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Latest Comments by williamjcm
DOOM Eternal is now available on GOG
4 Apr 2026 at 2:33 pm UTC

Quoting: r2rXI wonder if unlocking the Cosmetic Pack DLC by launching via Heroic Games Launcher would suffice, as an alternative to GOG Galaxy.
If Heroic's Galaxy implementation supports ownership checks, maybe™.

DOOM Eternal is now available on GOG
3 Apr 2026 at 8:18 pm UTC Likes: 7

Quoting: GoEsrIf you consider that DRM then having to log in to their website to download it would be DRM. At some point any digital product you buy is gated behind a service you don't control. The difference to Steam is that you only have to do it once, just like downloading the offline installers.
The point of GOG is that the offline installers should be all you need to access the content you paid for. As such, having to use Galaxy to be able to access cosmetics DLCs you paid for *is* DRM.

DOOM Eternal is now available on GOG
3 Apr 2026 at 7:40 pm UTC Likes: 1

However, they also note: "Access to Cosmetic Pack DLCs in offline mode requires launching the game via GOG Galaxy at least once".
So, DRM.

French consumer group UFC-Que Choisir sues Ubisoft over The Crew shutdown
31 Mar 2026 at 11:22 pm UTC Likes: 2

Quoting: Eocene84
Quoting: williamjcmSame group that sued Valve back in 2019 on the subject of Steam not allowing transferring accounts or selling individual games, by the way.

While UFC-Que Choisir won the initial trial, Valve won the appeal, and the Cour de cassation (the French equivalent to the US' Supreme Court) upheld the appeal's ruling.
So you're saying France's legal system is just as corrupt as the US? That's depressing.
I feel like you're putting words in my mouth here.

French consumer group UFC-Que Choisir sues Ubisoft over The Crew shutdown
31 Mar 2026 at 5:29 pm UTC Likes: 10

Same group that sued Valve back in 2019 on the subject of Steam not allowing transferring accounts or selling individual games, by the way.

While UFC-Que Choisir won the initial trial, Valve won the appeal, and the Cour de cassation (the French equivalent to the US' Supreme Court) upheld the appeal's ruling.

NVIDIA DLSS 5 announced and it's all about that AI generation
16 Mar 2026 at 11:14 pm UTC Likes: 5

Quoting: rea987Fake frames then? Nope, no thanks. Fuck Nvidia.
Framegen is fake frames. But this is basically an image-to-image genAI system with "turn this character into one that appeals to Gamers™" as the system prompt.

MARVEL MaXimum Collection set to arrive March 27 with a bunch of classics
13 Mar 2026 at 12:48 pm UTC

Quoting: LinasCall me skeptical, but this is probably going to be some unnecessarily fancy wrapper for a subpar emulator.
It's a LRG release, so it's a given.

Performing Right Society (PRS) sues Valve over video game music
10 Mar 2026 at 3:07 pm UTC Likes: 5

Quoting: Jau
Quoting: pb
Quoting: _Mars
In 2007, PRS for Music took a Scottish car servicing company to court because the employees were allegedly "listening to the radio at work, allowing the music to be 'heard by colleagues and customers'".
From the Wikipedia page. https://en.wikipedia.org/wiki/PRS_for_Music#Legal_cases [External Link]
It happened in other countries, too. My hairdresser has a plaque informing that the music is only for employees and the customers ought to abstain from listening to it. That's where it's headed...
Smart 😅
In France you pay SASEM for any public diffusion and they pay the rights owners. But you have to have a public diffusion and it's clearly defined by the law.
The Sacem is also a bunch of extortionists.

If you pay royalties directly to the rightsholders, the Sacem will still ask for its cut. And if you only broadcast royalty-free music available in the public domain or under the terms of a Creative Commons licence, then they can still ask for royalties for some goddamn reason.

Performing Right Society (PRS) sues Valve over video game music
10 Mar 2026 at 12:37 pm UTC Likes: 26

It's extortion. Plain and simple.

The OrangePi Neo gaming handheld with Manjaro Linux is now "on ice" due to component prices
28 Feb 2026 at 11:05 am UTC

Quoting: matiaslavik... In a year or two, we'll only be playing software rendered pseudo-3D games, because nobody can afford modern hardware.
A while ago, when I decided to make a game on a custom engine that uses raycasting for rendering, I never expected it'd be relevant today. :D

However, it still uses OpenGL to present the rendered scene and draw the HUD/UI, though it might still run at a decent performance with Mesa's llvmpipe software renderer.