Latest Comments by Xzyl
Steam Officially Starts Allowing Paid Mods In The Workshop, People Are Upset
24 Apr 2015 at 9:18 pm UTC Likes: 1
24 Apr 2015 at 9:18 pm UTC Likes: 1
Okay so I looked deeply into this issue which I wish I did to begin with...
So ultimately, I don't care that things that used to be free are now pay for, if someone puts time into something you can't expect them to always just give it to you... Just don't play their mods if you don't think it's worth it.
That said the deeper issues are pretty obvious.
Mods that use other mods/paks being payed for.
Mods with more than one author.
Mods that can break the game or break other mods (A good reddit post said it's going to be like gabling on if your mod)
Early access mods... yes this is already a thing... sweet lizard Jesus.
Mods being posted by people other than their author (also already a thing).
A plethora of gateways this initiative could open.
Eh screw it I'm too fucking old to care anymore.
So ultimately, I don't care that things that used to be free are now pay for, if someone puts time into something you can't expect them to always just give it to you... Just don't play their mods if you don't think it's worth it.
That said the deeper issues are pretty obvious.
Mods that use other mods/paks being payed for.
Mods with more than one author.
Mods that can break the game or break other mods (A good reddit post said it's going to be like gabling on if your mod)
Early access mods... yes this is already a thing... sweet lizard Jesus.
Mods being posted by people other than their author (also already a thing).
A plethora of gateways this initiative could open.
Eh screw it I'm too fucking old to care anymore.
Steam Officially Starts Allowing Paid Mods In The Workshop, People Are Upset
24 Apr 2015 at 6:53 pm UTC
24 Apr 2015 at 6:53 pm UTC
Well it seems that 75% of the purchase goes to the developer so I don't see how they could complain or sue... takes that off the table probably should of actually looked into this more but eh... modding isn't something I care about.
Steam Officially Starts Allowing Paid Mods In The Workshop, People Are Upset
24 Apr 2015 at 6:45 pm UTC Likes: 3
24 Apr 2015 at 6:45 pm UTC Likes: 3
As a previous poster mentioned, this could actually open the gates for game authors to sue mod creators who charge, or at least demand royalties for them since it's their game I.P. (usually).
Another interesting point, "why doesn't a modder deserve something as much as the game maker?" Sadly in this litigious society it's hard to do much without stepping on somebodies toes who is willing to sue. However lets take a game like Minecraft for example. I got my child this game thinking they wanted to play the game... yeah no.. could of cared two turtle shits less about vanilla Minecraft just wanted a pokemon mod.
Side note: Those who are against this aren't automatically whiny... even though some probably are. Sadly anything that doesn't align with the offical gol viewpoints don't seem well received around here.
Another interesting point, "why doesn't a modder deserve something as much as the game maker?" Sadly in this litigious society it's hard to do much without stepping on somebodies toes who is willing to sue. However lets take a game like Minecraft for example. I got my child this game thinking they wanted to play the game... yeah no.. could of cared two turtle shits less about vanilla Minecraft just wanted a pokemon mod.
Side note: Those who are against this aren't automatically whiny... even though some probably are. Sadly anything that doesn't align with the offical gol viewpoints don't seem well received around here.
Jonathan Blow Creator Of 'Braid' On If 'The Witness' Will Come To Linux
23 Apr 2015 at 9:32 am UTC Likes: 2
23 Apr 2015 at 9:32 am UTC Likes: 2
"We may do Linux, nobody actually buys games on Linux right now, Linux people will tell you that they do, but it's a very very small percentage of game sales, it's a nice thing to do just to support the operating system and stuff, but if it's a hard enough port it's really hard to justify. "
Guess I'm a nobody, guess all those nobodies that earn the humble bundles the same percentage as mac can vanish along with me. Nobodies like me that buy dozens of games I will never play to support a nobody platform. I hope this guy vanishes along with us nobodies because only a nobody would talk like that.
In this day and age a developer is brain dead to not use the hundreds (cough* dozens) of multiplatform engines or tools. He can say all he wants about porting but there shouldn't be a need to port except these handicapped (sorry this maybe insulting real people considering the level of handicapped these people are) devs who only target a single platform. If they're using tools that target Windows and Mac I don't see why not just take the next step.... oh well good luck sir hope you have a merry life of ignorance.
Guess I'm a nobody, guess all those nobodies that earn the humble bundles the same percentage as mac can vanish along with me. Nobodies like me that buy dozens of games I will never play to support a nobody platform. I hope this guy vanishes along with us nobodies because only a nobody would talk like that.
In this day and age a developer is brain dead to not use the hundreds (cough* dozens) of multiplatform engines or tools. He can say all he wants about porting but there shouldn't be a need to port except these handicapped (sorry this maybe insulting real people considering the level of handicapped these people are) devs who only target a single platform. If they're using tools that target Windows and Mac I don't see why not just take the next step.... oh well good luck sir hope you have a merry life of ignorance.
Pillars Of Eternity RPG Released For Linux, Early Port Report Included
27 Mar 2015 at 4:32 pm UTC
27 Mar 2015 at 4:32 pm UTC
Playing it on my i3/hd4000 laptop.. you really need shitty specs to not play it. 30+ fps on this low end machine, which is more than enough for such a game.
Gameplay is everything a BG/IWD fan can ask for...music isn't great but decent. voices are roughly in same boat. Story is entertaining so far an graphics are indeed nice especially in the old school isometric way. No bugs yet but with unity games i always play with mesa both radeon/intel as i run into less problems.
8/10 initial look however i was expecting a deeper character creation/class system from what others said.
Gameplay is everything a BG/IWD fan can ask for...music isn't great but decent. voices are roughly in same boat. Story is entertaining so far an graphics are indeed nice especially in the old school isometric way. No bugs yet but with unity games i always play with mesa both radeon/intel as i run into less problems.
8/10 initial look however i was expecting a deeper character creation/class system from what others said.
Bioshock Infinite Early Linux Port Report
18 Mar 2015 at 3:44 pm UTC
18 Mar 2015 at 3:44 pm UTC
Quoting: liamdaweTruly it's a period piece and that means you know historically accurate racism/slavery just like the historically accurate floating cities... and magic. When i commented i only got to a scene talking about "negros" wasn't sure where they were going with it, didn't expect that in an alternative universe scenario.Quoting: EikeIt actually gives you a choice in the first racial scene, a game isn't racist if it's talking about it FYI.Quoting: XzylGame maybe racist.Not at all. It shows racists - but you are fighting them.
Bioshock Infinite Early Linux Port Report
17 Mar 2015 at 11:51 pm UTC
17 Mar 2015 at 11:51 pm UTC
AMD frglx version 14.12-2 Hd7870
amd 8350 16gb ram @ 1866 and samsung evo SSD
runs fine @ 1080p with screen sync enabled on high.
had one visual lockup with a graceful exit early (the log said input ignored?). performance is smooth and screen tearing minimal. Without screen sync tearing is very noticeable. Had 2 slow downs (probably loading) when in town(floating city) but they were momentary (less than a second). '
inital thoughts - very playable and smooth. No micro stuttering
Game maybe racist.
This is a wrapper? Just wow... I'm impressed, very impressed.
amd 8350 16gb ram @ 1866 and samsung evo SSD
runs fine @ 1080p with screen sync enabled on high.
had one visual lockup with a graceful exit early (the log said input ignored?). performance is smooth and screen tearing minimal. Without screen sync tearing is very noticeable. Had 2 slow downs (probably loading) when in town(floating city) but they were momentary (less than a second). '
inital thoughts - very playable and smooth. No micro stuttering
Game maybe racist.
This is a wrapper? Just wow... I'm impressed, very impressed.
Why Are We Still Dual Booting?
12 Mar 2015 at 11:18 pm UTC
12 Mar 2015 at 11:18 pm UTC
I don't dual boot. I haven't used Windows in a very long time but when I started, I kept my win2k partition. I think it maybe natural. However you didn't ask why I (and others) don't have a Windows partition... Which would be the other side to this coin.
President Of Blizzard Responds To The Linux Petition, Petition Owner Creates Childish Response
11 Mar 2015 at 10:37 am UTC
11 Mar 2015 at 10:37 am UTC
I agree, many who use linux and want to play WoW probably already do by either dual booting or through wine.
I recall GoG and a simular situation. Given time they may change thier position. Interesting someone so high up posted though..
Liam, if Blizzard can't handle flamers in a forum and base their future release platforms on a "what's he smoking" comment I would both laugh and cry!
Any one person does not represent the whole. Those who think so are terribly mistaken. It probably happens though.
Truthfully they only need to support opengl/vulkan, wine could handle the light lifting if the graphics API was native. which maybe the case more and more if linux gaming shrinks again.
Perhaps that should be the next petition.
I recall GoG and a simular situation. Given time they may change thier position. Interesting someone so high up posted though..
Liam, if Blizzard can't handle flamers in a forum and base their future release platforms on a "what's he smoking" comment I would both laugh and cry!
Any one person does not represent the whole. Those who think so are terribly mistaken. It probably happens though.
Truthfully they only need to support opengl/vulkan, wine could handle the light lifting if the graphics API was native. which maybe the case more and more if linux gaming shrinks again.
Perhaps that should be the next petition.
Dying Light Major Patch Released, Still Abysmal On Linux
15 Feb 2015 at 6:53 pm UTC
15 Feb 2015 at 6:53 pm UTC
I haven't had a chance to try this game out yet but you guys have pretty much turned me off the idea.
<snip>
Edit by liamdawe: Please refrain from such silly comments.
<snip>
Edit by liamdawe: Please refrain from such silly comments.
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