Latest Comments by EKRboi
Valve Looking For A SteamOS Engineer
23 Jul 2014 at 8:46 pm UTC
Im sure I can manage to make it work in some capacity.. but a plugin for xbmc made specifically for this would be amazing.
23 Jul 2014 at 8:46 pm UTC
Quoting: MayeulCan open letter to whoever will accept this job : make an awesome integration with XBMC, please.Seconded! I have a very minimal linux install that boots direct to xbmc for my htpc. It obviously controls my media.. it also has all retro emus and a couple of DRM free games that I can launch direct from there. The games requiring steam will be a bit trickier so preferably direct integration so I can easily launch installed steam games right from xbmc without the need to even see steam and the ability to seamlessly switch between xbmc and steam.
Im sure I can manage to make it work in some capacity.. but a plugin for xbmc made specifically for this would be amazing.
X-Plane 10 Global 64bit Now On Steam For Linux
16 Jul 2014 at 2:05 am UTC
16 Jul 2014 at 2:05 am UTC
EDIT* you may be able to copy the license file from one install the other.. not sure though. Since I own it I just mount the iso for the first run and then it is smooth sailing from there.
X-Plane 10 Global 64bit Now On Steam For Linux
16 Jul 2014 at 2:00 am UTC
16 Jul 2014 at 2:00 am UTC
Quoting: philip550cyou cant just copy it. I have never looked into what is involved. I have not reinstalled (xplane) in a LONG time. I have just alsways copied the /home/<usr>/Games/xplane dir between my distro installs. I keep the disc 1 iso inside that dir so when I have to reinstall for whatever reason I just mount the iso the FIRST time that I run x plane and then from there it is not needed.Quoting: EKRboiOh ok thats better. Do you know if the file can be copied to the other installs or is it machine specific?Quoting: philip550cI would rather have to open steam than insert a disk. I dont even have a dvd drive on most of my machines.you only have to have the disk in the first time.. then it creates a license file and you never need it again unless you reinstall. Also... it's linux.. dvd -> iso -> mount iso /mnt.. done
X-Plane 10 Global 64bit Now On Steam For Linux
15 Jul 2014 at 9:04 pm UTC
15 Jul 2014 at 9:04 pm UTC
Quoting: philip550cI would rather have to open steam than insert a disk. I dont even have a dvd drive on most of my machines.you only have to have the disk in the first time.. then it creates a license file and you never need it again unless you reinstall. Also... it's linux.. dvd -> iso -> mount iso /mnt.. done
X-Plane 10 Global 64bit Now On Steam For Linux
15 Jul 2014 at 8:57 pm UTC
15 Jul 2014 at 8:57 pm UTC
I am a huge fan of x plane. What I want to know is if they are just using steam for distribution or if they have added in steam drm. With the dvd copy (which costs the same) you only need to have the first disc in on the first boot up (or you just get demo mode) of the "game" and then it just works from there on out. I didn't have the greatest performance with it running from the desktop. However when run via xinit it runs amazingingly well on my SLI 580's + 5760x1080 surround setup at just a step down from max settings. I do run steam via xinit to play games regularly.. but if steam needs to be running for this to work.. I would very much suggest people goto their site and just order the dvd's and wait a few days.
This also runs sooo much better for me on linux period. I couldn't get the settings up to but about half way when I tried it in winblows.
This also runs sooo much better for me on linux period. I couldn't get the settings up to but about half way when I tried it in winblows.
Quoting: philip550cI wonder how this compares to FS XFSX is a childs toy compared to x-plane. I use to play fsx.. then someone introduced me to x-plane. I couldn't tell you where my fsx discs went to and don't care.
Developer Teases With Darksiders On Linux Screenshot
11 Jul 2014 at 5:12 pm UTC
11 Jul 2014 at 5:12 pm UTC
Very nice! It's awesome to see these older titles getting ported. I would have never thought the studios/publishers would put ANY $$ into older titles. Though I suppose if SteamOS and the Steambox take off there will be an influx of converted console gamers who need to buy games. I already have D1&2 on steam so bring on the linux port!
Cult Of The Wind Delivers Promised Linux Support, A Very Weird Game
8 Jul 2014 at 7:32 pm UTC
8 Jul 2014 at 7:32 pm UTC
It does look pretty cool (read different). I have been buying up games for linux on steam just to show my support for the movement.. I’m just not an indie gamer though so it's really hard to justify some of these indie titles.. and especially not @ $15 for a multi player only game that nobody plays (according to Astro)..
Unreal Engine 4 Now Has Linux Demo Games To Try
7 Jul 2014 at 9:58 pm UTC
7 Jul 2014 at 9:58 pm UTC
Hello! I found this site by searching for UE4 linux demos an hour ago. Nice site! Guess I chose the right day to go looking =)
They all run fine on my hardware which I will list below. Like others have said I find the HDR to be completely out of whack. The only issue I ran into was trying to get them to span on my 5760x1080 triple monitor setup. You can use standard UE4 command line arguments like -WINDOWED or -FULLSCREEN, -ResX=5760 and and -ResY=1080. I pretty much always have to run windowed to get games to span my full res with linux as running fullscreen 99 times out of 100 results in the game only using the res of one of my monitors. What it looked like was happening was that it was rendering at 5760x1080 but it was "centered" between my left and middle monitor instead of being "centered" on the middle monitor so I wasn't getting the whole left side of the image and my right monitor was only using about a 3rd of it. Hope that makes sense as I don't know how else to describe it. I assume both the res and HDR are bugs that will be ironed out as UE4 matures on linux
Linux Mint 17
3x 27" 1080p AOC IPS monitors
Asus Sabertooth 990fx v2
AMD FX-8350
8gb kingston HyperX
2x EVGA GTX 580 (SLI)
250gb Samsung 840 evo ssd
They all run fine on my hardware which I will list below. Like others have said I find the HDR to be completely out of whack. The only issue I ran into was trying to get them to span on my 5760x1080 triple monitor setup. You can use standard UE4 command line arguments like -WINDOWED or -FULLSCREEN, -ResX=5760 and and -ResY=1080. I pretty much always have to run windowed to get games to span my full res with linux as running fullscreen 99 times out of 100 results in the game only using the res of one of my monitors. What it looked like was happening was that it was rendering at 5760x1080 but it was "centered" between my left and middle monitor instead of being "centered" on the middle monitor so I wasn't getting the whole left side of the image and my right monitor was only using about a 3rd of it. Hope that makes sense as I don't know how else to describe it. I assume both the res and HDR are bugs that will be ironed out as UE4 matures on linux
Linux Mint 17
3x 27" 1080p AOC IPS monitors
Asus Sabertooth 990fx v2
AMD FX-8350
8gb kingston HyperX
2x EVGA GTX 580 (SLI)
250gb Samsung 840 evo ssd
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