Latest Comments by rhavenn
Paradox announce Stellaris: Season 08, with Stellaris: The Machine Age launching May 7th
15 Apr 2024 at 3:38 pm UTC
15 Apr 2024 at 3:38 pm UTC
They need to give us the new "core engine - now we'll actually make your 8-core system break a sweat" edition before I give Stellaris any more money. These DLCs are just more lipstick on a pig. It's one thing if my GPU and CPU and RAM were maxed out and it ran like a pig, but they're mostly idle and by late mid-game on anything above a medium galaxy it's just a chug fest.
Dwarf Fortress hits 800,000 sales and no sign of it stopping
8 Apr 2024 at 4:58 pm UTC Likes: 1
8 Apr 2024 at 4:58 pm UTC Likes: 1
I want to like Dwarf Fortress with the new UI. I did buy it once they released a native Linux version with the new UI. However, the in-game "flow" for how to do stuff is just so incredibly unpolished. I just don't get how they've been spending 10+ years of development time. For example, you get a bunch of blue helmet mushrooms (or whatever) and you have 2 or 3 things that look like they might process them, but there is no in-game method to figure out exactly what A goes to B goes to C to produce Y. You HAVE you to use the wiki and kinda chain it all together. However, then when you get red blob tubers (or whatever) they're handled completely differently. This is inherently fine..but when I look at the info page for item Y it should tell me how to process them with what.
I found worker management is still wonky and it took forever to figure out how to manage the military just by clicking around random menus. It doesn't work the same way as other menus if I remember right.
I love RimWorld and have over 1,000 hours in it. I really wanted to like Dwarf Fortress and the work they've put in on the "engine" to build the world, track the dwarves and all the stats, etc.... is impressive. However, the "interface" to that is just bad.
I found worker management is still wonky and it took forever to figure out how to manage the military just by clicking around random menus. It doesn't work the same way as other menus if I remember right.
I love RimWorld and have over 1,000 hours in it. I really wanted to like Dwarf Fortress and the work they've put in on the "engine" to build the world, track the dwarves and all the stats, etc.... is impressive. However, the "interface" to that is just bad.
KDE Plasma 6 - Beta 1 released
1 Dec 2023 at 11:03 pm UTC
1 Dec 2023 at 11:03 pm UTC
Quoting: grigiI needed to get a new work desktop up and running really fast, so I thought I'd try Fedora 39 Kde, an it's working well.If you want slightly more rolling just enable the testing repos. If you want to go all out you can run Rawhide, but there will be breakage there. I run the testing repos and haven't seen an issue. Granted, it's on a work PC so I don't have Steam or anything installed.
I do miss the much better devtool chain and slots from Gentoo though.
I also love the rolling release thing, whereas on Fedora I have to do big upgrades every few months, instead of being to run "stable" but with "latest release" mesa and installing git Python to test that libraries will be supported on the next version.
All at the same time.
Conflicted if I should move back...
- Legendary, the free and open source Epic Games Launcher, has moved to a new organisation
- Godot gets a funding boost from Slay the Spire 2 devs Mega Crit
- Bazzite Linux gets some major upgrades for the April 2026 Update
- Valve dev fixes up VRAM management on AMD GPUs to improve performance
- Proton Experimental brings fixes for classic Resident Evil 1 & 2, Dino Crisis 1 & 2 and more
- > See more over 30 days here
- Shop Crush - Psychological Horror Thrift Sim with Literal Illusio…
- hollowlimb - Proton/Wine Games Locking Up
- tuubi - Away all of next week
- Ehvis - The Great Android lockdown of 2026.
- Linux_Rocks - Lutris alternatives
- Caldathras - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck