Latest Comments by ElectricPrism
Black Mesa looks pretty incredible in the latest teasers, new roadmap shown
3 May 2019 at 6:26 pm UTC Likes: 1
3 May 2019 at 6:26 pm UTC Likes: 1
IMO "Open Source" should be split into two new definitions:
Public Source
Libre Source
AFAIK the source code for the Source Engine is Public Source, of course the license is not Libre, and Documentation and Support are not up to the minimum standard most devs would require to bind themselves to selecting it as a fate.
https://github.com/ValveSoftware/source-sdk-2013 [External Link]
IIRC Unreal 4 Engine is in the same boat, Public Source but not Libre Source
Public Source
Libre Source
AFAIK the source code for the Source Engine is Public Source, of course the license is not Libre, and Documentation and Support are not up to the minimum standard most devs would require to bind themselves to selecting it as a fate.
https://github.com/ValveSoftware/source-sdk-2013 [External Link]
IIRC Unreal 4 Engine is in the same boat, Public Source but not Libre Source
Facepunch Studios have given an update on the future of Rust for Linux, issues with "third parties"
3 May 2019 at 3:00 am UTC Likes: 3
3 May 2019 at 3:00 am UTC Likes: 3
1. Invent "broad undescriptive" narrative of problems outside your control.
2. Make sure to publicly defer blame via blog with "Hey guys, it's not our fault"
3. Pull the plug on a customer base that has given you money for a product thereby revoking their ability to use their license.
When the shit hits the fan every Linux gamer who has a copy needs to spam the fuck out of their refund system to remind them how much of a pain in the ass and mistake they made for themselves.
To clarify: Their profit model isn't SaaS (Software as a Service), it's selling licenses.
2. Make sure to publicly defer blame via blog with "Hey guys, it's not our fault"
3. Pull the plug on a customer base that has given you money for a product thereby revoking their ability to use their license.
When the shit hits the fan every Linux gamer who has a copy needs to spam the fuck out of their refund system to remind them how much of a pain in the ass and mistake they made for themselves.
To clarify: Their profit model isn't SaaS (Software as a Service), it's selling licenses.
A look over the ProtonDB reports for April 2019, now over forty thousand reports logged
2 May 2019 at 7:42 pm UTC
2 May 2019 at 7:42 pm UTC
Yeah if we could start measuring success as having great apps, drivers and working out of box pretty good instead of numerically comparing things that would be great. There are so many numerical statistical comparisons that are malnourished of actual useful meaning.
Epic looking fantasy RPG 'Edge Of Eternity' still plans a Linux release, not soon though
27 Apr 2019 at 5:40 pm UTC Likes: 2
27 Apr 2019 at 5:40 pm UTC Likes: 2
Quoting: KimyrielleIt's so hilarious how the gaming industry operates as if proper project management wouldn't be a thing. I don't get it how you can plan multi-platform deployment - and then write Windows-only software instead of developing a multi-platform game from the get-go. Forcing you to put a lot of work into porting the thing later. With the realistic possibility of running into all sorts of trouble, e.g. when your Windows only game is using Windows-only middleware you figure out 3-4 years later isn't even available for the other platforms. Not that that ever happened, or so.In the alter-words of commander data every time someone says, yeah we're doing Mac, Linux, etc:
That...makes no sense, but neither does burning out your devs in 100 hour work weeks, to keep unrealistic deadlines in about 100% of all projects you ever start.
The gaming industry is strange...
Consumer: Have you figured out which libraries and dependencies the game plans on using so that you can achieve your multi platform goal?
Dev: No
Consumer: That would seem to be a preliminary necessary first step.
You can now easily run the Epic Store on Linux with Lutris, Epic suggests applying for a grant
18 Apr 2019 at 8:41 am UTC Likes: 3
18 Apr 2019 at 8:41 am UTC Likes: 3
@epic. I want Unreal Tournament 4 self updating on Linux.
You do that and bring a native client and we got a truce.
You do that and bring a native client and we got a truce.
The MMO 'Albion Online' has officially gone free to play and it supports Linux
12 Apr 2019 at 12:56 am UTC
12 Apr 2019 at 12:56 am UTC
DOTA2 has always been Free To Play. Honestly, I choose to be more optimistic this could easily be a good move at solidifying things. It makes it draw a lot more interest thats for sure.
Stunt-bike game 'Urban Trial Playground' released with same-day Linux support
9 Apr 2019 at 6:38 am UTC Likes: 2
9 Apr 2019 at 6:38 am UTC Likes: 2
Was cheering this guy on when he considered supporting Linux. Just bought a copy now.
If it's a 1 man shop I can overlook some shortcomings and enjoy since I think its the only game like this in this category I own.
If it's a 1 man shop I can overlook some shortcomings and enjoy since I think its the only game like this in this category I own.
The tense strategy game of subterfuge 'Precipice' to launch next month with Linux support
4 Apr 2019 at 6:21 pm UTC Likes: 1
You may also be interested in L'appel du vide [External Link] -- irrational thoughts of a self destructive nature -- in English translated "Call to the void"
4 Apr 2019 at 6:21 pm UTC Likes: 1
Quoting: Eike"subterfuge"!?! This is an English lesson, today. :)[/url]English lesson? Well, err... sortof, but also French [External Link].
You may also be interested in L'appel du vide [External Link] -- irrational thoughts of a self destructive nature -- in English translated "Call to the void"
Prodeus is another epic looking retro inspired shooter that will be coming to Linux
26 Mar 2019 at 10:38 am UTC Likes: 1
26 Mar 2019 at 10:38 am UTC Likes: 1
I love this style, it's immersive as it differentiates and defines a world that engages the player. And that's a fundamental core trait of a good game in my book -- immersion.
I would definitely buy more of these style games.
I would definitely buy more of these style games.
Valve show off their new Steam Library design and a new Events page
22 Mar 2019 at 5:07 am UTC
https://www.phoronix.com/scan.php?page=news_item&px=Steam-2X-UI-Mode [External Link]
Yes you can scale from 100% (true size) to 200%
As a designer where clarity, and color truity are king, I am going to say using a 1XX% vs X00% scale is the difference between JPEG and PNG.
1XX% scaling although technically feasible on a technical level makes no sense at all. Assuming you want a PPI density of 1080p @ 20" because 4k is 200% inches or 400% pixels you will want to double that 20" size and get a 40" size 4k display if you intend to not use scaling. And quite frankly I am not sure 27" - 36" 4k makes much sense unless you want terrible eye strain.
If you are not using the screen for programming at 100% size, the only other common reason why 4k is a thing is because screen makers wanted to compete with Apple Retina and have super crisp fonts. And again the 1XX% scaling vs X00% issue comes up where you make the image look like shit by mathmatically guessing clarity which defeats the point of use case #2.
Do yourself a favor and throw a desk lamp behind your computer monitor pointed at the wall to reduce eye strain, it's basically impossible to unfuck the whole scaling thing without changing out the monitor or doing a X00% scaling favor, it's broken in concept form and will never be right. It was also a sales gimmick that didn't benefit most users, except for the few programmers and video editors who need that much screen real estate.
22 Mar 2019 at 5:07 am UTC
Quoting: TheRiddickI guess you did/n't miss the memo?Quoting: BoldosIt actually scales too big on my 4k screen, I only want a %25-50 scaling increase. That is whats missing, atm it seems to do a %100 enlargement and is a bit overboard...Quoting: aristoriasCan the app finally support HiDPI? It is a real pain to use that thing on a 4K monitor ...Steam client can scale it's GUI on 4K currently.
Also what EPIC is doing is called poaching, there not making developers come there way out of goodness of their heart. They are offering up millions to go EPIC store exclusive where there was no plan to before. Poaching.
https://www.phoronix.com/scan.php?page=news_item&px=Steam-2X-UI-Mode [External Link]
Yes you can scale from 100% (true size) to 200%
As a designer where clarity, and color truity are king, I am going to say using a 1XX% vs X00% scale is the difference between JPEG and PNG.
1XX% scaling although technically feasible on a technical level makes no sense at all. Assuming you want a PPI density of 1080p @ 20" because 4k is 200% inches or 400% pixels you will want to double that 20" size and get a 40" size 4k display if you intend to not use scaling. And quite frankly I am not sure 27" - 36" 4k makes much sense unless you want terrible eye strain.
If you are not using the screen for programming at 100% size, the only other common reason why 4k is a thing is because screen makers wanted to compete with Apple Retina and have super crisp fonts. And again the 1XX% scaling vs X00% issue comes up where you make the image look like shit by mathmatically guessing clarity which defeats the point of use case #2.
Do yourself a favor and throw a desk lamp behind your computer monitor pointed at the wall to reduce eye strain, it's basically impossible to unfuck the whole scaling thing without changing out the monitor or doing a X00% scaling favor, it's broken in concept form and will never be right. It was also a sales gimmick that didn't benefit most users, except for the few programmers and video editors who need that much screen real estate.
- Valve wins legal battle against patent troll Rothschild and associated companies
- Unity CEO says an upcoming Beta will allow people to "prompt full casual games into existence"
- Godot Engine suffering from lots of "AI slop" code submissions
- Experimental code ready for testing to enable HDMI 2.1 FRL with AMDGPU on Linux
- Steam Deck now out of stock in the EU in addition to USA, Canada and Japan [updated]
- > See more over 30 days here
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck