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Latest Comments by DamonLinuxPL
Breaking Point, an Arma 3 mod is moving to Unreal Engine 4 with Kickstarter, Linux & Vulkan planned
2 Jun 2017 at 11:04 am UTC

So UE4 support now Vulkan on desktop (Windows+Linux)? I think still not. So, they have leak that Epic soon can add it or they just make own Vulkan implementaction?

WW1 FPS Verdun to get a standlone expansion 'Tannenberg' that sees you going East
24 May 2017 at 1:14 pm UTC

I heard rumors that they plan to add maps from the Polish-Bolshevik war. But as you can see nothing indicates it. Right?

Dota 2 performance update released
23 May 2017 at 7:59 pm UTC

Yup, playing few matches and look like I have more about 10-15 FPS but still have horrible lags when pressing ENTER for chat or right clicking on item in box - especially in mid and end of game.

The developer of 'Inner Voices' will seriously consider a Linux version with enough interest
17 May 2017 at 6:54 pm UTC Likes: 1

I can help in testing. Let me know if I can help. Can test on Ubuntu 17.04, Fedora 25, Mageia 5 and OpenMandriva.

Looks like Rome: Total War might be coming to Linux, according to Feral's port radar
16 May 2017 at 10:43 am UTC Likes: 4

I prefer Rome II - but looks like CA abandon porting process without any word...

The developer of 'Inner Voices' will seriously consider a Linux version with enough interest
14 May 2017 at 10:31 pm UTC Likes: 2

Quoting: Ehvis
if enough people would request a Linux version
Those are the "suckiest" reasons. Enough? What is enough? Only a fraction of the people ever get into a place to request anything. An average "request" thread doesn't even get enough attention to cover the cost of a tweet, let alone a port. It's basically one of those easily made statements that can only lead to no.
Do you know what it can working in this case?
Maybe this developer (one of few) collect Linux request and in next he asking about permission his boss or ask about this game publisher. If he show him many Linux request, he can make agree for Linux version - but this is only my hypothesis.

Steam Audio comes to Unreal Engine 4
3 May 2017 at 10:56 pm UTC Likes: 1

Steam Audio in Unreal Engine 4,16 is not available for Linux (yet). So we need wait for it. I hope not too long.
S1: https://www.phoronix.com/scan.php?page=news_item&px=Unreal-Engine-4.16-Preview [External Link]
S2: https://forums.unrealengine.com/showthread.php?142071 [External Link]

GOG staff state that Galaxy for Linux is being worked on, but still no ETA
29 Apr 2017 at 9:55 pm UTC Likes: 4

Guys, guys, guys...

I have a slightly different view on the situation. Maybe because I learned a bit in the situation of GOG in Poland or because I live in Poland and I know some of CDP Red fact...
GoG Galaxy is fully optional client. Is also DRM-Free, so we not have any DRM mechanizm into Galaxy. Also Steam... is not itself DRM but yes Steam can use DRM but this is publisher choice. If publisher want drm-free version, they can add drm-free into steam and we can download it and launch without steam. We can even download it via cmdsteam without use Steam client and after this launch game directly from game dir without any Steam, just like in GOG but this all is publisher choice.

Another question. Why we not have some Linux games on GOG but only on Steam? This in most cases is not a GOG fault. This is developer/publisher fault. GOG is just store, publisher need allow to publish own game on GOG and need make game build for it. It not simple as you can think. Look Triumph Studios not upload Age of Wonders 3 for Linux on GOG because of few things. Similar is with other games. First, they need buy another license for e.g. for some game component like middleware or engine. So they need spend more money. Sometimes developer want but all publishing moves can be made by publisher and they in some case don't want spend money for low profilable Linux port on GOG. Next, they need have game build working out of box on supported by GOG Linux distro (Ubuntu), so they need bundle it with needed library or link to dynamic library, but not all used library can be bundled because of legal thigs. Another, they need compiling/building separate build which not depends on steam (is not integrated with steam), so another build. If games is still in development, they need build it every single update and make compatible with GOG and maintain... every build... For this you need time, resources (money and humans). So this all things cost some money. Time is money, humans resources is money, because your developer can now working on new game or game update but not, he now make second or thrid in this week Linux build... His time is important and valuable. Ofc you can hire another developer, for Linux version but... this cost another money and in GOG they can sell for e.g. few Linux game copy in months. So does this sale compensate for his salary? Don't know, but on Steam in many case NOT! or almost not, so on GOG with smalled userbase? I think not.
So thats why we not see some Linux games on GOG like Age of Wonders 3 or Saint Row series or Metro series and etc.

Also why we not see Dying Light on GOG? Not because Techland not want or GOG not want. Because Dying Light is largely based on multiplayer system. On Steam they can use steam services but on GOG? Yes, on GOG they use Galaxy but this client is not available on Linux yet. So they can't release not fully functional game on GOG...

Same with GWENT, we can see it when Galaxy client get Linux version but of course if CD Projekt RED want release it for us. After criticism and hate that fell on the CD Projekt Red and Virtual Programming after release of The Witcher 2 for Linux, I think they bite twice time in his tongue than release any future game for Linux. Thanks for nice community and hate... Do we have any reason for this hate? No. Witcher 2 is nice game and working fine from release day on NVIDIA GPU. I tested it also on AMD GPU and it working on day release but with poor 30 FPS... but working. After few days, they release patch with disabled buggy opengl extension for AMD gpu and game on AMD GPU working very nice. They also start supporting mesa, when mesa reach needed features and performance needed for this game. Also if you look at performance linux vs windows on TW2 you can see that it working almost in the same FPS on Linux as on Windows and in some cases even better, like ARMA 3. Other Linux developer made game only for NVIDIA gpu, or not supporting for while mesa or amd gpu or working with only half performance on Linux. So why Linux community hate it so much? Even today, I see post on blogs, comments etc. that TW2 is "very poor port", "shit" "it not working", "just leave it", devs need to die" and other horrible things... Look, in Poland we have very complicated and restricted law, also CDP is on Warsaw Stock exchange. So any decision they need make with agreement with investors. Also you see how CDP lose when in Internet there a false leak of supposed materials from the pre-premiere game? You know, how much they lose from this fake info? No, you probably not know, they lose millions polish złoty. Same with poorly reviews of Linux community TW2. Yes, they earn money from Linux sales, but we don't know if they earn anything or did the port turn money? If even yes, they could lose much more than they earned. All through the poor opinion of the Linux community, they lost on the stock market, have small fallen. So in next time investors ask, "guys if we lose money on Linux port and if Linux community hate us and thanks to it we lose money on stock and we not earn anythings so why we releasing games of this little market. Don't spend us money anymore or we quit from investors" - so they can't supporting us anymore? Do you understand? Thanks for some angry community and unfair opinion we can't see TW3 for Linux but I hope this is not true, but it can be. So in next time don't be asshole, don't be hater, just BE FAIR!