Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by QDS
Lefties unite! Counter-Strike 2 now lets you swap hands
26 Apr 2024 at 1:35 pm UTC Likes: 2

I'm right handed but left eyed, so for me holding a gun in my left hand is the only way I can shoot in real life. I've accepted games being mirrored but I still love seeing this change.

Plasma 6 lands in Arch Linux, KDE neon teething issues and Plasma 6.1 heating up
7 Mar 2024 at 3:02 pm UTC

I upgraded last night, instantly had my wayland session crashing over and over... Turns out if I used my second Nvidia GPU running on open source drivers along with my AMD one it just caused the entire thing to crash (thankfully it reopened automatically). Stopped using my second card and it seems stable, hoping it gets patched in the next release but otherwise it's been pretty impressive.

KDE Plasma 6 hits initial funding goal
3 Jan 2024 at 3:12 pm UTC Likes: 8

I'm supporting quarterly since I have been rocking KDE for a few years and I've put it on a lot of stuff at this point, even switched to using Krita for most anything artistic so I'm pretty invested in KDE anyways.

Skyrim Special Edition updated with Steam Deck support, ultrawide res, bug fixes
5 Dec 2023 at 8:04 pm UTC Likes: 3

They finally fixed the reason I never played a lot, I run on an ultra wide and the game was basically unplayable...

ARK: Survival Ascended out now and enabled BattlEye for Steam Deck
27 Oct 2023 at 5:25 pm UTC

Planning to play it tonight on the Steam Deck.... Enjoying it so far on desktop Linux...

MonoGame plan to create a non-profit foundation to support development
21 Sep 2023 at 3:05 pm UTC Likes: 1

Quoting: JpxeWhat the difference between MonoGame and FNA?
FNA from my understanding is more faithful to XNA and MonoGame is more willing to go their own way with things. Originally when XNA shutdown MonoGame was trying to get XNA to work with Mono if I remember right and so when XNA died they just made it a fork of XNA. Where as FNA is more like a modern XNA for game developers that want to stick to the original more. At least that's how I understand it...

MonoGame plan to create a non-profit foundation to support development
21 Sep 2023 at 2:48 pm UTC Likes: 1

I don't normally comment on these, but speaking as somebody that has used MonoGame for ages and considers it to be one of the best options for game development (from a programmers perspective not a game designer). I'm super happy to know they plan to keep it that way. I've never been huge on game engines so MonoGame has always just been a good fit for me.