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Latest Comments by edddeduck_feral
Mad Max released for Linux, port report and review available
20 Oct 2016 at 5:26 pm UTC Likes: 4

Quoting: loggfreakidk, but does feral have any port at all that officially supports AMD GPU's on linux?
Loads! In fact any game that are not blocked by missing features or driver bugs are supported on AMD (and Intel). Off the top of my head these are all officially supported:

XCOM 1
Empire Total War
Medeval 2 Total War
Life Is Strange
Tomb Raider 2013
Dawn Of War 2
Dawn Of War 2 Chaos Rising
Dawn Of War 2 Retribution

Almost all of the rest work but have some bugs on Mesa on some cards / situations preventing official support (yet).

Mad Max released for Linux, port report and review available
20 Oct 2016 at 2:16 pm UTC Likes: 5

Quoting: m0uHHey Guys!

Has it someone running on arch? I'm stucking at the intro and finally it crashes.

br
We had it running just fine on Arch Linux (unsupported) so we know it works even if we don't support all the possible edge cases.

Try using the launch option --system-asound in Steam client, we added this as it helps on some systems (including Arch) that have issues due to system / Steam runtime conflicts. :)

Edwin

Mad Max released for Linux, port report and review available
20 Oct 2016 at 12:12 pm UTC Likes: 3

Quoting: Mountain ManSounds awesome. A bit bummed about some of the bugs, but I suppose the up side is that Feral apparently made a perfect translation of the Windows version.

Downloading it now, but I probably won't be able to play for another 12-hours until I'm home from work and the kids are in bed.
That bug is pretty rare, I have 100+ hours and haven't seen it once. It's annoying when it does happen though. If we managed to make it happen in a debugger we'll have a look for sure :)

Tomb Raider for Linux is currently super cheap on the Feral store
7 Oct 2016 at 11:08 am UTC Likes: 2

Quoting: WorMzyUnfortunately I couldn't get this game to run when I originally bought it, and Feral support didn't respond to me until after I had to refund it on Steam. Maybe it's chance to give it another chance, but I'd have to buy it through Steam again to make sure the refund option is still available to me if it's still not working.

Did anyone else get CTD immediately after the corrupted splash screen, but keep the game? Does it launch properly now?
Not seem any major reports of that, I assume you're not using Ubuntu as that issue sounds very much like missing libraries. We did a bunch of fixes to fix unsupported distro setups in one of our patches that might have solved things.

Mad Max to release on 20th of October for Linux & SteamOS, being ported by Feral Interactive
7 Oct 2016 at 11:05 am UTC Likes: 5

Quoting: EikeI'll continue to feed it with Bethesda, Bethesda and... hm, I'll think about the third.
Let me guess.... Bethesda? ;)

Mad Max to release on 20th of October for Linux & SteamOS, being ported by Feral Interactive
7 Oct 2016 at 10:13 am UTC Likes: 4

Quoting: EikeSo the requestinator might be (at least a little bit) more than just some social media fun...?
It's 100% real not just a social media fun thing, it's not the only way we decide to license games of course but popular requests are taken on board when we look at what games to license for Linux (and Mac).

Luckily Linux users tastes for games and our own tastes are pretty similar so usually you guys are just reinforcing what games we think are awesome :)

Mad Max to release on 20th of October for Linux & SteamOS, being ported by Feral Interactive
7 Oct 2016 at 8:07 am UTC Likes: 4

Quoting: Eike
Quoting: edddeduckferal
Quoting: Comandante oardoFeral acquired the publishing rights for Mac and Linux...
If that is the case, yes, they deserve money for job..
That's how all Feral games work.
So you're solely paid by game copy sells and don't get money from the studio/original publisher?
Correct, we're the publisher on Linux for all our games.

Mad Max to release on 20th of October for Linux & SteamOS, being ported by Feral Interactive
7 Oct 2016 at 7:59 am UTC Likes: 2

Quoting: Skudranot amd again. this sucks
AMD's drivers are improving but they aren't at the level of Nvidia (yet). Right now Mesa has a slight lead overall and is the driver we usually support for the last few games. However we're constantly evaluating all drivers and we always aim to get the game running on both if possible.

For Mad Max the game runs on both Mesa and AMDGPUPRO but not at a level where we could support it officially due to various issues.

Mad Max to release on 20th of October for Linux & SteamOS, being ported by Feral Interactive
7 Oct 2016 at 7:53 am UTC Likes: 6

Quoting: Comandante oardoFeral acquired the publishing rights for Mac and Linux...
If that is the case, yes, they deserve money for job..
That's how all Feral games work.

Mad Max to release on 20th of October for Linux & SteamOS, being ported by Feral Interactive
6 Oct 2016 at 9:42 am UTC Likes: 7

Quoting: jsa1983
Quoting: edddeduckferalSummary: AMD is unsupported meaning we don't recommend you purchase it on AMD GPUs, however we have don a lot of work towards support which should happen once all the improvements to Mesa/Kernel are in stable branches.
Guys, hats off to you. Your level of commitment to mesa is great. I've seen at least two bug reports filed during the last week by Feral's James Legg (even one with a patch to fix it - https://cgit.freedesktop.org/mesa/mesa/commit/?id=e33f31d61f5e9019f8b0bac0378dfb8fd1147421 [External Link] -) which I believe were related to this game. Thank you a lot, Feral!!
Thanks, I'm glad you're so appreciative of our efforts :) We've supported Mesa since our first release (XCOM 1 Intel Iris Pro only), slowly over time it has become our target driver on AMD as well as Intel. We do test against AMDGPUPRO however for our latest games Mesa has proven to be the driver that allows us to get the performance and stability needed on a wide range of AMD hardware. We constantly monitor all drivers on every game we work on so this is a constantly moving target as both Mesa and AMDGPUPRO improve over time.

I think that fix you mention is for a different game in the future not Mad Max. Most of the Mad Max issues are known issues inside Mesa and not ones we have specifically opened for Mad Max.