Latest Comments by Caldathras
NVIDIA security bulletin for January 2026 reveals new GPU driver security issues
30 Jan 2026 at 7:32 pm UTC Likes: 1
My other laptop is a Kepler. I sympathize.
30 Jan 2026 at 7:32 pm UTC Likes: 1
Quoting: The_Real_Bitterman*Cries in Kepler GPU*
My other laptop is a Kepler. I sympathize.
NVIDIA security bulletin for January 2026 reveals new GPU driver security issues
30 Jan 2026 at 7:31 pm UTC
Thanks for this.
I sort of accidentally installed it last night. I haven't experienced the problems you've described but Mangohud (v0.81.0) was behaving rather bizarrely afterwards. I need to look into further.
30 Jan 2026 at 7:31 pm UTC
Quoting: clatterfordslimQuoting: CaldathrasAnd I've been holding off on 580.126.09 because someone here mentioned problems with XFCE.Yes it was me I think. Screen flickering in Xfce and Cinnamon. To fix screen flickering, make sure you setup composition pipeline in Nvidia Settings.
Next put this command into your terminal and reboot.
xfconf-query -c xfwm4 -p /general/vblank_mode -s off
What this command does is switch off vblank in Xfwm4.
That is why the screen and opened apps start flickering, vblank needs to be switched off. Once rebooted Flickering gone forever.
Thanks for this.
I sort of accidentally installed it last night. I haven't experienced the problems you've described but Mangohud (v0.81.0) was behaving rather bizarrely afterwards. I need to look into further.
GPD release their own statement on the confusion with Bazzite Linux support
30 Jan 2026 at 7:25 pm UTC
I don't understand. This is an open source project. At the risk of seeming naive, how can any one individual claim "part ownership"? Doesn't that kind of go against the whole concept of open source development?
I also fail to understand how that could prevent the current Bazzite team from working with GPD if they so choose.
30 Jan 2026 at 7:25 pm UTC
Quoting: amataiFrom what I understood, Antheas claims part ownership of the brand and will block attempts to change the trademark rule to allow its use by hardware vendor.
I don't understand. This is an open source project. At the risk of seeming naive, how can any one individual claim "part ownership"? Doesn't that kind of go against the whole concept of open source development?
I also fail to understand how that could prevent the current Bazzite team from working with GPD if they so choose.
UK lawsuit against Valve given the go-ahead, Steam owner facing up to £656 million in damages
29 Jan 2026 at 5:08 pm UTC Likes: 1
Have you read the link you provided? Steamcmd is nothing like a GOG offline installer. You are not downloading the game installer through Steamcmd, you are installing the game! It is just an incredibly convoluted command line version of the Steam client (for which, the client is likely the GUI). Yes, you can run some of the games without the client but that does NOT make it the equivalent of an offline installer. There is one fundamental difference: if you lose Internet access or Valve's servers go down, you cannot install the game!
29 Jan 2026 at 5:08 pm UTC Likes: 1
Quoting: pbQuoting: drenAgain this is misleading. Once you download your game from GOG, you can completely remove them from the scenario of installation at all. You have the files, you can install it on as many computers as you want and you don't have to login to play the game. You absolutely cannot do that with Steam.You absolutely can. There are lots of DRM-free games on steam and downloading the files is the only thing you need to do in order to run them. Obviously you can't do that with games relying on Steam DRM (at least not without using workarounds), but that's something the developer put in there, and not valve. Valve does not require any kind of DRM for games sold on Steam.
Have you read the link you provided? Steamcmd is nothing like a GOG offline installer. You are not downloading the game installer through Steamcmd, you are installing the game! It is just an incredibly convoluted command line version of the Steam client (for which, the client is likely the GUI). Yes, you can run some of the games without the client but that does NOT make it the equivalent of an offline installer. There is one fundamental difference: if you lose Internet access or Valve's servers go down, you cannot install the game!
UK lawsuit against Valve given the go-ahead, Steam owner facing up to £656 million in damages
29 Jan 2026 at 4:55 pm UTC
Profit?
Good, old-fashioned profit. Be it gross or net, it is the lifeblood that a business needs to survive. It is the incentive that motivates the business owner to open the business and continue offering the products and services year after year. This is not a government department, after all. If all the business does is break even, where is the incentive for the business owner to continue investing his time and resources over the years?
Note: I am not talking about corporations. Although they are similar, they are not the same "animal".
29 Jan 2026 at 4:55 pm UTC
Quoting: Purple Library GuyQuoting: williamjcmReally? What is it then? Monopoly money?Quoting: Purple Library GuyThe basic question is whether the 30% cut generates windfall profits. If it does, then lawsuits that successfully reduce that cut will leave Valve in place but reduce costs for the consumer.It most definitely will not. It's not a "tax" that gets added on top of the game price like Tim Sweeney would want you to think.
Profit?
Good, old-fashioned profit. Be it gross or net, it is the lifeblood that a business needs to survive. It is the incentive that motivates the business owner to open the business and continue offering the products and services year after year. This is not a government department, after all. If all the business does is break even, where is the incentive for the business owner to continue investing his time and resources over the years?
Note: I am not talking about corporations. Although they are similar, they are not the same "animal".
NVIDIA security bulletin for January 2026 reveals new GPU driver security issues
28 Jan 2026 at 8:05 pm UTC Likes: 2
28 Jan 2026 at 8:05 pm UTC Likes: 2
And I've been holding off on 580.126.09 because someone here mentioned problems with XFCE.
Surge Engine for Sonic-like platformers gets improved gamepad support and a new audio system
28 Jan 2026 at 8:01 pm UTC Likes: 1
28 Jan 2026 at 8:01 pm UTC Likes: 1
Annoying that the only way it is available on Ubuntu Linux derivatives is flatpak, snap or compiling. None of which I am going to use. I don't need a DEB file, but what about a binary?
Stop Killing Games final verified vote count for the EU petition is just under 1.3 million
28 Jan 2026 at 7:53 pm UTC
So, basically, your comments about his reaction to the cool-aid snip could just as easily be applied to yourself. Showing how they are irrelevant to the actual topic would be addressing their validity. Your example did this brilliantly (although more details would clarify it further).
As to the first half of your comment, a response would stray to far into esoteric philosophy than I suspect either of us would care to pursue. 😊
28 Jan 2026 at 7:53 pm UTC
Quoting: TheSHEEEPQuoting: CaldathrasThat's your opinion (one that I happen to agree with, mind you) but that doesn't make it right or wrong -- which is, after all, a value judgement.Eugh. Spare me that relativistic stuff.
Having an opinion does not make that opinion valid.
There is such a thing as correct and such a thing as wrong.
Is 1+1 2? Are there clouds in the sky? Would fulfilling minimal end-of-life plans be expensive for publishers/developers? Etc.
Most opinions around this topic can be rather easily proven right or wrong - and honestly have been, plenty of times. Certain people just choose to ignore that and continue doubling down as if their opinions had not been proven wrong dozens of times over.
Maybe some day this will be known as PirateSoftware syndrome.
Quoting: CaldathrasHe may feel strongly that their strawmen have validity. Can you show him how those strawmen are not valid?Engaging with strawmen or even validating them is pointless. They may well be valid, but their entire substance is not even being relevant to the actual topic.
The classic here is the "it would be too expensive for publishers to keep the servers infinitely".
Is that a correct statement? Yes.
Is that statement relevant to the initiative? No.
So, basically, your comments about his reaction to the cool-aid snip could just as easily be applied to yourself. Showing how they are irrelevant to the actual topic would be addressing their validity. Your example did this brilliantly (although more details would clarify it further).
As to the first half of your comment, a response would stray to far into esoteric philosophy than I suspect either of us would care to pursue. 😊
UK lawsuit against Valve given the go-ahead, Steam owner facing up to £656 million in damages
28 Jan 2026 at 7:24 pm UTC Likes: 2
I disagree. It is hardly "anticompetitive". Sellers are free to take their product to any other online store if they don't like Valve's policy. Contrary to apparent belief, Valve is in no way a monopoly. Other online retail options exist. The seller just won't get the level of exposure that Steam can offer.
Maintaining price parity on all stores is just good business. To paraphrase from my other post, if the seller is undercutting their own prices, it impacts their sales through Steam. This makes it somewhat pointless for Valve to provide their time and resources making the seller's product available on their store.
Besides, all evidence that I've seen is that price parity is not happening. The regular price is often very close ("Manufacturer's Suggested Retail Price", anyone?) but I have never seen a matching sale price across all digital storefronts at the same time. For example, Fanatical sold a game I purchased on discount for lower than Steam has ever discounted that game. Green Man Gaming has done the same. GOG too. So where is the forced parity?
28 Jan 2026 at 7:24 pm UTC Likes: 2
Quoting: SlayerTheChikkenQuoting: eggroleAs everyone has said, I see no issue with the 30% cut, but I think the more important part, that has a bit of merit IMHO, is the off-platform competition restriction. If my game is for sale on steam for $50, why can't I sell it direct on my website (or any other platform for that matter) for $40?This part is true, I can agree on that.
This *feels* very anti-competitive, but what do I know.
I disagree. It is hardly "anticompetitive". Sellers are free to take their product to any other online store if they don't like Valve's policy. Contrary to apparent belief, Valve is in no way a monopoly. Other online retail options exist. The seller just won't get the level of exposure that Steam can offer.
Maintaining price parity on all stores is just good business. To paraphrase from my other post, if the seller is undercutting their own prices, it impacts their sales through Steam. This makes it somewhat pointless for Valve to provide their time and resources making the seller's product available on their store.
Besides, all evidence that I've seen is that price parity is not happening. The regular price is often very close ("Manufacturer's Suggested Retail Price", anyone?) but I have never seen a matching sale price across all digital storefronts at the same time. For example, Fanatical sold a game I purchased on discount for lower than Steam has ever discounted that game. Green Man Gaming has done the same. GOG too. So where is the forced parity?
Stop Killing Games final verified vote count for the EU petition is just under 1.3 million
28 Jan 2026 at 6:46 pm UTC
That's your opinion (one that I happen to agree with, mind you) but that doesn't make it right or wrong -- which is, after all, a value judgement. You may see the issue differently, but it does not follow that @Mountain Man not viewing the issue the same way is wrong. He may feel strongly that their strawmen have validity. Can you show him how those strawmen are not valid?
28 Jan 2026 at 6:46 pm UTC
Quoting: TheSHEEEPEveryone who would actually give these things consideration would realize that the publisher's talking points are entirely wrong, with no basis in reality - because they are almost entirely strawmen.
Opinions are not equal - they can be right, and they can be wrong, and they can be in-between.
That's your opinion (one that I happen to agree with, mind you) but that doesn't make it right or wrong -- which is, after all, a value judgement. You may see the issue differently, but it does not follow that @Mountain Man not viewing the issue the same way is wrong. He may feel strongly that their strawmen have validity. Can you show him how those strawmen are not valid?
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