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Latest Comments by Mohandevir
The war of the PC stores is getting ugly, as Metro Exodus becomes a timed Epic Store exclusive
29 Jan 2019 at 5:17 pm UTC Likes: 5

Quoting: rat2000Why is everyone bashing only Epic? The Metro publisher are as bad as epic... And honestly I am shocked that all the comments bash Epic only(with very very few exceptions for 1 or 2 people) and Deep Silver gets a pass.. they are BOTH as bad but Deep Silver in the end is the one that did not think about their loyal customers who bought the earlier titles on steam and now are left with jacksh**.

I can only hope that as a community(of steam users not linux users) we can restrain ourself from buying the game on epic but we all know we will fail miserable on this...
In fact, from what I read... Many Steam users bought it before it was removed from the Steam store thus cutting Epic sales potential. It seems that it was the #1 sale, yesterday. These are sales that Epic won't see. For the rest, Deep Silver got 129 pages of hateful comments on a 3 hours span. Steam users are pissed off and a part of them will avoid the game.

I think that this move from Deep Silver and Epic will turn against them in some proportions. Games have tanked for much less than that, in recent history.

The war of the PC stores is getting ugly, as Metro Exodus becomes a timed Epic Store exclusive
29 Jan 2019 at 3:35 pm UTC Likes: 9

Quoting: iiari
Quoting: eldakingAll the while, Epic is trying to "compete" in the least competitive way possible - by removing consumer choice and using its resources to push publishers/developers into exclusive deals where they can't sell their products anywhere else.
No one, including Epic, has ever claimed these moves were better for the customer. No, this looks like the worst kind of "competition," where the business plan is to "dump" product at a probable loss to undersell the market leader into extinction and then do whatever you want with the monopoly you end up building...
That's exactly the kind of attitude that pulled me away from Microsoft. :)

The war of the PC stores is getting ugly, as Metro Exodus becomes a timed Epic Store exclusive
29 Jan 2019 at 3:21 pm UTC Likes: 1

Quoting: Ehvis
Quoting: BeamboomTotally unrelated but:
Seeing screenshots like that, and then looking over at screenshots of our indie games... And... Yeah, well...
You can always distinguish a AAA game screenshot from an indie one by the fact that you can never find that AAA game screenshot in the actual game.
"Because marketing is the thing!" :)

This said, we all know that it doesn't make it a better game.

The war of the PC stores is getting ugly, as Metro Exodus becomes a timed Epic Store exclusive
29 Jan 2019 at 2:52 pm UTC Likes: 22

Thing is, judging by the wave of angry comments on the Steam page, 4A Games / Deep Silver seem to have hurt it's Metro fan base. Really bad move to pull it off like that, 2 weeks before release after having built such a hype for it. We now have a full year to discover if it's a good game. Who knows, we might have saved 60$.

SteamOS got updated recently, previous beta promoted to stable with a new beta for security fixes
28 Jan 2019 at 2:40 pm UTC

Personnally, I really do like SteamOS but, imo, the "lowest denominator" they are offering is just way too low (outdated drivers). I prefer tweaking an Ubuntu minimal install and add the nvidia gpu drivers or mesa repo.

Stumbled upon this project that quite does that with a nice automated script:

https://github.com/ShadowApex/steamos-ubuntu [External Link]

I guess it might change when SteamPlay will be out of beta...

Some information on why Wine is not going to be using DXVK
25 Jan 2019 at 6:35 pm UTC Likes: 3

Quoting: benjamimgoisWhile opensource is fighting it self, closed source OS like Windows and OSX concentrate efforts in what really matter.
Please define what really matters... Personally I still see the OpenSource having an edge in that department. Isn't 70% of cloud based services and servers running on OpenSource?

Some information on why Wine is not going to be using DXVK
25 Jan 2019 at 4:45 pm UTC Likes: 4

Let's hope that this public statement will force both (all) parties to establish the communication and get something positive out of it, for "the greater good". Else, it's not really of concern to us.

Valve have detailed some changes coming to Steam in an overview post
14 Jan 2019 at 9:01 pm UTC Likes: 9

Quoting: eldakingValve has its many flaws (their hands-off approach to curation or their subpar treatment of indies for example). But they are still so far ahead of the competition it's just hard not to support Steam.
Yep! And when you read the complete post... It's quite shocking (unfair? Surprising?) when people say that Valve takes a 30% cut without doing anything... I don't see Epic offering an equivalent infrastructure now and not before a long, long time...

Edit: I hoped we would get news about new hardware, but Valve being Valve, we still may have surprises. :)

Steam Play recently hit 500 Windows games rated as Platinum on ProtonDB
11 Jan 2019 at 4:03 pm UTC Likes: 3

On my RX580 + Mesa 18.3 (transform feedback included) and with the latest Proton beta (3.16-6 beta), Witcher 3 runs flawlessly.

The stuttering that was felt (while riding a horse) is totally gone, the experience is really smooth. Didn't notice any graphical glitches or major slowdowns...

I'm really impressed by the pace of developpment and the performances they are getting out of Proton!

Awesome job guys!

Will we see Witcher 3 in the next round of Whitelisted titles? :)

Epic and Improbable are taking advantage of Unity with the SpatialOS debacle, seems a little planned
11 Jan 2019 at 3:16 pm UTC Likes: 5

It just feels like a FUD campaign lead by Improbable and Epic to lure developers away from Unity to Unreal.

I might get it wrong, but from what I just read, it's still permitted to use SpatialOS. What is not permitted is Improbable's specific way of doing things:

"We’ve made it clear that anyone using SpatialOS will not be affected.

Projects that are currently in production or live using SpatialOS are not affected by any actions we have taken with Improbable.

If a game developer runs a Unity-based game server on their own servers or generic cloud instances (like GCP, AWS or Azure), they are covered by our EULA."

"Much ado about nothing"? Improbable decided to wash it's dirty laundry in public, with Epic's help?