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Latest Comments by elmapul
Nightdive Studios confirm Linux and macOS ports of System Shock are cancelled
23 May 2024 at 11:18 am UTC

[quote=scaine][quote=EagleDelta]
Quoting: scaine
Quoting: EagleDeltaNever go into Crowdfunding of any kind thinking you're money is related to being a customer. It's NOT, you're an investor that doesn't get any stake in the company or payout. Instead you get exclusive content and (usually for physical products) earlier access to the product than the rest of the public.
Okay, but I'm not arguing the definition of crowdfunding. I'm noting that KS doesn't look, or encourage a crowdfunding engagement mentality. KS encourages engagement through awards and promises. But they have no accountability when their platform is used to blatantly break those promises.
the issue is that every investiment is a risk.
when someone decide to open an company , the person has no way to tell if the money they are investing, the time, the effort will be enough to make the product they want to make, and they will be able to recoup the investment.
kickstarter was an way to try to transfer the risks to the end user.

we can do that, we promisse, just trust us bro!
then the company have the guarantee they have the money to invest, but we have no guarantee they will actually try to develop such product, even when they try we dont know how much they invest and even if they are honest and put every single cent into the promissed features, there is no guarantee they didnt under estimated the problem and charged too litle.
hell some people promissed impossible things all the time.

kickstarter changed their policies and now you need to show at least an prototype, indiegogo? not even that.

another big issue is that some companies promissed things under an impossible low budget, because their real goals was to attract investors that would put more money into it, and as an result, even when they did delivred the procut as promissed, they did more harm than good, they proved to the public that its possible to develop such an product under such an low budget and the public started to belive even more in impossible promisses and to think that everyone else was over charging then.

honestly i can understand that some companies arent able to fulfil their promisses, but at least we should gain something.
couldnt finish the game? open source it, distribute every asset and stuff you made under copyleft/creative commons or public domain, give the fans something and let then decide what to do with it.

Nightdive Studios confirm Linux and macOS ports of System Shock are cancelled
22 May 2024 at 1:52 pm UTC Likes: 10

there are tons of open source projects that already deliver a lot of things...
and tons of kickstarter projects with broken promisses...

yet people only fund the second

EA SPORTS WRC is adding EA anticheat, breaking another game on Steam Deck / Linux
17 May 2024 at 8:06 pm UTC Likes: 23

daily reminder to never give money to EA

Square Enix shifting from "quantity to quality" and be more multi-platform
14 May 2024 at 12:13 am UTC Likes: 1

Quoting: Pengling
Quoting: elmapulmonster hunter is another big hit...
It is, but it belongs to Capcom. :wink: I'll throw Chrono Trigger, Secret of Mana, Romancing SaGa, The World Ends With You, and all their sequels into the list, plus once-famous one-offs like The Bouncer and Rad Racer, to replace that one.

You're totally right about Dragon Quest, by the way! :grin:
woops! i said i was out of touch when it comes to the gaming industry, monster hunter was from another company lol

Square Enix shifting from "quantity to quality" and be more multi-platform
13 May 2024 at 5:24 pm UTC Likes: 3

Quoting: Mohandevir
Quoting: Purple Library Guy
Quoting: eldaking
Quoting: dpanterWhat exactly do these people consider "quality", I wonder. :unsure:
Yeah every time a AAA company says something like "quality over quantity", what I hear is "we are spending even more on a handful of big franchises in the most popular genres instead of doing anything new or creative or investing in more diverse games".
Yeah, I found myself thinking "So, just new iterations of big blockbusters, then."
The thing is, aside from FF, I don't know what blockbusters Square Enix has left... Eidos was behind the Deus Ex and Tomb Raider franchises and it was sold, along with the ips...
are you kidding?
dragon quest sell a lot in japan, to the point that i wouldnt be surprised if it sell more on japan alone than final fantasy worldwide.
the day an dragon quest is relased its holiday because no one will work that day.

nier was an niche game, until nier automata made it popular and now even old nier games sell.

monster hunter is another big hit...

im not sure about the rest but im quite miss informed about gaming in general.

Square Enix shifting from "quantity to quality" and be more multi-platform
13 May 2024 at 5:19 pm UTC Likes: 1

Quoting: Kimyrielle
Quoting: dpanterWhat exactly do these people consider "quality", I wonder. :unsure:
Anything that sells.
i wish.
if their mad scientists plan was to sell games, that would be a good thing, nowadays you have to sell dlcs, skins, lootbox, gambling , ads, subscriptions, seasson pass, battlepasses...

Square Enix shifting from "quantity to quality" and be more multi-platform
13 May 2024 at 2:07 pm UTC Likes: 4

"Interesting that we have Square Enix just generally looking to expand across more platforms and slow down a little for quality"
the issue is that may mean kill niche titles that arent bad but arent as popular as their main franchises

EA want to put adverts in your video games to squeeze you for every penny
13 May 2024 at 12:19 pm UTC

honestly i dont think this is so bad depending on how its done.
its a completely different thing to interrupt the gameplay of an game to show an ad, and use the ingame scenario to put ads on, lets say, billboards.

the second case would just feel natural, i mean there are tons of ads on futebol billboards, and in some cities like newyork.

if they replaced one of the forms of monetization, like less dlcs, cheaper prices on the main game, or stuff like that and put ads to compensate that wouldnt be that bad.

comment sponsored by raid shadow legends.
Spoiler, click me
but no, they are greedy so they will put ads on top of everything else.

NVIDIA switching to open kernel modules by default in future driver update for Turing+
11 May 2024 at 4:25 pm UTC Likes: 2

Quoting: lejimsterI thought I had seen a lot of news related to Nvidia and open source projects lately. I wonder... Maybe they are involved in a piece of hardware Valve are making? We know Valve want the ability to fix driver issues as they arise which is only possible if the drivers are open source.
either a valve home console, or VR Headset or just steamOS general relase...

i doubt steamdeck 2 will go nvidia