Latest Comments by ElectricPrism
Dota 2 Managed To Hit Over 1 Million Players
18 Feb 2015 at 9:01 pm UTC
18 Feb 2015 at 9:01 pm UTC
This article's title is misleading - it should read something more like:
DOTA 2 hits 1 million players online at the same time.
There are infact 11,000,000 unique players and not 1,000,000 that login each month. To anyone who says LOL trumps in players because they claim 40,000,000 players - that's nonsensical as the metric can't be compared. LOL counts players by the # the accounts registered, not by logins this month.
Between my girl and me we have 6 accounts, neither of us have played LOL in over a year as it runs like crap on WINE and Riot Games doesn't care. (DOTA has gained 6 million playes in about 8 months and made 40 Million Dollars off this years championship event in a matter of weeks.) LOL's fate is sealed - it will be a game for tweens, noobs, moms and baddies who can't handle the complexity of actives in DOTA whilest attracted to the boobage of Sona, Ahri and other champions.
Riot Games are lazy and too busy partying snorting cocaine off iphones while partying with young girls to do anything to enrich LOL suchas - I don't know - bring it to Linux and gain a highly technical market that spends lots of time and money on their PCs. Nope. But oh we're given a awesome new Reddit style forums that everyone hates, we get a music album and music videos - OMG LOL is sooo amazzzing!!! But hey! What else would you expect a company located in Orange County California? And now they're owned by the Chinese.
I have one last bone to pick - and that's the Riot Games strategically nurfs and buffs champions in order to perpetuate skin sales thereby putting cash into their bank, it's a ruthless tactic where your favorite hero's stats get dumped when X New Skin comes out for X Champion that just got buffed.
On the other hand, the strategic and intelligent valve rewards players for playing by giving random item and skin drops that entice players into playing more games. Skins, and Items are 90% cheaper than in LOL and players can resell items on the Steam Marketplace when they get tired or get a new preferred skin set. Valve is Genius.
The greed and lazyness of LOL has ruined LOL for me and many others.
(To those saying X DOTA2 player was moody/bitch and a bad experience, there's a mute button on the score screen - mute players on a per-player basis - so much better than when LOL disabled chatting with the enemy team.)
DOTA 2 hits 1 million players online at the same time.
There are infact 11,000,000 unique players and not 1,000,000 that login each month. To anyone who says LOL trumps in players because they claim 40,000,000 players - that's nonsensical as the metric can't be compared. LOL counts players by the # the accounts registered, not by logins this month.
Between my girl and me we have 6 accounts, neither of us have played LOL in over a year as it runs like crap on WINE and Riot Games doesn't care. (DOTA has gained 6 million playes in about 8 months and made 40 Million Dollars off this years championship event in a matter of weeks.) LOL's fate is sealed - it will be a game for tweens, noobs, moms and baddies who can't handle the complexity of actives in DOTA whilest attracted to the boobage of Sona, Ahri and other champions.
Riot Games are lazy and too busy partying snorting cocaine off iphones while partying with young girls to do anything to enrich LOL suchas - I don't know - bring it to Linux and gain a highly technical market that spends lots of time and money on their PCs. Nope. But oh we're given a awesome new Reddit style forums that everyone hates, we get a music album and music videos - OMG LOL is sooo amazzzing!!! But hey! What else would you expect a company located in Orange County California? And now they're owned by the Chinese.
I have one last bone to pick - and that's the Riot Games strategically nurfs and buffs champions in order to perpetuate skin sales thereby putting cash into their bank, it's a ruthless tactic where your favorite hero's stats get dumped when X New Skin comes out for X Champion that just got buffed.
On the other hand, the strategic and intelligent valve rewards players for playing by giving random item and skin drops that entice players into playing more games. Skins, and Items are 90% cheaper than in LOL and players can resell items on the Steam Marketplace when they get tired or get a new preferred skin set. Valve is Genius.
The greed and lazyness of LOL has ruined LOL for me and many others.
(To those saying X DOTA2 player was moody/bitch and a bad experience, there's a mute button on the score screen - mute players on a per-player basis - so much better than when LOL disabled chatting with the enemy team.)
GOL Cast: Fragging Bots And Testing New Maps In Xonotic
29 Jan 2015 at 7:08 am UTC
29 Jan 2015 at 7:08 am UTC
I enjoyed the gamecast, I can't wait to download and try it out.
They really should release this on Steam as FreeToPlay, it would significantly help them to have a distribution mechanism keeping all users at the latest version automatically.
They really should release this on Steam as FreeToPlay, it would significantly help them to have a distribution mechanism keeping all users at the latest version automatically.
Scirra’s 'Construct' Game Creation Editor To Support Linux With Construct 3
29 Jan 2015 at 7:05 am UTC
29 Jan 2015 at 7:05 am UTC
This is great news, I used Construct 2 while on windows - It'll be nice to revisit it as I'm now Linux dependent.
Storm United, Online FPS Shows First Real Game-play Video, First Alpha Due Soon
23 Jan 2015 at 12:41 am UTC
23 Jan 2015 at 12:41 am UTC
If this game does play like Halo / Section 8 Prejudice and comes on Linux, count me in - I've been looking for a playful FPS for a long time to quench my Halo 3 thirst on XPC.
Planetary Annihilation Teases New Units & Saved Game Support
23 Jan 2015 at 12:34 am UTC
23 Jan 2015 at 12:34 am UTC
The camera in this game sticks as bad as sticky marshmallow hands. The learning curve seems really sharp, I was hoping for a StarCraft like RTS, Planetary Annihilation is not, it's its own animal.
Audiosurf 2 Released For Linux, Our Thoughts, It Rocks
16 Jan 2015 at 10:21 pm UTC
16 Jan 2015 at 10:21 pm UTC
Been waiting for this to launch Linux before I threw in my cash. Since I waited nearly 8 months I guess I can wait till it goes on sale a little bit before adding it to my collection.
Good deal.
Good deal.
Steam Hardware Survey For December 2014
16 Jan 2015 at 10:17 pm UTC
I've gotten it twice on ElementaryOS and once on Arch. Granted I do have at least 6 Linux PCs I manage.
16 Jan 2015 at 10:17 pm UTC
Quoting: StianTheDarkI never got this survey popup, so I think there's something fishy about Steam Hardware Surveys..I've gotten the survey 3 times in the last year on 2 computers. Granted my library is about 100+ Linux Games and I play DOTA. (Also I'm exclusive to Linux and login to steam daily.)
I've gotten it twice on ElementaryOS and once on Arch. Granted I do have at least 6 Linux PCs I manage.
C4 Engine Drops Linux Support, Developer Says Linux Is Inferior
16 Jan 2015 at 10:12 pm UTC
16 Jan 2015 at 10:12 pm UTC
Their loss.
Fans Making Super Mario 64 Remake, Looking for Contributors
16 Jan 2015 at 9:46 pm UTC Likes: 1
Mostly all gaming developers in the 1990s were what we would consider "Indie" by today's standard, A Link to the Past, System Shock 2, Half Life 1, Super Mario World, Super Mario Kart, etc...
Everything today from mainstream generally sucks because big developers don't want to risk loosing money so they take less chances on weird ideas and try to reign it in by being politically correct - we see this in movies all the time.
Just saw the remake of Batman? We'll guess what it's time for another reboot of Batman, or lets reboot Superman because it's a safe way to extract cash from consumers at the box office. In the same way we see remakes and new versions of the same old crap from Nintendo because it's a safe way to extract cash from customers. You liked A Link to the Past? We'll you'll love Skyward Sword! Buy Today!!! But the problem is the soul and the witt and the indie environment that birthed the genius of A Link to the Past and Final Fantasy 6 have been replaced by a sterile corporate world that cares most about its bottom line, and employees that care about job security - that's why most of everything sucks from large gaming companies.
Take it with some salt, I don't need to convert others to my perspective - but just be open to the idea that gaming has become a job for many instead of a love and passion like the good ole 90s :)
16 Jan 2015 at 9:46 pm UTC Likes: 1
Quoting: DrMcCoyYes I'm aware of Nintendo's origins starting as a card company and got into hotel services before they got into gaming, the point I I wanted to highlight was this:Quoting: ElectricPrismNintendo is no longer the Indie game company I loved growing up in the 90sIndie game company?!? Nintendo was founded in 1889, yes, in the 19th century, producing playing cards. It had massive amounts of resources and connections when it got into electronic toys in the 1960s.
Mostly all gaming developers in the 1990s were what we would consider "Indie" by today's standard, A Link to the Past, System Shock 2, Half Life 1, Super Mario World, Super Mario Kart, etc...
Everything today from mainstream generally sucks because big developers don't want to risk loosing money so they take less chances on weird ideas and try to reign it in by being politically correct - we see this in movies all the time.
Just saw the remake of Batman? We'll guess what it's time for another reboot of Batman, or lets reboot Superman because it's a safe way to extract cash from consumers at the box office. In the same way we see remakes and new versions of the same old crap from Nintendo because it's a safe way to extract cash from customers. You liked A Link to the Past? We'll you'll love Skyward Sword! Buy Today!!! But the problem is the soul and the witt and the indie environment that birthed the genius of A Link to the Past and Final Fantasy 6 have been replaced by a sterile corporate world that cares most about its bottom line, and employees that care about job security - that's why most of everything sucks from large gaming companies.
Take it with some salt, I don't need to convert others to my perspective - but just be open to the idea that gaming has become a job for many instead of a love and passion like the good ole 90s :)
Fans Making Super Mario 64 Remake, Looking for Contributors
16 Jan 2015 at 7:22 pm UTC
16 Jan 2015 at 7:22 pm UTC
Lets hope this group is working out of a third world country,
Although Nintendo put many a pressure on Pokemon Online, they're treking strong. I mean seriously, why Nintendo wouldn't make a Pokemon Online is beyond me, wow makes what 2 billion dollars a year in subscriptions at least?
Nintendo is no longer the Indie game company I loved growing up in the 90s, BTTA this game looks awesome, I hope they throw all their dev files out into the ether and cordinate in a decentralized way as It would be great to play.
I've always theorized that a game could release a "official version" where all the models were Tux + Tux Castle, and then it was just a known fact that the game had a "Mario Model Mod", if I was going to put up a shield and even want to get my game on Steam that's what I might try to do,
We see so much proprietary Content by Content Creators in Garrys Mod, etc... and they get a pass because the game itself is its own creation and separate.
Although Nintendo put many a pressure on Pokemon Online, they're treking strong. I mean seriously, why Nintendo wouldn't make a Pokemon Online is beyond me, wow makes what 2 billion dollars a year in subscriptions at least?
Nintendo is no longer the Indie game company I loved growing up in the 90s, BTTA this game looks awesome, I hope they throw all their dev files out into the ether and cordinate in a decentralized way as It would be great to play.
I've always theorized that a game could release a "official version" where all the models were Tux + Tux Castle, and then it was just a known fact that the game had a "Mario Model Mod", if I was going to put up a shield and even want to get my game on Steam that's what I might try to do,
We see so much proprietary Content by Content Creators in Garrys Mod, etc... and they get a pass because the game itself is its own creation and separate.
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