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Latest Comments by Caldathras
Thoroughly strange dungeon crawler Pluto is all about constructing spells and using your fingers
16 Feb 2026 at 5:46 pm UTC

indie team Siege Wizard Interactive

Not my kind of game but I like the dev's cool choice for their name.

Discord attempt to put out the fires with a clarification over new age verification
15 Feb 2026 at 7:38 pm UTC Likes: 2

Quoting: Cyba.Cowboy
Quoting: Salvatos
Quoting: Liam Daweit's open again
Huh, I had no idea.
Nor did I... I was like, wait, what?

I wonder if all the old content is back, too? I have some old support questions that the GOL Community kindly answered in the past, and whenever I need them, I need to pull them out of the Wayback Machine.

Jan06/26 - Welcome back to the GamingOnLinux Forum

Answers all your questions...

Gothic 1 Remake gets a June release date
15 Feb 2026 at 6:25 pm UTC

Quoting: Jarmer^ agree. Absolutely loved them as a studio. Was a sad day when the closure announcement came along 😫

😲

This is the first I've heard of the closure. Apparently it happened quietly in June 2024. However, according to Wikipedia, two indie developers have spun out of the closure, founded by former employees of Piranha Bytes.

Gothic 1 Remake gets a June release date
14 Feb 2026 at 7:20 pm UTC Likes: 2

Piranha Bytes games are in a league of their own. IMO, you have to play them with their unique UI and controls or you're not experiencing the games fully.

I started out playing open world RPGs with Morrowind. I toyed a little with Gothic 2 when it first released but found the UI and controls just too perplexing. What can I say? I was used to the Morrowind approach, even if the third-person view was clunky at best.

I finally played through Gothic 1 a few years ago. It was an amazing experience and I didn't find the UI or controls to be all that difficult to adapt to after all.

The experience also helped me to realize that when it came to RPG feature development, including animations and such, Piranha Bytes was way ahead of the game compared to Bethesda. In fact, from what I can see, Bethesda stole most of those ideas from the Piranha Bytes games.

Oblivion's Radiant AI (daily NPC schedules)? Gothic 1 was doing that before Morrowind. Same with better combat animations. Gothic also had better animations for jumping, climbing and just walking up stairs.

Yes, the controls are a bit clunky but that is part of the experience of the game. IMO, Germans liked their RPGs on the challenging side and the nature of the controls adds to the challenge.

The remake is unlikely to run on my hardware. I watched the demo playthrough. It felt more like an interactive movie and less like the classic video game it is based on.

Liam, don't lose the premium experience you will get from playing the original. It won't work on a handheld PC though. You need a physical keyboard.

Linux Mint may slow down releases to have more development time
14 Feb 2026 at 6:49 pm UTC Likes: 2

Quoting: GustyGhostHonestly, they should just mainline LMDE and drop the Ubuntu derived version. Mint team spend way too much time correcting for Ubuntu's interesting choices.

Just to be the contrary one here, personally I am quite happy with the Ubuntu base. I get access to LaunchPad PPAs and numerous Ubuntu repositories. Mint smoothes out everything I dislike about Ubuntu and just makes it better.

LMDE is okay (I look at it from time to time) but I'd have to learn how to navigate in a whole new ecosystem and I'd lose the advantages I feel I get from the Ubuntu ecosystem. For now, Ubuntu is still the commercial baseline for most developers (although, SteamOS and Bazzite seem likely to change that in the future).

Linux Mint may slow down releases to have more development time
14 Feb 2026 at 6:38 pm UTC Likes: 2

they're currently thinking on "changing that and adopting a longer development cycle". It does make sense, six months is a pretty rapid release schedule, especially for a distribution that doesn't have the vast resources of Canonical or Red Hat.

I have no problem with this. I can barely keep up with the current release schedule as it is. I finally get things stable again and a new release is out...

Diablo II: Resurrected – Infernal Edition gets released on Steam and Steam Deck Verified
14 Feb 2026 at 6:29 pm UTC Likes: 1

I was a big fan of Diablo 2 "Classic" back in the day. Couldn't stand Battle.net, however. I mostly played offline. I only stopped playing D2 after Dungeon Siege came out.

I would have been all over Resurrected if it hadn't been for Blizzard's Always-online / online DRM obsession. The 30-day check-in aspect of the D2R DRM is not a positive -- it's still online DRM! Some of us don't have 24/7 Internet access, Blizzard!

Discord is about to require age verification for everyone
10 Feb 2026 at 7:29 pm UTC Likes: 1

Quoting: Purple Library Guy
Quoting: elmapul
Quoting: apocalyptech
Quoting: JarmerOMG I love this so much because it will destroy discord. YESSSSSS I ragehate discord so much so anything that takes measures to destroy it is the best thing ever.
Heh, while I don't hate Discord with the same fervor as you, I am certainly not a fan. Perhaps this'll end up encouraging more people to start adopting open platforms for online discussion, over corporate-controlled walled gardens! Though through the cynical eye of historical observation, I think it's more likely that the majority will just grumble about it and acquiesce anyway. Alas!
if we can make the best platform for once instead of demanding people to use an inferior product...

im not saying that open source is aways worse, but we tend to enter the party when its already in the middle or over, we need to find an way to fund cool projects and make then more competitive with closed solutions before its too late for then to compete...
As far as I can tell, open source development also tends to be more kind of steady, a long gradual push, punctuated by bursts of activity when some talented energetic person joins and suddenly adds some stuff.

Closed source development tends to be more front-loaded . . . there's a big push at the beginning, lots of money and hustle to get the product out the door, then nothing much, bugfixes if you're lucky, until it's time for the next version, when there will be a big push to find some new features to bolt on. Eventually the product reaches maturity, and will start to get worse as they either add bells and whistles because, or if it's dominant in its field they will start to enshittify it.

So at the beginning, closed products tend to be better. A couple of versions in, open source software starts overtaking, and then after a while is likely to end up better than the closed product just by virtue of not being a product. But it takes time, quite often too long to get any adoption.

Also, most commercial, closed projects have the advantage of better and broader marketing, which gives the closed project the advantage in exposure and adoption by potential users. Whether or not the open source project is superior.

Wine 11.2 released with optimizations in PDB loading, support for MSVC constructors
9 Feb 2026 at 7:43 pm UTC Likes: 2

Quoting: mrdeathjrin other issues divinity 2 dont crash however cinematics work partially in my case with cinematics before main menu, using h264+mp3 magic (maybe more later try something, if remember good for other cinematics main problem stay related to audio, cinematics without audio track maybe work)

This solution worked for me (I used GE-Proton):

→ set Windows Version in Winecfg to Windows XP;
→ installed Nvidia PhysX System Software 9.27.0524;
→ Installed Div2Patch;
→ converted the videos to MP4 while keeping the WMV extension as described in a post/comment on ProtonDB.

The game runs beautifully now. However, I don't recall whether the new video files use the MP3 or AAC audio codec.

WMP9 and the WMV codec were the source of the video playback problems for me. WMP9 runs very poorly in Wine and/or Proton.

Edit [Feb 10]: Checked the files. The conversion process defaulted to the AAC codec.

Steam game People Playground hit by malware via the Steam Workshop
9 Feb 2026 at 7:13 pm UTC

Oh dear, indeed. Does this malware only affect People Playground or does it infect all installed Steam games that are using Steam Workshop?