people get mostly multi-platform titles to fulfil their gaming lust.
Look at this week's top sellers : Fallout 4, Call of Shitty, Tomb Raider, Need for Speed and FIFA. There's only Starcraft 2's latest full-priced extension which is a Windows exclusive.

Switch Galaxy Ultra, a fast-paced arcade racer now on SteamOS & Linux
25 Nov 2015 at 2:42 pm UTC Likes: 2

I would have hoped for a more traditional Wipeout/F-Zero kind of gameplay, but it's still great to have that game on Linux.