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Latest Comments by Purple Library Guy
Boxtron, a Steam compatibility tool to run games through a native Linux DOSBox
1 Aug 2019 at 4:01 pm UTC Likes: 5

Well, I'd just like to join the chorus saying this is a very cool thing to be doing which is taking us in good directions. It's nice to see Valve enabling this sort of thing in the first place, and it's great to see a thoughtful, proactive person taking advantage of it.
I can see it all headed to where you've got your gaming-oriented distro which includes all the relevant stuff, Dosbox/es and engines for various retro games and whatnot, in its repository and maybe installed out of the box, in the right directories to be found by Steam, and so you can just transparently play all these games that require this stuff without even worrying about it. That will be amazing and impressive if/when we get there.

VICCP, a mysterious puzzle game about pushing buttons on a control panel
1 Aug 2019 at 3:45 pm UTC Likes: 2

So I was thinking "Geeze, this thing has a phone dial" and that seemed strange, except then in the trailer it shows that you can open the panel and there's weirder stuff behind the phone dial.
This is a game I think I'd like to intermittently watch someone else play because I would find it too frustrating to do it myself, but I love it in a sort of theoretical way.

Unity 2019.2 released with lots of new features, improvements and fixes
31 Jul 2019 at 5:50 pm UTC Likes: 1

This really has been quite a big day, hasn't it?

Beamdog have announced that Axis & Allies 1942 Online will release on July 31st
29 Jul 2019 at 7:39 pm UTC

Quoting: KimyrielleNot sure about this one. It's not that the WW2 setting hasn't be used enough to make me wonder if the world -really- needs more WW2 games, or so. How about something fresh, for a change? It's not that human history isn't full of wars that could be used as a setting, or so.
In addition, Hearts of Iron IV pretty much owns that genre, and I fail to see how any game could do WW2 grand strategy better.

I guess I am going to pass on this one.
Seems to me it's mostly for fans of the board game. But there may be quite a few of those, because the board game seriously owned WW II board game playing for some time. I never got into it myself, but at my SF/Tabletop RPG/general gaming club in the 80s there were often a few people playing it (although D&D was the main event).

I suspect if it's done right it will be more like playing a board game on a computer (with the computer handling all those annoying wrangles about the rules) than like a proper computer game a la Hearts of Iron.

Extinction Protocol is a very stylish looking minimalist strategy game coming to Linux
29 Jul 2019 at 4:23 pm UTC Likes: 1

Definitely stylish. I kept flashing on those momentary scenes from the future in Terminator 2 with the machines attacking.

A look over Steam's top releases for June 2019, plus a look at the top games by player count
26 Jul 2019 at 3:46 pm UTC Likes: 1

Quoting: razing32
Quoting: rustybroomhandleAmusingly, of all of those there's maybe 3 I think I'd actually ever want to play. I think it's because the metric is by (concurrent?) player count. Games I favour tend to be one-and-done type games, mostly single player. The last non-native AAA(ish) game I played was A Plague Tale, which was great, but unlikely to ever show up in a list like this, even during release week.
I thought i was alone in this.
Seems a lot of games are made for multiplayer/"online services" rather than a honed single player experience.
I too play pretty much entirely single-player stuff. Although not so much "one-and-done" . . . I don't feel like I've really played Stellaris all that much, but the hour counts are racking up . . .

A look over Steam's top releases for June 2019, plus a look at the top games by player count
25 Jul 2019 at 11:22 pm UTC

Quoting: bidinouMay I state the problem in a different way ? I'm not sure at all, just thinking aloud ! I'm referring to a specific case : France.

1) around myself, the only people using Linux are environmental / left-wing activists. It was the case 10-15 years ago and it still is the case today !!! (I don't know anyone who hadn't switched back then and switched meanwhile). So many people are still obsessed with Apple.
Round my way, far as I can tell most environmental/left-wing activists have never heard of Linux. I wish.

The Linux-powered Atari VCS sounds like it's coming along
24 Jul 2019 at 6:16 pm UTC

Quoting: constIt should resembe Stadia server instances in hardware.
I see several reasons to do this:
1 If hardware is produced in real masses, prices may fall. Having google as a huge customer already lowers the gap. (If manufacturer calculated correctly and can keep up with the demand)
2. potentially increased firmware/driver quality
3. and more important: Games that are ported with stadia in mind will not need that much quality control, as long as the software platform is similar enough. I know that input- and output- handling will be quite different, but this should be easily abstractable. In the end, it would make it an easier decision to release a build not only to Stadia but also to the compatible home console.
Ah, I see. Interesting idea. I can see two possible caveats:
1. Stadia servers might be surprisingly varied. Google is leveraging its existing worldwide gajillions of servers, minimizing latency by using a server physically near the customer. No doubt they will be rolling out servers intended specifically for Stadia, but they may not be able to rely on those consistently. So Stadia might be designed to work with a variety of hardware, making builds specialized to work with it less relevant.
2. It's early days yet. Stadia may turn out to be a flop, which would make compatibility with it pointless.

The Linux-powered Atari VCS sounds like it's coming along
24 Jul 2019 at 4:56 pm UTC

Quoting: constObvious hardware choice for today would be a system resembling Stadia as much as possible. AMD could go crazy producing that chipset.
Not sure I understand. What system would "resemble" Stadia? And why would it matter? Stadia things "run" in a browser, no? Use anywhere on anything is part of the schtick.

Defiant Development, makers of Hand of Fate are closing up and moving on
24 Jul 2019 at 4:43 pm UTC Likes: 1

Quoting: CheesenessOf all the studios I've worked with, they were the one I was most proud of. Their ideals and energy were an inspiration and I will be eternally thankful for the opportunities and friendships I found there.

Today's been enormously hard. For the second time this year, I feel like I've lost a family.
On the bright side, they're all still alive, right? So you haven't actually lost lost them.