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Latest Comments by Julius
Inspired by Cube World, the free Veloren 0.12 release is out
21 Feb 2022 at 10:23 pm UTC Likes: 1

Quoting: MakingItWorkIs this game worth getting into yet?
I think so, plenty of fun to be had already, but don't expect a huge amount to single player content. Still pretty cool to go for some loot raid in a cave with some friends online.

Steam Deck Previews are up, plus dbrand announce Project Killswitch
8 Feb 2022 at 8:21 am UTC

And still nothing about the docking station 🤨

Steam's latest crazy indie hit Vampire Survivors is coming to Linux
30 Jan 2022 at 10:01 am UTC

Heh, looks like the Creeper World of the twin-stick shooters. Might pick it up once it has a Linux port.

Steam Deck on track for the end of February
14 Jan 2022 at 11:47 pm UTC Likes: 2

Quoting: BielFPsValve should also release a new game with deck in mind to show the device qualities, like other "consoles" usually do.
Apparently they are working on such a game called "Citadel".

Unrelated to that, strange that there still aren't any pictures of final docking station for the Steam Deck.

Collabora announced Venus, 3D accelerated Vulkan in QEMU
1 Dec 2021 at 6:10 pm UTC

Clearly aimed at ARM based Chrome-books. Not much to see here from a "normal" GNU/Linux gaming perspective.

Valve reportedly developing a Half-Life shooter-strategy hybrid
1 Dec 2021 at 6:07 pm UTC

Quoting: MayeulCSounds like a RTS/FPS hybrid like Natural Selection (first [External Link] or second one [External Link] or Nuclear Dawn [External Link]?
Probably not (sadly all FPS/RTS hybrids so far have been a commercial failure).

To me it sounds more like trying to bring a Dota2 (and maybe auto-chess) like formula into a FPS game with some additional aspects taken from asymmetric Left4Dead.

Valve answers the question: should developers do native Linux support or Proton?
13 Nov 2021 at 2:39 pm UTC Likes: 5

If developers target Proton/Wine as a stable API instead of doing strange hacks that only work on specific versions of Windows, then it is better then custom (closed-source) native ports. The GNU/Linux ecosystem is too dynamic and focused on working with constantly maintained open-source software, for the typical close-source game port to work without problems longer then a few months. Sure you can try to work around that with more stable runtime environments like Steam does or package it in containers etc. but at that point you might as well run another compatibility shim like Proton.

What we really need it open-source engines for games, not closed source native ports.

OPGames donates $300k to open source including Godot Engine and Blender
11 Nov 2021 at 5:25 pm UTC Likes: 7

Free money I guess, but very iffy source. But truth to be told Godot is already sponsored by some large gambling companies using it to make slot machines and so on...

Humble Choice for November has Project Wingman, WRATH: Aeon of Ruin plus more
2 Nov 2021 at 11:08 pm UTC Likes: 1

Argg... And I just bought Project Wingman on a regular sale.

Still this looks like a good selection after some months of less interesting ones (which I paused).