Latest Comments by EKRboi
Spec Ops: The Line Looks Like It's Coming To Linux
16 Mar 2015 at 5:53 pm UTC Likes: 1
16 Mar 2015 at 5:53 pm UTC Likes: 1
I may very well be wrong, but since VP did the mac port and it is 64.47mb and the Linux depot is 62.76mb and they all appear to share the same game data. I think it may be safe to say this is VP's work. If so.. sigh...
I'm interested to see if it is a bad on day one as TW2 was, guess we will have to wait and see!
I'm interested to see if it is a bad on day one as TW2 was, guess we will have to wait and see!
Larian Studios Detail Why The Linux Port Of Divinity Is Taking So Damn Long
16 Mar 2015 at 5:37 pm UTC
16 Mar 2015 at 5:37 pm UTC
Quoting: BillNyeTheBlackGuyYea, I know... but I can dream right? I spent 25 hours on Torchlight II last weekend! That is why I am all hyped up on hack-n-slash arpg's right now. Linux does not have enough of them. I'll definitely be doing a game+ play through, but I figured I would give it a little break before I go at it again.Quoting: EKRboiThis game looks like it will be a ton of fun when it comes out (for Linux). I just wished games like this had a "hack-n-slash" mode since I'm not generally a huge fan of turn based combat,Doing both turn based and real time combat systems in a game never works. Both systems would just end up being mediocre. It's hard enough to balance one combat system in a game.
Thankfully Torchlight 2 just came out on Linux, and that game is right up your alley.
Larian Studios Detail Why The Linux Port Of Divinity Is Taking So Damn Long
15 Mar 2015 at 5:01 pm UTC
15 Mar 2015 at 5:01 pm UTC
While I think they should have done their homework a bit better in the beginning, I think the post by the dev was good and if the work they are putting in now makes for better future Linux support then good for them (and us).
This game looks like it will be a ton of fun when it comes out (for Linux). I just wished games like this had a "hack-n-slash" mode since I'm not generally a huge fan of turn based combat, but if the story and rest of the game is good enough I've dealt with turn based in the past (Wasteland 2 for one).
From the video above the game looks pretty mod-able. Maybe someone could mod in "hack-n-slash" mode ;)
This game looks like it will be a ton of fun when it comes out (for Linux). I just wished games like this had a "hack-n-slash" mode since I'm not generally a huge fan of turn based combat, but if the story and rest of the game is good enough I've dealt with turn based in the past (Wasteland 2 for one).
From the video above the game looks pretty mod-able. Maybe someone could mod in "hack-n-slash" mode ;)
Why Are We Still Dual Booting?
14 Mar 2015 at 2:48 am UTC
14 Mar 2015 at 2:48 am UTC
Quoting: crt0megayou are correct about the 32bit and mods not making the old 32bit binaries ok with more ram but there is the 4gb+ mod for windows and it certainly allows breaking the 4gb barrier in windows. It does not using wine though. I copied my whole TTW (tale of two wastelands) folder from win (where it works fantastic) to linux/wine and it craps out. I'm drinking with some friends this evening, but I will certainly get you a list or a screenshot of the list of mods that I use in the morning. You also have to remember that I play @ 5760x1080 which does stress things quite a bit more. Vanilla F3 or NV @ 5760x1080 does play in wine just fine though.Quoting: EKRboiTry to add a bunch of mods, especially texture mods and it turns into a crash fest.mmh, could you provide some links? maybe i'm gonna try them ^^
Quoting: EKRboiFrom what I've gathered wine has some memory limitations (like 3 or 4gb) and just segfaults when you hit that limitation. (...)running f3/fnv with 64bit wine doesn't make their ol' 32bit binaries "run as" 64bit binaries...
When I tried it I tried to find a way around it but everything I ran across pretty much just said it is what it is. 64bit wine didn't make a difference either, it would crash at the same amount of memory allocation as 32bit.
Quoting: EKRboiIf anyone knows a way around this PLEASE inform me, like NOW!i can't promise anything but i'll try it ;)
Quoting: mao_dze_dunHow do I fix that in Windows - download a SweetFX preset I like, install it, launch the game and activate SMAA through RadeonPro - all in less than 3 minutes. It's definitely something I'd like to see in Linux.Umm. If you're using mesa with gallium3d it's quite easy without installing anything.
export pp_jimenezmlaa=8
or use ~/.drirc [External Link]
no need to download or install anything..
This War of Mine - War Child Charity DLC
13 Mar 2015 at 10:50 pm UTC Likes: 2
Bad EKRboi, BAD! :S:
13 Mar 2015 at 10:50 pm UTC Likes: 2
Quoting: EikeDOH! I must admit I watched the video and completely didn't pay attention to anything under it :whistle:Quoting: EKRboidamn.. even the indies are starting to ride the DLC milk train.Erm...
"All of 11bit studios' proceeds from this DLC go to the War Child charity focused on helping children who suffer from conflicts and wars around the world."
Bad EKRboi, BAD! :S:
Why Are We Still Dual Booting?
13 Mar 2015 at 8:18 pm UTC
When I tried it I tried to find a way around it but everything I ran across pretty much just said it is what it is. 64bit wine didn't make a difference either, it would crash at the same amount of memory allocation as 32bit.
If anyone knows a way around this PLEASE inform me, like NOW! :woot:
13 Mar 2015 at 8:18 pm UTC
Quoting: crt0megaummm....Yea, F3 and NV and light mods worked and even run pretty well in wine. Try to add a bunch of mods, especially texture mods and it turns into a crash fest. From what I've gathered wine has some memory limitations (like 3 or 4gb) and just segfaults when you hit that limitation. I like to play Tale of Two Wastelands (Fallout3+NV combined into one awesome experience) and even with minimal graphic mods on top of it wine craps out unfortunately.
When I tried it I tried to find a way around it but everything I ran across pretty much just said it is what it is. 64bit wine didn't make a difference either, it would crash at the same amount of memory allocation as 32bit.
If anyone knows a way around this PLEASE inform me, like NOW! :woot:
This War of Mine - War Child Charity DLC
13 Mar 2015 at 7:57 pm UTC
13 Mar 2015 at 7:57 pm UTC
damn.. even the indies are starting to ride the DLC milk train. At least the DLC is extremely reasonably priced.
It certainly looks like an interesting concept for a game but I don't think it is one for me. I may pick it up on super sale one day just to check it out. I wish there was a demo, who knows maybe it is a game I would be willing to shell out $20 for.
Have you put extensive time into it Liam?
It certainly looks like an interesting concept for a game but I don't think it is one for me. I may pick it up on super sale one day just to check it out. I wish there was a demo, who knows maybe it is a game I would be willing to shell out $20 for.
Have you put extensive time into it Liam?
Why Are We Still Dual Booting?
13 Mar 2015 at 1:02 am UTC Likes: 1
13 Mar 2015 at 1:02 am UTC Likes: 1
1.) - Why do you dual boot?
Driver/hardware support. I have one hell of a gaming rig and Linux simply cannot make use of it at this point in time. I have 3 GPUs and 3 Monitors. Unless a game can run @ 5760x1080 and manage on a single GPU (because that is all Linux will use) or it is a game that I don't feel that multiple monitors adds to the experience then I currently have no choice but to boot windows to play those games.
I wish this were not the case because many of the games I already had now have Linux versions available and in the last couple of years many of the games that have come out that I wanted have come to Linux. The ones that are available I do purchase them on Linux and usually play them for the first few hours on Linux so that the sale is counted as such... but that hardware/driver support thing drives me back to playing them on windows (after my sale is counted towards Linux) to get the gaming experience that I want and have spent a bunch of my hard earned money to get.
2.) - Do you see yourself first as a gamer, then as a Linux user?
This question is not so black and white.
I've been a gamer pretty much all of my life. My father is a gamer/nerd so gaming and computers were instilled in me from the first time I was able to handle a joystick to play Frogger or Space Invaders or Pacman on Atari and then a mouse and keyboard when we finally got our own computer (IBM PC) in the late 80's. I was 11-12-ish years old the first time (yes, it happened multiple times :D ) I wiped out our families windows install (by accident) while trying to install and play with slackware (95-96-ish). My dad was none too happy, but he did play around with slackware for a bit before making me reinstall windows ;) and in the end he and I did figure out how to get the dual boot setup right so that I was able to continue messing around with Linux. He knew what Linux was but had never used it and was amazed that I had figured out what it was, downloaded it and installed it myself. Even if I broke stuff in the process ;)
From the get go I was fascinated with Linux, partly because it was different, partly because I felt like a hacker (lol, I was like 12, give me a little break =) ) and because I liked how "in control" I felt over my OS and not the other way around.
I continued to use both for many years mainly because of needing windows stuff for school and gaming. When I moved out on my own my family couldn't afford to get me a computer of my own and I certainly couldn't afford one myself. I went without for nearly 3 years (age: 19-21). I used the PC's at the library most of the time when I needed to. I finally got up on my own two feet and was able to scrounge together some crappy parts and I was back in business. My $$ situation has slowly but surely became better over the last 10 or so years and I've built/evolved quite a few computer since then, but I pretty much always had Linux installed. I love it and it is the OS I prefer to be in.
As a gamer though I've just always used windows for it up until recently because I never even really considered using Linux to game on until Steam was brought to Linux. I was super happy as Linux has been the default boot for years and I use it for everything except for gaming. My Windows install has ONLY Steam, Origin, MSI Afterburner, games and an anti-virus installed. That is it, and has been that way for a long time. I don't even have a boot menu show up, my PC just boots Linux when I turn it on. I must press f11 and manually select "that other drive" from the bios boot menu in order to even get to windows.
The rest of the computers in my home only run Linux. My home file server runs Arch, my HTPC runs Arch, my Lenovo laptop runs Arch. My gf and my phones and tablets are Android. My PS3 has Linux on it. Hell.. the thermostat that controls my homes central air conditioning runs Linux ;)
3.) - Are the 1000+ games on Steam and hundreds more on other sites still not enough for you to be a 100% Linux gamer?
Yes and No, however mostly no unfortunately. We now have quite the library of games and I'm glad that 1/4 of my steam library is now available for Linux. We now have 900 super indie titles that I am mostly simply not interested in, 50+ games that I could be interested in but simply run like crap (looking at you Unity) and crappy ports that were crappy console ports themselves. There are a good 2-3 dozen games that are older or are not super resource intensive and run just fine and I happily play those in Linux. I barely slept last weekend when I played through 25 hours of Torchlight II! Then we have the games that are available and I would love nothing more than to not have to boot to windows to play... but then I run into lack of hardware/driver support and/or horrible performance and back to windows I must go.
*Obviously I've fudged those numbers but I'm not far off when looking at my steam library and GOG drm free games.
4.) - If you feel so passionately about Linux that you’ll take questionable actions to defend it, then why not do the most simple thing and stop gaming on Windows?
I am very passionate about Linux, and to the point some of my friends roll their eyes when I talk about it, but I am not delusional. We are small and even our total 2%-ish market share is NOTHING to most of these game publishers. Then you have to remember that only a fraction of that 2% are gamers... so even if that whole 1%-ish who are gamers suddenly refused to purchase/play non Linux games it would not matter one single bit to most of these companies. Simply put, we are lunch money to these people.
I've been called a pessimist, but I prefer to consider myself realistic and logical. It keeps me from being really disappointed in life for the most part. I'm rarely sad and/or disappointed, I'm either level or super happy.
5.) - As someone with a tendency towards a specific genre, do you feel the current Linux suggestion doesn't cater to your gaming needs?
Yes and No.. answer is pretty much the same as #3. There are a bunch of game franchises that I really enjoy that are not available and there are a bunch that are available and spanning multiple genre's. I'm still stuck with the lack of hardware/driver support for many of those that are available for Linux and I do want to play, or the ports are simply horrible.
- Conclusion -
The last couple of years has opened my eyes to gaming on Linux, I would love nothing more for Linux to be on a level playing field when it comes to hardware/driver support and game performance compared to windows and I think we are going to get there. Amazing things have happened, we had multiple AAA day one released last year and this year so far with MORE coming. The ride is not over yet, but I'm glad to be on the coaster and I will not be getting off. I love picking up 4-packs of games when they are on sale and my wallet allows and giving the extra copies out to the gamers here. If nothing else it ensures that there were 4 more games that were counted towards Linux and you guys get games!
The games are here or are coming. The push for truly multi platform game code is massive, with pretty much all of the major AAA engines now supporting nearly all platforms and the indie engines having been supporting it for a long time. OpenGL is one hurdle I have full faith in Vulkan to overcome. Not that OGL is bad, It wasn't really conceived with the notion of gaming, the most commonly used core profiles are closer to a decade old, it has tons of "cruft" that has built up over time and it is just seldom used properly it seems and/or tends to be an afterthought. I'm no programmer, I'm only regurgitating what I've gathered over time, but experience seems to back it up.
With many pieces of the puzzle finally starting to come together the last real thing I need is hardware/driver support and I know it will come once that puzzle really starts to look like a picture. With the huge AAA games that are really resource intensive we have or are getting Nvidia can't ignore SLI on Linux for much longer. If that means makign their binary driver better or helping to make the FOSS driver better (lord knows it needs help) and Hopefully AMD really starts to step up their game for those who prefer their cards or the FOSS driver really catches up even more.
TL : DR - HARDWARE AND DRIVER SUPPORT ;)
Driver/hardware support. I have one hell of a gaming rig and Linux simply cannot make use of it at this point in time. I have 3 GPUs and 3 Monitors. Unless a game can run @ 5760x1080 and manage on a single GPU (because that is all Linux will use) or it is a game that I don't feel that multiple monitors adds to the experience then I currently have no choice but to boot windows to play those games.
I wish this were not the case because many of the games I already had now have Linux versions available and in the last couple of years many of the games that have come out that I wanted have come to Linux. The ones that are available I do purchase them on Linux and usually play them for the first few hours on Linux so that the sale is counted as such... but that hardware/driver support thing drives me back to playing them on windows (after my sale is counted towards Linux) to get the gaming experience that I want and have spent a bunch of my hard earned money to get.
2.) - Do you see yourself first as a gamer, then as a Linux user?
This question is not so black and white.
I've been a gamer pretty much all of my life. My father is a gamer/nerd so gaming and computers were instilled in me from the first time I was able to handle a joystick to play Frogger or Space Invaders or Pacman on Atari and then a mouse and keyboard when we finally got our own computer (IBM PC) in the late 80's. I was 11-12-ish years old the first time (yes, it happened multiple times :D ) I wiped out our families windows install (by accident) while trying to install and play with slackware (95-96-ish). My dad was none too happy, but he did play around with slackware for a bit before making me reinstall windows ;) and in the end he and I did figure out how to get the dual boot setup right so that I was able to continue messing around with Linux. He knew what Linux was but had never used it and was amazed that I had figured out what it was, downloaded it and installed it myself. Even if I broke stuff in the process ;)
From the get go I was fascinated with Linux, partly because it was different, partly because I felt like a hacker (lol, I was like 12, give me a little break =) ) and because I liked how "in control" I felt over my OS and not the other way around.
I continued to use both for many years mainly because of needing windows stuff for school and gaming. When I moved out on my own my family couldn't afford to get me a computer of my own and I certainly couldn't afford one myself. I went without for nearly 3 years (age: 19-21). I used the PC's at the library most of the time when I needed to. I finally got up on my own two feet and was able to scrounge together some crappy parts and I was back in business. My $$ situation has slowly but surely became better over the last 10 or so years and I've built/evolved quite a few computer since then, but I pretty much always had Linux installed. I love it and it is the OS I prefer to be in.
As a gamer though I've just always used windows for it up until recently because I never even really considered using Linux to game on until Steam was brought to Linux. I was super happy as Linux has been the default boot for years and I use it for everything except for gaming. My Windows install has ONLY Steam, Origin, MSI Afterburner, games and an anti-virus installed. That is it, and has been that way for a long time. I don't even have a boot menu show up, my PC just boots Linux when I turn it on. I must press f11 and manually select "that other drive" from the bios boot menu in order to even get to windows.
The rest of the computers in my home only run Linux. My home file server runs Arch, my HTPC runs Arch, my Lenovo laptop runs Arch. My gf and my phones and tablets are Android. My PS3 has Linux on it. Hell.. the thermostat that controls my homes central air conditioning runs Linux ;)
3.) - Are the 1000+ games on Steam and hundreds more on other sites still not enough for you to be a 100% Linux gamer?
Yes and No, however mostly no unfortunately. We now have quite the library of games and I'm glad that 1/4 of my steam library is now available for Linux. We now have 900 super indie titles that I am mostly simply not interested in, 50+ games that I could be interested in but simply run like crap (looking at you Unity) and crappy ports that were crappy console ports themselves. There are a good 2-3 dozen games that are older or are not super resource intensive and run just fine and I happily play those in Linux. I barely slept last weekend when I played through 25 hours of Torchlight II! Then we have the games that are available and I would love nothing more than to not have to boot to windows to play... but then I run into lack of hardware/driver support and/or horrible performance and back to windows I must go.
*Obviously I've fudged those numbers but I'm not far off when looking at my steam library and GOG drm free games.
4.) - If you feel so passionately about Linux that you’ll take questionable actions to defend it, then why not do the most simple thing and stop gaming on Windows?
I am very passionate about Linux, and to the point some of my friends roll their eyes when I talk about it, but I am not delusional. We are small and even our total 2%-ish market share is NOTHING to most of these game publishers. Then you have to remember that only a fraction of that 2% are gamers... so even if that whole 1%-ish who are gamers suddenly refused to purchase/play non Linux games it would not matter one single bit to most of these companies. Simply put, we are lunch money to these people.
I've been called a pessimist, but I prefer to consider myself realistic and logical. It keeps me from being really disappointed in life for the most part. I'm rarely sad and/or disappointed, I'm either level or super happy.
5.) - As someone with a tendency towards a specific genre, do you feel the current Linux suggestion doesn't cater to your gaming needs?
Yes and No.. answer is pretty much the same as #3. There are a bunch of game franchises that I really enjoy that are not available and there are a bunch that are available and spanning multiple genre's. I'm still stuck with the lack of hardware/driver support for many of those that are available for Linux and I do want to play, or the ports are simply horrible.
- Conclusion -
The last couple of years has opened my eyes to gaming on Linux, I would love nothing more for Linux to be on a level playing field when it comes to hardware/driver support and game performance compared to windows and I think we are going to get there. Amazing things have happened, we had multiple AAA day one released last year and this year so far with MORE coming. The ride is not over yet, but I'm glad to be on the coaster and I will not be getting off. I love picking up 4-packs of games when they are on sale and my wallet allows and giving the extra copies out to the gamers here. If nothing else it ensures that there were 4 more games that were counted towards Linux and you guys get games!
The games are here or are coming. The push for truly multi platform game code is massive, with pretty much all of the major AAA engines now supporting nearly all platforms and the indie engines having been supporting it for a long time. OpenGL is one hurdle I have full faith in Vulkan to overcome. Not that OGL is bad, It wasn't really conceived with the notion of gaming, the most commonly used core profiles are closer to a decade old, it has tons of "cruft" that has built up over time and it is just seldom used properly it seems and/or tends to be an afterthought. I'm no programmer, I'm only regurgitating what I've gathered over time, but experience seems to back it up.
With many pieces of the puzzle finally starting to come together the last real thing I need is hardware/driver support and I know it will come once that puzzle really starts to look like a picture. With the huge AAA games that are really resource intensive we have or are getting Nvidia can't ignore SLI on Linux for much longer. If that means makign their binary driver better or helping to make the FOSS driver better (lord knows it needs help) and Hopefully AMD really starts to step up their game for those who prefer their cards or the FOSS driver really catches up even more.
TL : DR - HARDWARE AND DRIVER SUPPORT ;)
Dying Light Major Patch Released, Performance Finally Okay On Linux (UPDATED)
12 Mar 2015 at 1:35 am UTC
Then the next time you launch the game it won't pull your save from the cloud and If it works then you know a borked save was the problem. Then once you have a new save made you can re-enable the steam cloud and when you launch the game again it will tell you your local and cloud save are different and ask you which you would like to use/keep. I've done it as switching from Linux to windows (or vice versa) with this game causes save problems.
EDIT* you should probably wipe <path-to-game>/DW/out/Settings/ as well for good measure.
12 Mar 2015 at 1:35 am UTC
Quoting: CybolicI recommend waiting for more fixes before buying it.You can test out the cloud save theory by going to steam->settings->cloud and disabling "Enable Steam Cloud sync. for apps. that support it". Then wipe your local game save @ ~/.local/share/Steam/userdata/<somenumberhere>/239140/
Right now I'm stuck with not being able to start a campaign (single player story mode) and also not having online play working - it's essentially just the menu I can look at. The issue seems to be a b0rked Steam cloud save since even wiping my local files doesn't let me play.
It might not happen to you, but you could end up essentially throwing your money out the window :(
Then the next time you launch the game it won't pull your save from the cloud and If it works then you know a borked save was the problem. Then once you have a new save made you can re-enable the steam cloud and when you launch the game again it will tell you your local and cloud save are different and ask you which you would like to use/keep. I've done it as switching from Linux to windows (or vice versa) with this game causes save problems.
EDIT* you should probably wipe <path-to-game>/DW/out/Settings/ as well for good measure.
Dying Light Major Patch Released, Performance Finally Okay On Linux (UPDATED)
11 Mar 2015 at 10:10 pm UTC
Settings:
In openbox with FAR less things going on and without compton also stepping in it is not unusual to see 60fps standing still like I was in that shot. It may drop into the high 40's sometimes while running around and especially while running past fire.
EDIT* I also just notice how much VRAM it is utilizing looking at my SS. 3.6gb-ish. That is absurd for a game running @ 1080p with no AA. It uses that much in Windows running 3 screens plus some AA. Around 500mb of that VRAM is the desktop but my comment still stands with the 3gb-ish the game is using. So maybe VRAM is what people are struggling with?
11 Mar 2015 at 10:10 pm UTC
Quoting: vulturewhy do i think that all the people that got it working now just got over threshold of cpu bottlenecking to the next level?It seems to spread out the CPU load pretty well. I just grabbed the following shot. Frame rate is certainly more stable when you use the performance governor. I didn't have it turned on just now, but I was just grabbing this shot. I was curious to how it was utilizing the CPU after you said something and I had not checked before so I figured I would share. I also normally game in Openbox but wasn't going to switch just to grab the screenshot. It is certainly using a TON of RAM too. (nearly 6gb)
especially the... no change on resolution or settings is suspicious and the fact that people with same cpus say same things while gpu seems to not play any special role or at least nowhere near as it should. these are most obvious signs when cpu is bottlenecked.
can anyone with problems check core utilization? usually in this case one core should be 100% non stop
i plan on buying it if i was correct, my cpu is more than good enough it seems. still, they better fix this
Settings:
In openbox with FAR less things going on and without compton also stepping in it is not unusual to see 60fps standing still like I was in that shot. It may drop into the high 40's sometimes while running around and especially while running past fire.
EDIT* I also just notice how much VRAM it is utilizing looking at my SS. 3.6gb-ish. That is absurd for a game running @ 1080p with no AA. It uses that much in Windows running 3 screens plus some AA. Around 500mb of that VRAM is the desktop but my comment still stands with the 3gb-ish the game is using. So maybe VRAM is what people are struggling with?
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