Latest Comments by Pyretic
Windowkill is a clever multi-window twin-stick shooter that moves around your screen
27 Feb 2024 at 4:01 pm UTC
27 Feb 2024 at 4:01 pm UTC
Quoting: ShabbyXIs it running on GL or Vulkan? It's very easy to introduce inefficiencies with the Vulkan Swapchain API, so if it's Vulkan and this isn't blowing up in memory or crashing on some drivers due to fence cleanup issues, kudos to Godot!Considering it was made with Godot 4, it's probably Vulkan.
Free and open source evolution sim Thrive gets big new gameplay features in v0.6.5
27 Feb 2024 at 3:58 pm UTC
27 Feb 2024 at 3:58 pm UTC
This isn't my kind of game but I'm interested to see developers move from Godot 3 to 4. For anyone that doesn't know, Godot 4 came with a major rewrite of all systems, meaning that most projects have to be converted manually. There is a converter but it doesn't catch everything and some behaviours are just different in G4.
What I want to see is if moving to G4 will bring any performance improvements and if it will bring any other benefits. Most projects I know, like DevDuck's Dauphin, transitioned early on in production so seeing a game of this scale transition should be an interesting sight.
What I want to see is if moving to G4 will bring any performance improvements and if it will bring any other benefits. Most projects I know, like DevDuck's Dauphin, transitioned early on in production so seeing a game of this scale transition should be an interesting sight.
We can probably say a final goodbye to Roblox on Linux with Wine soon
26 Feb 2024 at 6:45 pm UTC Likes: 2
26 Feb 2024 at 6:45 pm UTC Likes: 2
Quoting: Liam DaweI am basically a human-book of Linux gaming history at this point.You should write that book. Seriously, post another editorial/article on how Linux gaming has changed over the years, I'd love to read it.
Stealthy platformer Kiyo in need of Linux testers
26 Feb 2024 at 6:30 pm UTC Likes: 2
26 Feb 2024 at 6:30 pm UTC Likes: 2
Quoting: CatKillerI'm plenty nice.But they weren't??? They got confused about what you meant and responded appropriately. Someone else has now clarified and the developer is considering changing the description. Nobody got antagonised here.
Perhaps this developer should consider getting a community manager if they can't otherwise help themselves from leaping in to antagonise people that they'd quite like a favour from and/or to get money from.
Cross-platform development library SDL3 gets a Vulkan Renderer and camera API
24 Feb 2024 at 5:30 pm UTC Likes: 1
24 Feb 2024 at 5:30 pm UTC Likes: 1
Quoting: elmapul"a camera API"I don't think Godot uses SDL.
first thing to do with this:
implement on godot!
someone please?
Cross-platform development library SDL3 gets a Vulkan Renderer and camera API
23 Feb 2024 at 5:22 pm UTC Likes: 3
23 Feb 2024 at 5:22 pm UTC Likes: 3
This is really cool! I keep forgetting about SDL3 because it seems like everyone is really happy with SDL2 right now. May I ask what the big developments with SDL3 are right now?
STAR WARS: Battlefront Classic Collection announced with Steam Deck support
22 Feb 2024 at 3:30 pm UTC Likes: 1
22 Feb 2024 at 3:30 pm UTC Likes: 1
I wish they'd just update the originals instead of re-releasing them :(. It makes sense for consoles that didn't have these games in the first place but I only have BF2 on Steam.
World of Goo 2 launches in May on the Epic Store - but Linux support from their website
22 Feb 2024 at 3:29 pm UTC Likes: 3
22 Feb 2024 at 3:29 pm UTC Likes: 3
Quoting: gbudnyI saw many reports about issues with Proton.You're not wrong but times have changed. Proton used to be buggy but now it's practically seamless. Like in my earlier example, I only had problems with Ghostrunner and that was only because I was running it from Heroic. If I had bought the game from Steam, it would be a one-click option.
Quoting: gbudnyIt's just not too entertaining for me to play games for Windows.??? Do you mean that you have more fun setting up games for Linux than actually playing games? I mean, if that's true, that's cool, but otherwise, I'm not sure what you mean??? Games are fun regardless of the OS. If you primarily play games on Windows, that's cool. If you play games mainly on Linux, that's cool too.
Quoting: gbudnyWindows is better for these games, and above 90% of Windows users can confirm it - this operating system sells so well.The only reason that Windows sells well is because every OEM ships their PCs and laptops with it. Plus, people are used to Windows so they're going to pick the one that they're most familiar with. That doesn't mean that Windows is better; the Steam Deck's success proves that Linux is ultimately better. Especially since you can dual boot the Deck with Windows. I did that with mine and honestly, it's not worth it.
Steam users redeemed over $80 million in physical wallet cards in December 2023
22 Feb 2024 at 3:15 pm UTC Likes: 1
22 Feb 2024 at 3:15 pm UTC Likes: 1
Quoting: PenglingYep, it's pretty dreadful. I have a good CEX locally, but I know that they're a VERY variable chainYep, hot tip: don't go there for hardware. I've heard mixed results: some friends say it's as good as brand new, others say that it's hot garbage. Since they buy what anyone sells, I guess the wide range of quality makes sense but there's not even any quality assurance to let you know if what you're buying is worth it.
World of Goo 2 launches in May on the Epic Store - but Linux support from their website
22 Feb 2024 at 11:39 am UTC Likes: 2
Once, Ghostrunner didn't run and that's when I learnt about Winetricks. 15 mins later, the game is up and running, fully playable.
Contrast this with my Windows on Deck experience. Every time I launch Windows, I get bombarded with weird updates that require me to restart multiple times. Once those are done, I have to start up the game and check what weird error the game launches with. Then it takes about an hour for me to troubleshoot before I'm in the game. With weird stuttering since Windows has strange memory management.
I'd say for newer games, Windows could beat out SteamOS in terms of setup if you're not running a Verified/Playable game. But most AAA games are verified nowadays so they open up instantly once installed. The ones that aren't just require some Proton version to be changed, which is easy to look up with ProtonDB.
22 Feb 2024 at 11:39 am UTC Likes: 2
Quoting: gbudnyI can say it's always easier to use Windows to run these games than Proton on Linux.It very much is not nowadays. I only have a Steam Deck so correct me if I'm wrong for desktop distros but the most work I've had to do is install DeckyLoader, ProtonDB and WineCellar. Sometimes, if a game doesn't work as the Verified program states (very rare in my experience), I use ProtonDB to check the Proton version I should use and just select that. That's it.
Once, Ghostrunner didn't run and that's when I learnt about Winetricks. 15 mins later, the game is up and running, fully playable.
Contrast this with my Windows on Deck experience. Every time I launch Windows, I get bombarded with weird updates that require me to restart multiple times. Once those are done, I have to start up the game and check what weird error the game launches with. Then it takes about an hour for me to troubleshoot before I'm in the game. With weird stuttering since Windows has strange memory management.
I'd say for newer games, Windows could beat out SteamOS in terms of setup if you're not running a Verified/Playable game. But most AAA games are verified nowadays so they open up instantly once installed. The ones that aren't just require some Proton version to be changed, which is easy to look up with ProtonDB.