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Latest Comments by Maelrane
Slipstream Is A Promising Looking Fake 3D Racer, Demo Available
14 Jul 2015 at 9:10 am UTC

I see, sorry then.

Quoting: Beamboom@maelrane; No, that's the opposite of my logic. My logic is that there is no reason to buy a ten year old shooter if there are better (story /physics /animations /sound /textures /campaign /effects /network features) found in shooters today. That's my logic and I stand by it.
Well, but there are not. That's my point. There is no better game, if you want a pseudo-3D-racer. Of course, back then it was a limitation, but today it's obviously not. Again -> nostalgica.

Not everyone can be made to bring out their old consoles (if still functional), but some may hop into such a game for now.

Quoting: BeamboomThe kind of nostalgia I can sympathise with is if an old franchise is resurrected and given the technical upgrade it deserves. Making it the game they wanted to make those decades ago. THAT'S honoring the old classics and their creators, in my opinion.
The nice thing is, it doesn't matter what you (or I, or anyone) can sympathize with, because in the end it's up to the customer. So as long as people get what they want and it doesn't hurt anyone, I see no reason whatsoever to talk them out of it.

Slipstream Is A Promising Looking Fake 3D Racer, Demo Available
14 Jul 2015 at 8:28 am UTC

@Beamboom: It's called nostalgica. People pay a lot of money to do nostalgic things. Some pay hundreds of thousands of dollars for old cars, that are stinky, loud and an environmental threat, but nobody gives a fuck.

What I want to say: Let people spend their money on what they want. If they want to pay a few bucks for a little nostalgica, so be it. It's not like these type of games are the only ones produced.

In fact I find it much more interesting to see that nostalgica titles emerge a bit, instead of a new sequel of the same stuff every year. I mean, following your logic, apart from better graphics, there is no reason whatsoever to buy about >90% of the games out there, because they use the same mechanics as were used ten years ago.

A shooter is a shooter, you shoot things. Well, now there may be more blood, better shaders and stuff, but following your logic, why should one pay money for that? It's just the old thing again.

Still it sells. So in that case, the market will decide ;)

Slipstream Is A Promising Looking Fake 3D Racer, Demo Available
12 Jul 2015 at 8:16 pm UTC Likes: 2

Oh god, not a JVM discussion again. As if the ~40% performance loss was such a problem these days and the garbage collector not handle-able.

It's not a language like PHP or JavaScript we're a talking about but Java, a very sophisticated, high-level language. Business-decisions that are often a fail do not count. They are not going to use EE here.

We are also not talking Applets here, we are talking about the JVM. There is no (security or performance) reason not to use the JVM.

In fact the JVM is great for developing games or at least not worse than .NET (you know, C#'s runtime, because the native-compiler is still not released)

Alien: Isolation Looks Like It's Coming To Linux, Oh God, Don't Make Me Play It
9 Jul 2015 at 4:44 pm UTC

Quoting: linuxgamer
Quoting: FutureSutureCan anybody decipher who is doing the port?
Nobody comfirmed its a port, so theres at least a chance it could be native. But I would guess its an eON by VP.
So if it's not a port, what is it? A little hint, a port is a port, no matter if it's native or not.

Opinion: Can Linux Be A Viable Gaming Platform? Thoughts From A Sympathetic Game Developer
7 Jul 2015 at 10:08 am UTC

If you start bundling everything we get yet another Windows where (only a few years ago) every game used to install it's own dx. And this sucks on multiple layers, just one (and a minor) being a whole bunch of disk space wasted.

No, where possible we should find other ways.

For example, I never use the steam runtime and yet I can play most games just fine ;)

(https://wiki.archlinux.org/index.php/Steam#Steam_runtime_issues [External Link])

Opinion: Can Linux Be A Viable Gaming Platform? Thoughts From A Sympathetic Game Developer
7 Jul 2015 at 9:52 am UTC Likes: 2

I allow one kind of DRM software on my machine(s), that is Steam and Games. For multiple reasons (one of them being work) I will and cannot allow proprietary drivers on them and I don't see any reason for this.

The open source drivers do not have the best performance or the newest feature, right, but I do not care for this.

Regarding the "support developers" policy... NO, I won't do this ANYMORE (!). Why? Because I pledged and supported many projects, be that on Kickstarter or other platforms and even though many developers seemed quite capable and although THEY (!) stated they want to support Linux (often given some monetary goal) THEY (!) failed to deliver. THEY (!) used middleware that would only run on Windows, while it took me only a few seconds to find out what that middleware would run on.

So THEY (!) took my money, gladly, but THEY (!) didn't provide me with anything and if you ask them then you get answers like "Well, you're a minority, we can't focus on that." Ya, nobody is speaking about focusing, we are speaking about getting your basics right.

And if you do not want to support Linux in the first place, then shut up and DO NOT (!) take my money with false claims! </rant>

Do not get me wrong, I will still support promising titles, but only titles I would really like to play, not some that I do not care for in the first place but supported because I wanted to support my platform.

If the age of Linux gaming ends in a few years, well, so be it.

Opinion: Why We Want Native Ports Only
5 Jul 2015 at 8:11 pm UTC Likes: 1

Quoting: dubigrasuOf course we want and prefer native ports, and even VP supporters do. No one sane would think otherwise.
But when I have to choose between a VP port and nothing, I choose the VP port.
Depends on the game, really. And on the performance of the port. Because if the port is running abysmal I do not care whether it's native or a wrapper port, I'll request a refund, because I don't support bullshit.

Opinion: Why We Want Native Ports Only
5 Jul 2015 at 8:09 pm UTC

Quoting: BTREIn the end, however, try to reward devs who show support and spend resources making their games run as well as they can on Linux. The ones that clearly don't care or do a half-assed job and aren't communicative get avoided in the future.That's why I'm a big fan of Paradox or the small indies that actually read feedback on their forums and work with the community to fix problems on Linux.
I did, but I will not do it that often anymore. Honestly I was so glad that I supported many games I never wanted to play in the first place, because they didn't interest me.

I'm not going to do this anymore. I will support games that run natively on my favorite platform and devs that do try to make them working great but only if the game itself interests me.

I think that's one big problem, there is such a mass of new games coming to Linux right now, that the already small market divides itself naturally, hence leading to lower sales for individual games.

7 Days to Die Completely Broken For Mac & Linux
4 Jul 2015 at 4:56 pm UTC

Mäh, it doesn't run for me on Linux since a few months. Crashes upon startup. Couldn't be bothered to fix this so far. (Yes I did give them a bug report)

AMD's New R9 Graphics Cards Will Support Vulkan & OpenGL 4.5
25 Jun 2015 at 4:33 pm UTC Likes: 1

Technically Vulkan should be supported if your card supports OGL... what was it? Version 4.3? I don't remember. Anyway, it doesn't really matter as this would only be true for the open source drivers anyway. Of course neither amd nor nvidia have a reason to add Vulkan support to older cards.