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Latest Comments by Mohandevir
The Witcher 3 didn't come to Linux likely as a result of the user-backlash from The Witcher 2
3 July 2017 at 10:53 pm UTC Likes: 6

Quoting: Guest
Quoting: GuestJaycee is not a reliable source. He always twists things to make others (usually Linux users) look like horrible persons.

Yeah, I hate the platform so much that I put so much of my time and effort into it. Even now I have left VP, I just helped them get Micro Machines out of the door on Linux, because I hate Linux :P

My memory is blurred but I remember reading that TW2 was a first try for the eon wrapper and that TW2 was a "work in progress".

I always wondered why VP didn't released TW2 Linux as an open beta? Wouldn't it have "lessened" the backlash?

This is no critic and I respectfully ask because I know there are a lot of reasons to explain that. I'm fully aware that my knowledge of the gaming industry is limited.

Looks like Micro Machines World Series from Codemasters is heading to Linux
26 May 2017 at 5:53 pm UTC

Quoting: liamdawe
Quoting: Mohandevir
Quoting: GuestI must say I am not quite sure why it is being assumed that because it's a first day release of Mac/Linux alongside Windows, it's assumed that the work on this is being done in house. This is not a given at all.

When you look at the Steam page, it's Codemaster's all over the place in the editors/distributors informations. No mention of Feral, Aspyr or VP. Other ports usually mention the porting studio. It's sure not a certainty and it might get updated in the coming days/weeks, but for the moment it looks like an in house port.
Jaycee has a point. Only if the contract says so. Aspyr & Feral have their names as they assume the role of Publisher for the Linux versions.

It could be anyone doing it on a contract simply on behalf of Codemasters. Ethan Lee ports for example or Icculus don't have their details on their ports as they were just contracted to work on them.

Not going to argue on that. Never pretended it was a sure thing. This said, any hints from these 2 guys? :)

Looks like Micro Machines World Series from Codemasters is heading to Linux
26 May 2017 at 4:47 pm UTC

Quoting: GuestI must say I am not quite sure why it is being assumed that because it's a first day release of Mac/Linux alongside Windows, it's assumed that the work on this is being done in house. This is not a given at all.

When you look at the Steam page, it's Codemaster's all over the place in the editors/distributors informations. No mention of Feral, Aspyr or VP. Other ports usually mention the porting studio. It's sure not a certainty and it might get updated in the coming days/weeks, but for the moment it looks like an in house port.

SteamOS updated, Valve drops AMDGPU-PRO for Mesa
25 May 2017 at 2:43 pm UTC Likes: 4

Next Steam Machine Generation... An alliance with Sony? The Steam Station?

http://www.techradar.com/news/gaming/the-ps4-has-been-hacked-to-run-linux-and-even-better-linux-games-1321921

Nothing solid there, just an unusual hack. Is this really SteamOS or just Steam client on BPM?

https://www.youtube.com/watch?v=xB6iuJQTIN4

Edit: Just my two cents, but to me Steam Machines seems more like a proof of concept that helped Valve and partners to identify the possible flaws in the Linux ecosystems regarding gaming. It looked like an open Beta and in the last 2 to 3 years they have been working on correcting those flaws (AMD drivers, Vulkan over OpenGL, SteamVR Linux, etc, etc...). I might be too optimistic, but I really hope for a second "Steam Machine offensive" when all these "flaws" will be corrected.

Looks like Micro Machines World Series from Codemasters is heading to Linux
24 May 2017 at 7:18 pm UTC Likes: 1

Quoting: liamdawe
Quoting: Mohandevir
Quoting: Redface
Quoting: MohandevirI didn't search thouroughly, but what is really intriguing is that Feral doesn't seem to be implicated. Codemasters is producing the Linux build on it's own? That would be something new.
Virtual Programming did port several Codemasters games too, the Overlord games and Dirt Showdown

You are totally right! Forgot about that. Worst is that Dirt Showdown is my favorite local multi-player game. Shame on me! :)
Shame? It's a good game and the port is great.

No, no, no! Shame on me because I forgot about VP, not about Dirt Showdown. :)

Looks like Micro Machines World Series from Codemasters is heading to Linux
24 May 2017 at 7:11 pm UTC

Quoting: Redface
Quoting: MohandevirI didn't search thouroughly, but what is really intriguing is that Feral doesn't seem to be implicated. Codemasters is producing the Linux build on it's own? That would be something new.
Virtual Programming did port several Codemasters games too, the Overlord games and Dirt Showdown

You are totally right! Forgot about that. Worst is that Dirt Showdown is my favorite local multi-player game. Shame on me! :)

Looks like Micro Machines World Series from Codemasters is heading to Linux
24 May 2017 at 6:52 pm UTC Likes: 10

I didn't search thouroughly, but what is really intriguing is that Feral doesn't seem to be implicated. Codemasters is producing the Linux build on it's own? That would be something new.

SteamOS updated, Valve drops AMDGPU-PRO for Mesa
24 May 2017 at 1:02 pm UTC Likes: 2

Quoting: Purple Library Guy
Quoting: constHeck, Valve could create momentum with some collectible cards and hats alone. I don't understand it, but people seem to care about collectibles in steam a lot.
Regularly annoncing to drop some in this or that game on linux on a regular basis might just generate enough interest once the ecosystem is ready.
That's silly--nay, ridiculous--and yet probably true.
Heck, setting up a Linux dual boot and installing some games is probably way less effort than a lot of stuff people do just to get an achievement in a single game.

Let's say Shadow of Mordor... "Tame the Tux" achievement. Awesome! Lol!

SteamOS updated, Valve drops AMDGPU-PRO for Mesa
24 May 2017 at 12:24 pm UTC

Quoting: Leopard
Quoting: Mohandevir
Quoting: johndoe86x
Quoting: LeopardMS Store games are growing day-by-day and usually they have Play Anywhere feature. This means you can play your purchased games on Windows and Xbox. So that is not killing Xbox ; instead strenghtening that.

Let's think. You bought bunch of games when you're on Windows and after years you decided to become a console ( couch) player. If you choose Sony's Playstation you will start with zero games. But if you choose Xbox , you can immediately start enjoying your pre purchased games on Xbox.

The UWP idea is pretty enticing, and honestly it's a pro-consumer move. I have an Xbox One (got it for free when my wife purchased a Surface Pro 4), and considered getting a few games from the Microsoft Store for that option. They're only going to add more games to their catalog.

Quoting: LeopardMS has the power for doing that GOG Connect solution on a much bigger basis. When MS Store was big enough to get provide much desired games to players with zero pay ; gamers will move to their store automaticially. That is at least 2-3 years job but it will eventually come to this.

I think you're really onto something here. The option to play my entire Steam library either on my PC or on my Xbox is something that Valve wouldn't be able to match unless Linux gaming really takes off. As a PC gamer, that's a really enticing option. However, as a FOSS-Linux-free-speech-philosopher, that's terrifying. Hopefully, in the time it would take to achieve this, Valve (and other AAA devs) begin to see the proverbial light.

On a side note, while I know that SteamOS is based on Debian, I'd actually be curious how well a Solus based SteamOS would work. The core of the Solus philosophy is a solid desktop experience based on performance, that could only translate positively for SteamOS.

You are the perfect example of what I was referring too... Xbox + Surface ecosystem where Microsoft controls every aspects from hardware to software. It seems to be Microsoft's long term goal.

Will we ever find a Windows Store version of say Dota2? Microsoft may create Steam exclusives on it's own. :)

Edit: Will gamers still be prone to transfer to the Windows Store when they realize that they still need Steam for games that will never make it to the Windows store? Personnally I wouldn't be ready to give up my older titles that I still play to this day.

Let's wait and see, the upcoming battle promises to be really interresting.

Actually we're all depending on Gaben's attitude. I spoke based on " he will never cut a deal with MS" guess.

If MS approaches him like a solution like that ; Windows 10S is our future and this will not let anything outside of our store and Steam is a piece of software that needs to be installed outside of store. So what're you saying that Steam in Windows Store? If you're saying no ; then you can't sell games anymore on Windows.

If Gaben says yes to that , you can consider that Linux gaming will be dead. But this also means that MS will get their share from Gaben , because they exist on store and it has a price.

We're all depending on Gaben's attitude.

In fact, at this point, it's much more plausible that Microsoft would try to buy Steam and include it, and it's gaming library, into the Windows store... Isn't it how Microsoft eliminates competition, usually? :)

SteamOS updated, Valve drops AMDGPU-PRO for Mesa
23 May 2017 at 7:47 pm UTC Likes: 2

Quoting: johndoe86x
Quoting: LeopardMS Store games are growing day-by-day and usually they have Play Anywhere feature. This means you can play your purchased games on Windows and Xbox. So that is not killing Xbox ; instead strenghtening that.

Let's think. You bought bunch of games when you're on Windows and after years you decided to become a console ( couch) player. If you choose Sony's Playstation you will start with zero games. But if you choose Xbox , you can immediately start enjoying your pre purchased games on Xbox.

The UWP idea is pretty enticing, and honestly it's a pro-consumer move. I have an Xbox One (got it for free when my wife purchased a Surface Pro 4), and considered getting a few games from the Microsoft Store for that option. They're only going to add more games to their catalog.

Quoting: LeopardMS has the power for doing that GOG Connect solution on a much bigger basis. When MS Store was big enough to get provide much desired games to players with zero pay ; gamers will move to their store automaticially. That is at least 2-3 years job but it will eventually come to this.

I think you're really onto something here. The option to play my entire Steam library either on my PC or on my Xbox is something that Valve wouldn't be able to match unless Linux gaming really takes off. As a PC gamer, that's a really enticing option. However, as a FOSS-Linux-free-speech-philosopher, that's terrifying. Hopefully, in the time it would take to achieve this, Valve (and other AAA devs) begin to see the proverbial light.

On a side note, while I know that SteamOS is based on Debian, I'd actually be curious how well a Solus based SteamOS would work. The core of the Solus philosophy is a solid desktop experience based on performance, that could only translate positively for SteamOS.

You are the perfect example of what I was referring too... Xbox + Surface ecosystem where Microsoft controls every aspects from hardware to software. It seems to be Microsoft's long term goal.

Will we ever find a Windows Store version of say Dota2? Microsoft may create Steam exclusives on it's own. :)

Edit: Will gamers still be prone to transfer to the Windows Store when they realize that they still need Steam for games that will never make it to the Windows store? Personnally I wouldn't be ready to give up my older titles that I still play to this day.

Let's wait and see, the upcoming battle promises to be really interresting.