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Latest Comments by sonic2kk
Baldur's Gate 3 patch 1.7 is out now with a mod manager, modding toolkit and lots more
5 Sep 2024 at 8:58 pm UTC Likes: 1

I always get a few hours into this game, up until getting to camp, and then I never go back. I try again, and the same thing happens. This has happened at least three times since launch. It seems like a game I could get hyper-immersed in, but not having 12-14 hours a day everyday to get sucked into the story has really made it difficult for things to "click".

One day I'll sit down and play it!

GE-Proton 9-13 released bringing in a fix for World of Warcraft
5 Sep 2024 at 8:52 pm UTC

World of Warcraft Cataclysm Classic works fine for me with DX11 and DX12, played on and off veeeeery casually since Burning Crusade Classic. Haven't played Retail in some years but a few years ago it worked fine with DX11. Some Nvidia users reported issues with the recent Retail expansion "The War Within" on the vkd3d-proton issue tracker, but also reported it works fine with DX11.

Deadlock from Valve no longer a secret - store page is up and we can finally talk about it
24 Aug 2024 at 3:39 pm UTC Likes: 2

One of the best multiplayer shooter games around that doesn't require any malware "anti-cheat". Just a fun game, the way it should be.

The game is going to get a native build, there is a Native Linux depot. But the game also has native Vulkan support which runs significantly better than the DX11 backend. However the game is still extremely heavy and inconsistent with performance. My 7900XTX cannot run it at maximum settings at 4k60, it can just about run it at the 3rd highest preset, with inconsistent GPU spikes (the store menu jumps GPU usage to around 95%). There is also no FPS limiter built in so to limit the game to 60fps instead of 120fps without using vsync (which increases GPU load by a lot in this game for some reason) you'll have to use the likes of MangoHUD. Dota 2 does this as well I think, very annoying.

Outside of performance needing major tuning, the game has been awesome. Just wish it ran as well as the other Source 2 games, I'm confident performance will be addressed though.

Steam now shows who played mostly on Steam Deck in user reviews
22 Aug 2024 at 11:02 pm UTC

I would like to see this expanded out to per-operating-system as well. There is a big difference between playing on SteamOS and playing on true Desktop Linux. Valve are already tracking time played with Proton as Linux play time, and can differentiate between SteamOS as well (for the Year in Review and now this). It would also be great to filter reviews based on this, for example only reviews from people on the Linux Desktop using the native build (because SteamOS may enforce Proton for battery or modding purposes, and enforces the Steam Linux Runtime 1.0 currently for all native titles, but the Linux Desktop is much more free).

Celebrating 6 years since Valve announced Steam Play Proton for Linux
22 Aug 2024 at 4:00 am UTC Likes: 6

Happy birthday to Proton, and massive respect to all of the contributors to WINE, core projects like DXVK and vkd3d-proton (and the original vkd3d that it was forked from), and the wider Linux gaming tooling that has come about ultimately in large part because of Proton's influence on Linux gaming like MangoHUD and Gamescope. The Mesa devs also often get left out, the work on the core Mesa project before Proton (~2013 is when I remember things taking a big step up) to make the drivers so damn robust, and continued developments like Zink and NVK. The incredibly valuable work that at this point surely hundreds of folks if not more have contributed to cannot be understated, and that is not simply the folks working for/contracted by Valve, Collabora, CodeWeavers, or RedHat, but also the dedicated volunteers.

MOUSE: P.I. For Hire looks like Steamboat Willie as a FPS
20 Aug 2024 at 7:31 pm UTC Likes: 2

I have been super excited for this one since the original announcement, although anyone else I have shown the trailer to has been less than enthusiastic for some reason. :huh:

ProtonUp-Qt v2.10.2 adds support for the WineZGUI launcher and old compatibility tools
29 Jul 2024 at 6:02 pm UTC

Two things not mentioned in the changelog but which I have found useful in this release:
- Dialogs no longer have a fixed size and can now be resized, so if you have a larger font size or custom Qt theme, elements will no longer be cut off.
- Download count and download progress are now sent to the taskbar / panel. This lets me see download progress at a glance without ProtonUp-Qt being in focus (useful for larger compatibility tools like Proton-tkg).

This release also fixes a few issues introduced as a result of the latest Steam Client Beta's new `appinfo.vdf` format.

METAL GEAR RISING: REVENGEANCE released on GOG plus new giveaway
6 Jul 2024 at 12:37 am UTC Likes: 3

Quoting: GuestWin-only. And I thought this was GOL. Time to leave....
I don't inherently disagree, but this isn't a new thing. A significant amount of articles for the last long while cover games only playable via Proton, or sometimes not playable with Proton at all. You only need to check the article tags to see a significant amount of articles for games that are Windows-only.

You're absolutely entitled to feel that way, I just want to illustrate that this isn't new by any stretch.

METAL GEAR RISING: REVENGEANCE released on GOG plus new giveaway
4 Jul 2024 at 10:42 pm UTC

Quoting: HJLike the good ol' days after nine-eleven!
"Check the Internet lately?"

Will anything dethrone the Steam Deck? Probably not
3 Jul 2024 at 1:25 am UTC Likes: 1

Quoting: RedWyvernAs it's built-in controls are the most comfortable to me
I also find them to be the most comfortable. It fixes the handful of complaints I had about the original Steam Controller. To be honest, if Valve do end up making that rumoured Joycon-Style Steam Controller 2 that works as VR controllers and joins to become a PC controller, I would probably give up using my Steam Deck! I could have the convenience of the Deck right at my PC.

Quoting: RedWyvernAs the built in streaming is not fully reliable or flexible
I'm not sure about flexible, but I haven't had any reliability issues with In-Home Streaming. I hear it get criticized a lot but it works fine with my usage. I don't use it very often, a few times every few months, but when I do it's for quite extended sessions and it works fine streaming to laptops and my Steam Deck. My PC and laptops all run Arch Linux with Plasma Wayland (I don't remember if I used it on X11 but if I did I don't remember any issues).

Quoting: RedWyvernAnd finally with a custom Desktop Layout, the device is a great Linux Tablet, for casual webbrowsing and even some chats with the Onscreen Keyboard, with Trigger Clicks enabled.
I use this same setup and haptic setup with the keyboard too, but it still just isn't the same. I'm not a big fan of tablets either so that might play a role here. :tongue: Between my phone, my Steam Deck, my laptops, and my Desktop PC, I have all the form factors, and for all of them I keep missing my multi-screen Desktop with big screens. Most GoL users have only a single display (~56%), so going from a single display PC/laptop/tablet to a Steam Deck probably isn't as much of a noticeable downgrade as it is to those few spoiled enough to have four displays. :grin:

(I couldn't scroll in far enough to get a mouseover but to the users who have 6 displays, I'm jealous!)