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Latest Comments by neowiz73
Stardew Valley confirmed for a Linux release on the 29th of July
20 Jul 2016 at 6:07 pm UTC

great, got it marked on the calendar :)

with Starbound official release on the 22nd, I feel like I might be comparable to a vegetable in the next couple of weeks.

TynanSylvester, creator of RimWorld comments on Linux
20 Jul 2016 at 9:36 am UTC Likes: 2

unity seems to have most of their Linux issues fixed as of unity 5.4+ so hopefully most unity games should be decent going forward. I'll have to grab a copy of Rimworld sometime soon.

I'd assume more fixes will help fine tune things. (knock on wood) I haven't seen any graphical issues from Faeria or Savage Lands in the last few patches. It looks like Faeria even fixed the mouse pointer so that you have the nice graphical mouse pointer in Faeria now.

Looks like Stardew Valley is starting to gear up for the Linux release
20 Jul 2016 at 8:17 am UTC Likes: 2

woohoo! been waiting simi-patiently for this one :P going to have to grab 2 copies. the wife is the main one that wants it. but i figure what the hey, I'll give it a go and play with her :)

Salt and Sanctuary, the stylish 2D action RPG is officially out for Linux & SteamOS, Ethan's 38th port
16 Jul 2016 at 5:45 pm UTC Likes: 1

just the kind of 2D game i've been hoping to see (just purchased it!). I've been burnt out on traditional RPGs lately (this from a guy who's main genre is traditional RPGs for the past 30+ years), I've been wanting specifically a 2D action style RPG similar to the older 2D castlevania RPGs. But I really like to see more RPG mechanics in this style of game.

I'd really like to see more RPGs like this.

Tahira: Echoes of the Astral Empire, a a tactical turn-based RPG is coming to Linux in August
14 Jul 2016 at 9:56 pm UTC

the art style and strategic combat/gameplay seem very similar to The Banner Saga by Stoic. I like that sort of style, but I'm surprised that the styles are eerily similar.

User submission: Vulkan tutorials now up on github
14 Jul 2016 at 7:44 pm UTC

thanks for the tutorials, awesome work, these will nice to check out :)

Planet Centauri, another 2D sandbox RPG with crafting available for Linux
9 Jul 2016 at 10:02 pm UTC

I bought this about a month ago when I seen it released, it has been running great on Linux. I like the way this game has a very similar background change to Terraria based on the biome type. But this has more tile types and options similar to Starbound.
Although keep in mind it is in the early stages, right now the only way of getting the other tiles that are not listed to craft are from this machine you can build, which you have to add the based tile types into the machine, e.g. stone, dirt and sand, then randomly you get an assortment of tiles with a random quantity of 1 to 6 or so.

The random boss mobs are interesting, my first hour of play I had to deal with one of these. not that easy with basic gear lol. You can upgrade your gear with further level qualities after you craft them. Plus your gear has slots for Runes that you find from random drops, mainly from boss mobs. you are able to combine similar runes to gain a new higher tier of the same rune.

The most interesting thing is you can play the game as a creature in the game and gain levels as that creature to unlock new abilities etc. If you die transformed as a creature you don't drop souls (souls are a unique resource for upgrading items).

Mounts are not available yet.

Not all the gear types are available in the game yet. I had empty slots that I did not have available gear for, after many hours of play including crafting max level dragon armor.

I've beaten the Dragon boss, apparently it hints at possibly rebuilding your space ship and eventually there will be other planets... so something closer to Starbound in the works?

Starbound to finally leave Early Access on 22nd July
9 Jul 2016 at 5:45 pm UTC

they finally released the storyline content in the unstable - testing build on steam. I didn't think they planned to release story content on the test build according to multiple posts they made the last couple of months. So I stopped playing after I reached the starting planet. If you have an older character you will still have all the things you've finished and unlocked... although You may miss out on some new interesting content. Unless there is a forced wipe of old data.
But if you have a character from the old game, I'd highly advise deleting and remaking if they don't do a forced wipe. Not just for storyline reasons, but it very well could cause some buggy issues.

their patch notes show that there will be a character and world wipe on release of 1.0.

they brought back the hunger mechanic with the "survival" (which was the old Normal mode) and "hardcore" difficulty settings. Casual does not have hunger enabled.
The whole game starts off completely different now, with a whole cutscene to boot. it's really kind of cheesy but in a cool and interesting way. You can build a crew for your ship now, that each crew member has added benefits. plus vehicles and Mechs are acquirable, the planet biomes have some new tweaks like the lava planet isn't mostly liquid lava now, it is mainly magma rock with a lot of lava pools, plus new creatures for this planet type. the amount of new content is staggering. and they plan to add more in the coming months.

I think a Linux server for this game would be great. although I'm not sure if i'd have a lot of time to play on it though. i'm a father of 2 boys that have special needs, i tend to have to go afk a lot, at odd and sudden times. plus there are certain mods I like to use, like the hair styles, colors and if starbound side stories is available by the time 1.0 is released I want to try and play with that enabled from the start, because SSS has a larger array of planet types and biomes.

So I Played… FORCED SHOWDOWN
8 Jul 2016 at 8:29 pm UTC

Quoting: adolson
Quoting: neowiz73
Quoting: melkemind@liamdawe Did you play the original Forced, and did you like it? I'm asking because I didn't really care for it, so I'm wondering if this game is similar or might be something I'd prefer.
I know you asked Liam, but I just want to say that I didn't care for the first Forced game all that much. But I do like playing card games and action or hack'n slash sort of games. Forced Showdown is a mix of all that, and is very enjoyable if you like all those things.
Another that comes to mind based on your description is Hand of Fate, in case you haven't got it yet. I dig it.
yeah, I've played HOF and sometimes still play it. I got all the way up to the final stage of the game and couldn't seem to beat it before. the RNG effects of all things seems to take a toll on my character to much and make the final fight almost impossible for me. I generally have bad RNG luck. So I have to fight through a lot of it by running it until the odds are in my favor. But I've not had that chance with this game yet. This may have changed by now with many updates since I last played. But it is one on my back burner list to check out again one day.

But I will say compared to Forced Showdown, at least Forced Showdown has much of the game still in the hands of the player. Where as the main RNG happens with card draw, which is something easily overcome with good preparation in deck building.

So I Played… FORCED SHOWDOWN
5 Jul 2016 at 9:52 pm UTC

Quoting: melkemind@liamdawe Did you play the original Forced, and did you like it? I'm asking because I didn't really care for it, so I'm wondering if this game is similar or might be something I'd prefer.
I know you asked Liam, but I just want to say that I didn't care for the first Forced game all that much. But I do like playing card games and action or hack'n slash sort of games. Forced Showdown is a mix of all that, and is very enjoyable if you like all those things.