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Latest Comments by Mohandevir
Metro Exodus to get a release date for Linux "soon" say 4A Games
28 Feb 2020 at 2:36 pm UTC Likes: 1

I tought about boycotting the game because of the Epic Store exclusivity, but then I tought: "If sales are bad on steam because of boycott, it's going to be a huge win for Epic. It's much better to support the game on Steam and try to match the sales figures it had on Epic, just to show them that exclusivity stuff is just a useless and bad idea that probably does more harm (bad publicity) than good."

So, I'm going to get the game when the Linux version is out.

Quoting: EikeYou could also say: If you buy it, the publisher will see that the exclusivity deal did pay, and that the rest stills buys it a year later on Steam.
True... But viewed in that angle, there is no stance that we might take, as customers, that will make an impact, at this point. They may twist the facts to their advantages whatever our decision. Still, I hope they learned lessons from the uproar that happened when they pulled the game from Steam.

Speculation: porting studio Feral Interactive could be in some trouble (updated: they're fine)
26 Feb 2020 at 1:45 pm UTC Likes: 2

Quoting: Eike
Let's hope it's gonna be HAL-right. Ba Dum Tss! ;)

Speculation: porting studio Feral Interactive could be in some trouble (updated: they're fine)
26 Feb 2020 at 1:41 pm UTC Likes: 2

Quoting: Eike
Quoting: MohandevirSeriously, I'm not terribly shaken/surprised by the news. I really do like what Feral did for Linux gaming and I'm a big fan of the company, but lately they had lots of problems finding new ips to port.
I had the opposite impression when looking at their mobile / Switch news. My fear was they might abaondon Linux and maybe even Mac for their new fields of action.
Tought that too, but did it turned out as they hoped? Anyway, we will find out soon enough. Let's hope it's just an administrative "fumble".

Speculation: porting studio Feral Interactive could be in some trouble (updated: they're fine)
26 Feb 2020 at 1:28 pm UTC Likes: 3

Seriously, I'm not terribly shaken/surprised by the news. I really do like what Feral did for Linux gaming and I'm a big fan of the company, but lately they had lots of problems finding new ips to port. It was all about Total War series and LiS and as for LiS, it's now considered done. Lately, I play much more games via Proton than Feral native and fully supported titles, even if I prefer the latter. Maybe linux gaming is just moving somewhere else... Let's hope that Proton will become an officially supported "API/SDK/whatever you may call it", soon enough.

Correct me if I'm wrong, but isn't the Mac market going to dwindle by lack of new valuable X64 gaming hardware? That's another blow to Feral's traditional business model.

A note on using Steam Play Proton and counting the sales for Linux (updated)
19 Feb 2020 at 10:36 pm UTC Likes: 3

It would be nice and probably more relevant, if we could decide which platform we want to support, in our Steam profile.

Metro Exodus is now live on Steam and Deep Silver say it's coming to Linux
15 Feb 2020 at 6:00 pm UTC

Awesome! In a "complete" edition with all DLCs?

If it's the case, I will hold off from buying it in the current sale (40% off) until it's out.

8-player mayhem is coming with 'Aeolis Tournament' successfully funded and on the way to Linux
14 Feb 2020 at 5:41 pm UTC

"Zone Jeux Indie Loto-Québec". The demonstration footings were probably taken during last summer's Montreal Comiccon... I was there, but if this is the game I remember seeing, the stand was too crowdy. Couldn't try it. Looks awesome!

A note on using Steam Play Proton and counting the sales for Linux (updated)
13 Feb 2020 at 4:24 pm UTC Likes: 1

Quoting: SonataAs a relatively new Linux person (about 6 months now, if I'm not mistaken). It's good to know that I should be playing games on proton at least for a bit, after buying them on a sale :P

I've been hating on Windows for years (privacy, safety concerns and its general instability) but gaming always tied me to it. And I... honestly have been too lazy to deal with Wine etc. on my own. After hearing about Proton and how easy it was making things (and checking my ratio of games that have a port or run well via Proton) I pulled a hard switch. No dual boot, no VM. Installed Ubuntu. (3 times that night :D)

Anyway. I agree that the lack of ports is also somewhat of a chicken/egg problem.
But I think if via proton the market share of people gaming on linux rises, developers may be more interested into using tools which allow for "effortless" porting.
Correct me if I'm wrong, but I think that's partially one of the reasons a lot of indie games actually have a linux port because tools like GameMaker do allow for "exporting a linux version" of the game they're making alongside the obvious Windows port.
Welcome aboard! :)