Latest Comments by Purple Library Guy
Valve have released a new dedicated mobile Steam Chat application
22 May 2019 at 9:48 pm UTC Likes: 2
It wasn't about GOG vs. Steam. If it was, I wouldn't have been shy about saying so.
22 May 2019 at 9:48 pm UTC Likes: 2
Quoting: ElectricPrismIt's a joke, son. Some of us come from the days when chatting with your voice was what phones were for.Quoting: Purple Library GuyConsidering Steam has given us SOOO MUCH -- a Client, VR, Big Picture, Controller Support, Kernel upgrades, SDL Upgrades, DXVK, Proton, a Official Linux Distro, and so much more...Valve said they're going to be bringing in voice chat later too.My God, we'll be able to chat on the phone with voice! It's revolutionary!!!!
Meanwhile GOG has given us: A Web App. ZERO LINUX CLIENT
https://twitter.com/GOGcom/status/1131235847926362112 [External Link]
I am not sure why any non-novice Linux Gamers would applaud GOG and put Steam down
It wasn't about GOG vs. Steam. If it was, I wouldn't have been shy about saying so.
Valve have released a new dedicated mobile Steam Chat application
22 May 2019 at 4:16 pm UTC Likes: 3
22 May 2019 at 4:16 pm UTC Likes: 3
Valve said they're going to be bringing in voice chat later too.My God, we'll be able to chat on the phone with voice! It's revolutionary!!!!
Time for school as the big Cities: Skylines - Campus expansion is out now
22 May 2019 at 4:13 pm UTC Likes: 2
22 May 2019 at 4:13 pm UTC Likes: 2
Sports, bah! I want a high energy physics building with which to destroy the world, an arts campus which will spin off philosophies that could either improve or seriously worsen morale in the city, a business/economics school which will attract big donors but will also, as the percentage of managers in your city who are graduates increase, increase stratification so you end up with some areas turning very luxurious while others become slums, archaeology & paleontology departments which will discover relics and dinosaur skeletons to make your museum a much bigger attraction . . .
Regions Of Ruin, a side-scrolling RPG with town-building is now on GOG
22 May 2019 at 4:01 pm UTC
22 May 2019 at 4:01 pm UTC
Maybe it's just me, but I have this instinctive feeling that the "side-scrolling" viewpoint puts some radical restrictions on the concept of "town-building" (and even on "RPG"). I mean we're talking about one and a half dimensions here--a side-scroller all pretty much takes place on a line, with OK a bit of texture on the line where you can go up and down a bit. How much town can you build?
Risk System looks like a shoot 'em up not to be missed, out with Linux support
17 May 2019 at 4:30 pm UTC
17 May 2019 at 4:30 pm UTC
Huh. Different kind of retro . . . I never really played pixelated games much when they were a thing so they're just games to me, but one whiff of that anime soundtrack and the nostalgia hit.
A look at all the good deals going ahead of the weekend, come find a bargain
17 May 2019 at 4:14 pm UTC Likes: 2
What I find more interesting is the nature of the sale itself--it's a massive loss leader. They are putting a significant sale on everything in the store, and reimbursing all the game companies for the difference, which means for the duration of the sale they are actually losing noticeable money on every game that sells. Another case where they are using their deep pockets to drive traffic, in an attempt to get more people using their store, no matter how many dollars it costs in the short term. It's a bit like some of those price wars between airlines where whichever one has more cash reserves tries to drive the other one/s into bankruptcy so they can bump their prices up again later once there's no competition.
So to be clear: If the store succeeds and they get big market share, sales like this will never happen again unless they need to crush an upstart. They're in business to make money; up front losses have to be temporary.
Strategically, I do find myself wondering if they may have misjudged the relative depth of their pockets and Valve's. Which is bigger--the revenue from The Big Game Right Now, or the revenue from All The Games?
17 May 2019 at 4:14 pm UTC Likes: 2
Quoting: kuhpunktMeanwhile Epic completely fucks up their sale?I really dislike Epic, but this doesn't actually look like they did anything all that bad. Stuff happens.
https://kotaku.com/publishers-pull-their-games-from-epics-store-during-its-1834828248 [External Link]
They made the sales and not the developers/publishers? That's nuts.
What I find more interesting is the nature of the sale itself--it's a massive loss leader. They are putting a significant sale on everything in the store, and reimbursing all the game companies for the difference, which means for the duration of the sale they are actually losing noticeable money on every game that sells. Another case where they are using their deep pockets to drive traffic, in an attempt to get more people using their store, no matter how many dollars it costs in the short term. It's a bit like some of those price wars between airlines where whichever one has more cash reserves tries to drive the other one/s into bankruptcy so they can bump their prices up again later once there's no competition.
So to be clear: If the store succeeds and they get big market share, sales like this will never happen again unless they need to crush an upstart. They're in business to make money; up front losses have to be temporary.
Strategically, I do find myself wondering if they may have misjudged the relative depth of their pockets and Valve's. Which is bigger--the revenue from The Big Game Right Now, or the revenue from All The Games?
Raise an undead army of chickens in Undead Horde from 10tons, now out and my thoughts
16 May 2019 at 3:40 pm UTC Likes: 5
16 May 2019 at 3:40 pm UTC Likes: 5
"if you really wanted to," he says. As if anyone doesn't really want to have an army of undead chickens.
Hegemone Pass, a 2D stealth RPG that will support Linux is on Kickstarter
15 May 2019 at 6:05 pm UTC
15 May 2019 at 6:05 pm UTC
I think I want to buy this just because they have good taste in music. I've always said Holst's "Mars" would make awesome game music, although I was thinking more space combat.
You might need to bring a shovel for Stellaris: Ancient Relics, the newly announced story expansion
15 May 2019 at 6:00 pm UTC Likes: 1
15 May 2019 at 6:00 pm UTC Likes: 1
Quoting: callciferWell, there are one or two things. Once I'm powerful I like to build a few megastructures just to rub the other empires' noses in my superiority. But yeah, actually getting to the win is pretty dashed optional for me too.Quoting: Patola- Many updates completely changing the game rules; yes, I know, it is an improvement, but in practice I had to restart to enjoy it.Honestly, restarting is pretty much a game mechanic. Once you are the most powerful empire on the map, there is really nothing else left to do - the fun is in everything you do to get to that point :) I have high-triple-digits hours in Stellaris and never once "completed" a playthrough.
You might need to bring a shovel for Stellaris: Ancient Relics, the newly announced story expansion
14 May 2019 at 4:22 pm UTC Likes: 3
Then there's usually some back and forth. Maybe we could skip it this time? Edit: Oops, already too late!
14 May 2019 at 4:22 pm UTC Likes: 3
Quoting: Maath$173 for a video game is hard pill for me to swallow.Yeah, yeah, someone always says something like this. Then someone else points out that in terms of $ per hour played, it's still a great deal compared to most games. And that the notion you have to buy all the DLC to get a decent game out of it is greatly exaggerated; I myself have, I dunno, around half of them?
Then there's usually some back and forth. Maybe we could skip it this time? Edit: Oops, already too late!
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