Latest Comments by omer666
Feral Interactive Have Put Up Another Port Teaser
17 Jan 2015 at 10:21 am UTC
17 Jan 2015 at 10:21 am UTC
Quoting: DissCentHmm OK. Well, I don't see any clue in that :pQuoting: omer666[Edit] By the way, don't you think the "Always offer a choice" doesn't feel right... to me, it looks like it's been added afterwards.It looks strange, but it's included in this picture as well: commons.wikimedia.org/wiki/File:Oxford_-_Eagle_and_Child_Pub_-_0168.jpg (sorry, I couldn't put http:// before that link or the post would get corrupt).
Feral Interactive Have Put Up Another Port Teaser
17 Jan 2015 at 10:11 am UTC
17 Jan 2015 at 10:11 am UTC
The double beer handle on the left looks like a Raving Rabbid...
[Edit] By the way, don't you think the "Always offer a choice" doesn't feel right... to me, it looks like it's been added afterwards.
[Edit] By the way, don't you think the "Always offer a choice" doesn't feel right... to me, it looks like it's been added afterwards.
Pillars Of Eternity, The RPG Aims For A Same-day Linux Release On March 26th
15 Jan 2015 at 5:44 pm UTC
15 Jan 2015 at 5:44 pm UTC
They still need to fix Warlock II, though :/
GOL GOTY Awards Are Over, Here's The Top 10 From Each Section
15 Jan 2015 at 5:08 am UTC
15 Jan 2015 at 5:08 am UTC
Uh, well it's not that bad. I like Borderlands 2 a great deal, even if to me it didn't qualify as a GOTY. Have to accept choices from others I guess ^_^
Egosoft's X Rebirth Actively Being Ported To Linux
13 Jan 2015 at 1:40 pm UTC
[Edit] Here:
http://forum.egosoft.com/viewtopic.php?t=329914 [External Link]
Oh and as far as X:Rebirth is concerned, yes, it is in pretty bad shape, but Egosoft is known for improving their games over time... Hopefully they will correct this.
13 Jan 2015 at 1:40 pm UTC
Quoting: DrMcCoyWell, there's this review on Rock, Paper, Shotgun [External Link], and that looks like it is quite bad...Weren't the Steam versions ported in-house? I thought I read so somewhere on the internet, but I may be mistaken...
About the porting: are they actually porting it themselves now? The earlier X games were ported by outside contractors and Egoraptor let those ports rot afterwards. I always hated them for that.
[Edit] Here:
http://forum.egosoft.com/viewtopic.php?t=329914 [External Link]
Oh and as far as X:Rebirth is concerned, yes, it is in pretty bad shape, but Egosoft is known for improving their games over time... Hopefully they will correct this.
C4 Engine Drops Linux Support, Developer Says Linux Is Inferior
12 Jan 2015 at 8:54 pm UTC Likes: 2
More seriously, he should have called it TNT.
View video on youtube.com
Well I'm too destroyed by now, must lay to rest.
12 Jan 2015 at 8:54 pm UTC Likes: 2
Quoting: SamsaiYou could say the Linux version of C4 just... blew up.Wow I'm impressed... I mean, I'm blown away.
*Hides from the pun police.*
More seriously, he should have called it TNT.
View video on youtube.com
Well I'm too destroyed by now, must lay to rest.
Dungeon Defenders II Linux Version Is On The Roadmap
5 Jan 2015 at 5:22 pm UTC
5 Jan 2015 at 5:22 pm UTC
Quoting: c3027367After reporting bugs to icculus zero ducks where given, same happened to Red Orchestra and Killing Floor bugs.Yes, those developers don't give a damn and Icculus can't work for free, so the games're still not fixed. I bought a lot of useless Killing Floor DLCs at the time and I bitterly regret now, won't be buying Killing Floor 2 until the first one is fixed.
Steam Client Beta Add FPS Counter
5 Jan 2015 at 3:13 pm UTC
5 Jan 2015 at 3:13 pm UTC
Quoting: SkullyHey that could be really great!Quoting: stssNow we just need something to be able to forcefully limit fps in Linux, like windows users can do with nvidia-inspectorI have actually written a ".so" file that I LD_PRELOAD into any game allow the following.
1/ Force vsync on
2/ Force vsync off
3/ Force a FPS limit of your choice (framecap)
4/ DYNAMIC vsync ( Just like you can in with Nvidia on windows)
Nvidia opened an enhancement request back in 2012 to implement dynamic vsync and we still don't have it.
https://devtalk.nvidia.com/default/topic/524735/adaptive-vsync-/ [External Link]
This feature and the fact you can't normally FORCE vsync on or off in linux, was the sole reason I wrote this injection lib.
It's been tested with 100's of games on steam both 32bit and 64bit. I have been meaning to clean it up a bit and place on github.
I might try and find the time to do so if people here are keen.
Linux Game Of The Year Awards Voting Open
4 Jan 2015 at 8:18 pm UTC
[Edit] There is The Witcher 2, in the "T" letters.
4 Jan 2015 at 8:18 pm UTC
Quoting: neffoNo Witcher 2?On the voting page it's said it's limited to native games... it's up to you if you consider Witcher 2 is native or not... Don't know myself.
[Edit] There is The Witcher 2, in the "T" letters.
Happy New Year From GamingOnLinux
2 Jan 2015 at 10:09 am UTC Likes: 1
2 Jan 2015 at 10:09 am UTC Likes: 1
I hope developers and publishers will continue supporting Linux as a gaming platform like they do now.
- Legendary, the free and open source Epic Games Launcher, has moved to a new organisation
- Godot gets a funding boost from Slay the Spire 2 devs Mega Crit
- Bazzite Linux gets some major upgrades for the April 2026 Update
- Valve dev fixes up VRAM management on AMD GPUs to improve performance
- Proton Experimental brings fixes for classic Resident Evil 1 & 2, Dino Crisis 1 & 2 and more
- > See more over 30 days here
- New Desktop Screenshot Thread
- DoctorJunglist - To wait or not to wait
- GustyGhost - Proton/Wine Games Locking Up
- tuubi - The Great Android lockdown of 2026.
- LoudTechie - Introduce Yourself!
- LoudTechie - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck